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chaos generator
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<blockquote data-quote="LogicsFate" data-source="post: 3965027" data-attributes="member: 28408"><p>THE JESTER'S INSANE-LEVELS-CHAOS-CHART</p><p>Roll 1d500</p><p></p><p>[CODE]01-03 +1d6 to random attribute</p><p>04-06 -1d6 to random attribute</p><p>07-09 Gain random body part (subtable I)</p><p>10 Lose random body part (subtable I)</p><p>11 Gain 1d8 psionic Power Points. If you aren't psionic these allow you to take psionic feats and skills and mean that you're always a flatfooted psionic against psionic attacks.</p><p>12-13 Change type to plant; this will be accompanied by some physical changes (leaves, green skin, etc.)</p><p>14-15 Change type to undead; gain all undead qualities; will be accompanied by some physical changes</p><p>16-17 Change type to outsider; this will be accompanied by some physical changes (hooves, silver skin, etc.)</p><p>18-20 Change to a new random alignment (roll 1d8)</p><p>21 Gain random feat (subtable II)</p><p>22 Gain permanent +1d12 luck bonus to a random skill (subtable III)</p><p>23-24 Lose random sense (count special senses, such as darkvision and low-light vision, seperately; roll randomly to see which is lost)</p><p>25-26 Gain random sense (subtable IV); this may be accompanied by bizarre physical changes.</p><p>27-29 Reincarnated (per the spell)</p><p>30-31 Skin color change (subtable V)</p><p>32-33 Hair color change (subtable V)</p><p>34 Grow scales (+1 natural armor bonus)</p><p>35-36 Gender change</p><p>37 Skin softens (natural armor decreases by -1; if no natural armor bonus, count this as a penalty)</p><p>38-39 Gain fire subtype (with physical changes, i.e. red skin, etc.)</p><p>40-41 Gain cold subtype (physical changes, i.e. blue skin, etc)</p><p>42-43 Speed increases by +10'</p><p>44-45 Speed decreases by -10'</p><p>46-48 Pregnant with chaos baby (subtable VI)- gestation period: 1d100 weeks</p><p>49 Plagued by bad weather</p><p>50 Need to eat twice as much as normal</p><p>51-52 Insanity (see Player's Option: Spells and Magic for ideas)</p><p>53-54 Fast Healing +1</p><p>55-56 Slow Healing- only 1+con bonus hp/day; 2+con bonus with a long term care check or complete rest, 3+con bonus for both.</p><p>57 No longer need to sleep</p><p>58 No longer need to eat</p><p>59-60 Must eat (subtable VII)</p><p>61-62 Covets (subtable VII)</p><p>63-64 Hates (VII)</p><p>65-66 Hates random creature type (roll on Reincarnation table for type)</p><p>67-69 Suffer extra 1d6 hp/round from (VII)</p><p>70 Lose all language skills</p><p>71 Scry 1/day (per the spell)</p><p>72-74 -2 luck penalty to saves of random category</p><p>75-77 +2 luck bonus to saves of random category</p><p>78-80 Enormously fertile</p><p>81-83 Sterile</p><p>84-85 Grow 1d30", add 1d4 lbs/inch</p><p>86-87 Shrink 1d30", lose 4d4 lbs</p><p>88-89 Gain DR5/+1; if already has DR, it increases by +2 (no increase to the amount reduced)</p><p>90-91 Alcohol poisons subject (Fort DC16, initial and secondary damage 1d8 con)</p><p>92-93 Speak with Dead 1/day (as the spell)</p><p>94-95 Gain random medium magic item</p><p>96-97 Random magic item destroyed</p><p>98-100 Chaos Curse! Roll once per day on charts until chaos curse comes up again.</p><p>101-102 Switch two attributes at random</p><p>103 Grow feathers</p><p>104-105 Tongue becomes forked</p><p>106-107 Gain breath weapon (range is dex bonus x 5', roll on subtable VIII for type, damage is 1d6/point of con bonus plus 1d6; Ref half, DC10+half HD+con bonus)</p><p>108-109 Gain immunity to (VIII)</p><p>110-111 +5 to SR</p><p>112 Immune to phantasms</p><p>113 Immune to charms</p><p>114-115 Healing per day is increased by con bonus.</p><p>116-117 Switch sexual preference</p><p>118 Shed skin 1/month, grow 1d4", add 1d30 lbs.