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<blockquote data-quote="the Jester" data-source="post: 299169" data-attributes="member: 1210"><p>SUBTABLE VII (SUBSTANCES)</p><p>01-04 Dirt</p><p>05-07 Paint</p><p>08-10 Gold</p><p>11-13 Silver</p><p>14-16 Copper</p><p>17-18 Steel</p><p>19-21 Wood</p><p>22-24 Bones</p><p>25-27 Blood</p><p>28-30 Fruit</p><p>31-33 Bugs</p><p>34-35 Meat</p><p>36-38 Incense</p><p>39-40 Perfume</p><p>41-42 Weapons</p><p>43-45 Holy symbols</p><p>46-47 Books</p><p>48-51 Water</p><p>52-53 Magic items</p><p>54-57 Gems</p><p>58-60 Fur</p><p>61-63 Sauces</p><p>64-65 Teeth</p><p>66-69 Fat/blubber</p><p>70-72 Webs</p><p>73-74 Fire</p><p>75-77 Mud</p><p>78-79 Doors</p><p>80-83 Shoes</p><p>84-87 Gloves</p><p>88-90 Leaves</p><p>91-93 Rocks</p><p>94-95 Glass</p><p>96-97 Alcohol</p><p>98 Hearts</p><p>99 Brains</p><p>00 Salt</p><p></p><p></p><p></p><p>SUBTABLE VIII (ENERGY TYPES)</p><p>1 Fire</p><p>2 Cold</p><p>3 Acid</p><p>4 Electricity</p><p>5 Sonic</p><p>6 Force</p><p>7 Holy</p><p>8 Unholy</p><p>9 Poison (if a breath weapon, this is still hp of damage)</p><p>10 Necromantic/negative energy</p><p></p><p></p><p>SUBTABLE IX (ALTERNATE MOVEMENT TYPES)</p><p>1 Swim</p><p>2 Fly</p><p>3 Levitate</p><p>4 Astral projection</p><p>5 Astral travel (physical)</p><p>6 Timeslip </p><p>7 Etherealness</p><p>8 Burrow</p><p>9 Webwalking</p><p>10 Brachiation</p><p>11 Leap</p><p>12 Webswinging</p><p>13 Dream travel</p><p>14 Pass through earth and stone</p><p>15 Climb</p><p>16 Teleport (chance of error)</p><p>17 Plane shift</p><p>18 Firegate</p><p>19 Shadow walk</p><p>20 Teleport without erro</p><p></p><p></p><p>I remember when Sybelle, the party's archer-fighter, got a chaos baby... two of them in fact. Chaos baby twins. They were slaadi- blue, I think. They were fun; drop-ins sometimes got to play them. Good times.</p><p></p><p>Yeah... she later got knocked up by a dragon and had a half-dragon kid, too...</p><p></p><p></p><p>More to come!</p></blockquote><p></p>
[QUOTE="the Jester, post: 299169, member: 1210"] SUBTABLE VII (SUBSTANCES) 01-04 Dirt 05-07 Paint 08-10 Gold 11-13 Silver 14-16 Copper 17-18 Steel 19-21 Wood 22-24 Bones 25-27 Blood 28-30 Fruit 31-33 Bugs 34-35 Meat 36-38 Incense 39-40 Perfume 41-42 Weapons 43-45 Holy symbols 46-47 Books 48-51 Water 52-53 Magic items 54-57 Gems 58-60 Fur 61-63 Sauces 64-65 Teeth 66-69 Fat/blubber 70-72 Webs 73-74 Fire 75-77 Mud 78-79 Doors 80-83 Shoes 84-87 Gloves 88-90 Leaves 91-93 Rocks 94-95 Glass 96-97 Alcohol 98 Hearts 99 Brains 00 Salt SUBTABLE VIII (ENERGY TYPES) 1 Fire 2 Cold 3 Acid 4 Electricity 5 Sonic 6 Force 7 Holy 8 Unholy 9 Poison (if a breath weapon, this is still hp of damage) 10 Necromantic/negative energy SUBTABLE IX (ALTERNATE MOVEMENT TYPES) 1 Swim 2 Fly 3 Levitate 4 Astral projection 5 Astral travel (physical) 6 Timeslip 7 Etherealness 8 Burrow 9 Webwalking 10 Brachiation 11 Leap 12 Webswinging 13 Dream travel 14 Pass through earth and stone 15 Climb 16 Teleport (chance of error) 17 Plane shift 18 Firegate 19 Shadow walk 20 Teleport without erro I remember when Sybelle, the party's archer-fighter, got a chaos baby... two of them in fact. Chaos baby twins. They were slaadi- blue, I think. They were fun; drop-ins sometimes got to play them. Good times. Yeah... she later got knocked up by a dragon and had a half-dragon kid, too... More to come! [/QUOTE]
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