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*Pathfinder & Starfinder
Changing the Wizard core class
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<blockquote data-quote="Mista Collins" data-source="post: 1007021" data-attributes="member: 13089"><p>So they way you have things set up in your campaign is that a 6th level wizard automatically gets Brew Potion and Craft Wondorous Item?</p><p></p><p>One way to limit this is to limit the amount of downtime the characters have to actually create items. This way they are not pumping out magic items like they were the creators of the assembly line.</p><p></p><p>In a campaign I play in, any type of magic item is hard to come by. He lets us take the item creation feats, but when we want to create an item we need to find a special component just for making the item.</p></blockquote><p></p>
[QUOTE="Mista Collins, post: 1007021, member: 13089"] So they way you have things set up in your campaign is that a 6th level wizard automatically gets Brew Potion and Craft Wondorous Item? One way to limit this is to limit the amount of downtime the characters have to actually create items. This way they are not pumping out magic items like they were the creators of the assembly line. In a campaign I play in, any type of magic item is hard to come by. He lets us take the item creation feats, but when we want to create an item we need to find a special component just for making the item. [/QUOTE]
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Changing the Wizard core class
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