</p><p>119 Gain funny walk; speed reduced 10' (think Ministry of Funny Walks)</p><p>120-122 Stinky (-6 to hide and diplomacy checks)</p><p>123 Smells like (VII)</p><p>124-125 Become albino</p><p>126-128 Genitals enlarge to massive proportions (x1d4+6)</p><p>129-130 Easily critted (all threat ranges increased by one)</p><p>131-132 Horns grow 1d12"; if over 5" may be used to attack (1d4 damage, 1d6 if over 10")</p><p>133 Immune to webs</p><p>134-136 Gain alternate move type (IX)</p><p>137-138 Become an ooze with all type modifiers; int becomes -</p><p>139-140 Phase out of existence for 1d10 rounds every now and then (20%/day; occurs at random time)</p><p>141-142 Lose random chaos attribute</p><p>143-145 Delude into thinking you're a (X)</p><p>146-147 Hate (X)</p><p>148-149 Love (X)</p><p>150 Lose all ranks in a random skill you have ranks in </p><p>151 Lose random feat</p><p>152-153 Stalked by (VI)</p><p>154-156 Touch of Chaos 1/day- Will save, DC10+cha bonus+ half level or gain random chaos attribute</p><p>157-159 Chaos Curse (see 98-100)</p><p>160-162 Shiny (-4 to hide)</p><p>163-164 Gain +2 luck bonus on attack rolls</p><p>165-166 Gain +2 luck bonus on damage rolls</p><p>167-168 Grow moss</p><p>169-170 Nirrighan's Dismemberment 1/day</p><p>171-173 Become extremely frugal with money</p><p>174-176 Compelled to spend money</p><p>177 Gain a level</p><p>178 Lose a level</p><p>179-181 Can't turn down a challenge</p><p>182-184 Change name to (XI)</p><p>185-187 Voice gets really.... (XII)</p><p>188-189 Enlarge 1 size category, including all mods from MM</p><p>190 Weapon gains 3d6 Int (no other properties) and can communicate per dmg</p><p>191-192 Shrink 1 size category, including all mods from MM</p><p>193-194 Can't say own name</p><p>195-196 Frog-like tongue</p><p>197-198 Eyes turn bugeyed</p><p>199-200 Turn into a waterscope</p><p>201-203 Arm becomes a (XIII)</p><p>204-205 Arm becomes made of (XIV)</p><p>206-208 Lower half becomes that of a (XV)</p><p>209-210 Gain hooves</p><p>211 Nose elongates 1d6"</p><p>212-213 Always know the time</p><p>214-215 Duality: can take one mental action and one physical action, plus a move-equivelent action, each round</p><p>216-217 -2 luck penalty to saves vs. (VIII)</p><p>218-220 Periodic migraines</p><p>221-222 Amnesia, instant and total ("Who- where am I???")</p><p>223 Periodic amnesia (every 1d6 days lost memory for 1d10 hours)</p><p>224-225 All creatures within 60' gain a chaos attribute</p><p>226-228 Glow with permanent faerie fire</p><p>229-231 Speak only in rhyme</p><p>232 Return to base characteristics, lose all chaos attributes and break curse of chaos</p><p>233-234 Momentary mental contact with horrendous entity from beyond the stars- it knows you're there now!</p><p>235-237 Fall in love with nearest member of appropriate sex (race irrelevant)</p><p>238-239 Need a story to go to sleep</p><p>240-241 Age 1d10 years</p><p>242-243 Grow 1d10 years younger</p><p>244 Laugh whenever you talk</p><p>245-246 Habit (XVI)</p><p>247-248 Permanently hasted</p><p>249-250 Permanently slowed</p><p>251-252 Fused to clothes and armor</p><p>253-254 Way with merchants: 20% off all purchases</p><p>255-257 Animals love you</p><p>258 Don't need water</p><p>259 Need double normal sleep</p><p>260-261 Need double normal food</p><p>262-263 Need double normal water</p><p>264-265 Gain alienoid template [custom template]</p><p>266-268 Gain half-slaad template [custom]</p><p>269-270 No sense of humor</p><p>271-272 Ears stick out 1d6"</p><p>273-274 Teeth fall out</p><p>275-277 Gain scent quality</p><p>278-279 Nasty cough</p><p>280 Cease aging</p><p>281-282 Learning trouble: -10% to all earned xp</p><p>283-284 Accelerated learning: +10% to all earned xp</p><p>285-287 Prehensile tail</p><p>288-290 Very sweaty (drop weapon on a natural 1-3 on attack roll)</p><p>291-292 Love sports</p><p>293-295 Easily intoxicated</p><p>296-298 Chaos Curse! (see 98-100)</p><p>299-300 Steam comes out ears</p><p>301-302 Take on air subtype</p><p>303-304 Take on earth subtype</p><p>305-307 See through mist and