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Channel Divinity: Sacred Weapon - Does the action to activate it make it weak?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7820734" data-attributes="member: 6677017"><p>So Sacred Weapon is pretty cool, but you need to spend an action to activate it, and it only lasts a minute.</p><p></p><p>Put together, those things seem to make it more of a situational buff than a bread and butter ability.</p><p></p><p>Rarely do my PCs have a chance to pre-cast 1 minute duration effects. That's basically something you do before an ambush. </p><p>And if you <em>haven't</em> pre-activated the ability, you are giving up your Attack for the round in order to get ready to fight better later. An average meaningful fight is expected to take 3 rounds. Tougher fights can take longer (or they can just be rocket tag), but I expect it would take quite a few rounds for the potential damage gain to offset the potential damage lost from not just taking the Attack action on the first turn.</p><p></p><p>So, it looks to me like this ability is either for fights you expect are going to be <em>really</em> long, or for ambushes. Am I right here, or does it pay off a lot faster than the math would indicate?</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7820734, member: 6677017"] So Sacred Weapon is pretty cool, but you need to spend an action to activate it, and it only lasts a minute. Put together, those things seem to make it more of a situational buff than a bread and butter ability. Rarely do my PCs have a chance to pre-cast 1 minute duration effects. That's basically something you do before an ambush. And if you [I]haven't[/I] pre-activated the ability, you are giving up your Attack for the round in order to get ready to fight better later. An average meaningful fight is expected to take 3 rounds. Tougher fights can take longer (or they can just be rocket tag), but I expect it would take quite a few rounds for the potential damage gain to offset the potential damage lost from not just taking the Attack action on the first turn. So, it looks to me like this ability is either for fights you expect are going to be [I]really[/I] long, or for ambushes. Am I right here, or does it pay off a lot faster than the math would indicate? [/QUOTE]
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Channel Divinity: Sacred Weapon - Does the action to activate it make it weak?
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