fog</p><p>308-310 Brownish liquid drips from mouth</p><p>311-312 Leave footprints of (X)</p><p>313-314 Head doubles in diameter</p><p>315 Permanently glow with daylight</p><p>316 Identify by touch 1/day</p><p>317-318 Surrounded by 30' sphere of darkness</p><p>319-322 Symbol of chaos burned into (I)</p><p>323-324 6'x6'x6' extradimensional space just inside anus</p><p>325-327 Gain 1d12 hp</p><p>328-330 Lose 1d12 hp permanently from total</p><p>331-332 Become random lycanthrope (XVII)</p><p>333-334 Change type to construct; gain all construct traits; appearance changes</p><p>335-336 Psionic susceptibility (-2 to saves vs. attack modes)</p><p>337-339 Mental hardness increases by +1</p><p>340-341 (VII) doesn't exist for you</p><p>342-343 Perfectly mimic voices (+2 circumstance modifier to bluff and disguise checks)</p><p>344-345 Adopt a random symbol (XVIII)</p><p>346-347 Adopt a random battlecry (XIX)</p><p>348 Sense the sun's location</p><p>349-350 Dispel magic 1/day by touch</p><p>351-352 Negate psionics 1/day by touch</p><p>353-354 Perfect map of where you go is in your memory</p><p>355-357 Vivid dreams; make a Will save, DC15, to awaken each hour</p><p>358-360 Hair falls out</p><p>361 Spontaneously combust (die)</p><p>362-364 Stutter (concentration check, DC15 + spell level, to cast a spell</p><p>365-367 Smell yummy to monsters</p><p>368-369 Petrified</p><p>370-371 Refuse to fight (XX)</p><p>372 See in black and white</p><p>373-375 Rage +1/day; Will save, DC15 + cha bonus of provoker, if provoked or enter rage involuntarily (still only 1/day)</p><p>376-378 Chaos Curse! (as 98-100)</p><p>379-381 Hairy like a sasquatch</p><p>382-383 Theme song plays wherever you go (roll 1d20 for quality of song, as per a perform check)</p><p>384-385 Speak in tongues</p><p>386-387 Bones weaken (-1 penalty to natural armor; if no natural armor bonus, this becomes a penalty)</p><p>388 Mental block: can't advance any further in one current class</p><p>389-390 Not limited by height on jump checks</p><p>391-393 Gain 3d34 lbs [no, really, d34. I have a friend who has one that he loaned to me. There are several subtables rolled on a d34, too.]</p><p>394-396 Lose 3d34 lbs; if small sized, instead lose 2d8 lbs.</p><p>397-398 Cast no shadow</p><p>399-400 Cast no reflection</p><p>401-402 Handwriting becomes completely illegible (even to you)</p><p>403 Become illiterate</p><p>404-405 Eyes are now at the end of stalks (1d10")</p><p>406-407 Lose 1 level of spellcasting ability (if any)</p><p>408-409 Lose 1d8 power points permanently</p><p>410 (I) grows to huge size</p><p>411 Can no longer use pronouns</p><p>412 Can no longer use adjectives</p><p>413 Can no longer use nouns</p><p>414-415 Always takes 3 rounds to get to the point when talking</p><p>416-418 Always vacillating (initiative shifts down 1d4 points each round; below 0 you lose your action and roll again for a new initiative next round)</p><p>419-421 On the ball (+1d4 to initiative each round)</p><p>422 Vanish in a puff of smoke</p><p>423-424 Chaos curse! (98-100)</p><p>425-427 Become addicted to (XXI)</p><p>428-429 Lose all subtypes and descriptors</p><p>430-432 Random quest (XXII)</p><p>433-434 Can't speak anyone else's name</p><p>435-436 New favorite color (V)</p><p>437-438 Heal self completely 1/day</p><p>439-440 Don't heal naturally</p><p>441-443 Head replaced by (I)</p><p>444-446 Strong desire to go visit (XXIII)</p><p>447-448 Desire new career as (XXIV)</p><p>449-450 Try to take enemies alive</p><p>451-452 My Light at will</p><p>453-454 Immune to random spell (roll as if for a medium scroll)</p><p>455-457 Slippery (enemies suffer a -8 circumstance check on offensive grapple checks against you)</p><p>458-460 Random piece of equipment gains 3d6 int, wis, cha.</p><p>461-463 Incontinent (30%/hour of an "accident")</p><p>464 Gain Glum Creature template [custom template]</p><p>465-466 Semiclone of you appears</p><p>467-469 Eyes change color (V)</p><p>470-471 Legs replaced by (XXV)</p><p>472-473 All curses on you are broken</p><p>474-475 All enchantments on you are broken</p><p>476 Age backwards</p><p>477-478 You die at -20 hp</p><p>479-480 You die at 0 hp</p><p>481-482 Can't remember names of creatures</p><p>483-485 Flowers grow from (I)</p><p>486-487 Immune to gaze attacks</p><p>488 Immune to Chaos effects</p><p>489-490 Chaos Curse!</p><p>491-493 Gain flair for artwork (+2 competence bonus on all checks related to art)</p><p>494 Split into two versions of yourself</p><p>495 Split into two versions, the second is opposite alignment</p><p>496 Split into two bodies; each has half the str, dex and con of the original</p><p>497 Gain Divine Rank 0 [this may make the character an npc]</p><p>498-500 Immune to gravity (fly away)[/CODE]</p><p></p><p><strong>Subtables</strong></p><p>Subtable I: random body parts</p><p>[sblock]1 Arm</p><p>2 Leg</p><p>3 Hand </p><p>4 Foot</p><p>5 Eye</p><p>6 Head</p><p>7 Mouth</p><p>8 Penis</p><p>9 Vagina</p><p>10 Tentacle</p><p>11 Wings (fly at walking speed) </p><p>12 Rattle</p><p>13 Fangs (1d6 bite for a medium creature, scales with size)</p><p>14 Horns (stubby)</p><p>15 Hooves</p><p>16 Claws (1d6 per claw for a medium creature, scales with size)</p><p>17 Fins (give swim speed equal to walking speed)</p><p>18 Gills (breathe water)</p><p>19 Stinger (1d4 plus poison; damage scales with size; poison: Fort DC 10 +con bonus; initial and secondary damage 1d4 to a random attribute)</p><p>20 Tail[/sblock]</p><p></p><p>SUBTABLE II (CHAOS-GRANTED FEATS)</p><p>[sblock]1 Improved Initiative</p><p>2 Quickdraw</p><p>3 Cleave</p><p>4 Mobility</p><p>5 Psionic Charge</p><p>6 Lethality</p><p>7 Improved Two-Weapon Fighting</p><p>8 Final Strike</p><p>9 Improved Bull Rush</p><p>10 Linguist</p><p>11 Up the Walls</p><p>12 Instant Stand</p><p>13 Death Blow</p><p>14 Expert Tactician</p><p>15 Craft Wondrous Item</p><p>16 Spell Penetration</p><p>17 Guard Your Flanks</p><p>18 Brutal Bludgeoning</p><p>19 Divine Cleansing</p><p>20 Fists of Iron[/sblock]</p><p></p><p>SUBTABLE III (CHAOS-AFFECTED SKILLS):</p><p>[sblock]1 Hide</p><p>2 Move Silently</p><p>3 Spot</p><p>4 Listen</p><p>5 Search</p><p>6 Alchemy</p><p>7 Heal</p><p>8 Spellcraft</p><p>9 Knowledge (arcana)</p><p>10 " (religion)</p><p>11 " (politics)</p><p>12 Craft (all)</p><p>13 Bluff</p><p>14 Sense Motive</p><p>15 Wilderness Lore</p><p>16 Diplomacy</p><p>17 Perform (all)</p><p>18 Swim</p><p>19 Climb</p><p>20 Balance </p><p>21 Use Magic Device </p><p>22 Scry</p><p>23 Animal Empathy</p><p>24 Use Rope[/sblock]</p><p></p><p>SUBTABLE IV (SENSES) (Where applicable, enhanced senses give a +4 bonus on appropriate checks)</p><p>[sblock]1 Vision</p><p>2 Hearing</p><p>3 Smell</p><p>4 Taste</p><p>5 Touch</p><p>6 Detect Poison </p><p>7 Detect thoughts</p><p>8 Scrying sense</p><p>9 Detect magic</p><p>10 Darksight</p><p>11 Lowlight vision</p><p>12 Detect psionics</p><p>13 Detect evil</p><p>14 Detect undead</p><p>15 Discern lies</p><p>16 Detect radiation</p><p>17 Detect good</p><p>18 Detect law</p><p>19 Detect chaos</p><p>20 Detect life</p><p>21 Detect disease</p><p>22 See invisible</p><p>23 Empathic sense</p><p>24 Far sight (x4)[/sblock]</p><p></p><p>SUBTABLE V (COLOR)</p><p>[sblock]1 Red</p><p>2 Orange</p><p>3 Yellow</p><p>4 Green</p><p>5 Blue</p><p>6 Purple</p><p>7 Black</p><p>8 White</p><p>9 Grey</p><p>10 Brown</p><p>11 Gold </p><p>12 Silver</p><p>13 Pink</p><p>14 Striped (2 colors; reroll for each)</p><p>15 Polka dotted (roll for background and dot colors)</p><p>16 Spotted like a big cat (roll for background and spot colors)[/sblock]</p><p></p><p>SUBTABLE VI (CHAOS BABIES)</p><p>[sblock]1 Slaad, red</p><p>2 ", green</p><p>3 ", blue</p><p>4 ", grey</p><p>5 ", death</p><p>6 Ethereal filcher</p><p>7 Fish</p><p>8 Six-legged cat</p><p>9 Chaos beast</p><p>10 Otyugh</p><p>11 Black pudding</p><p>12 Rust monster</p><p>13 Huge monstrous spider</p><p>14 Cloaker</p><p>15 Medusa</p><p>16 Aboleth[/sblock]</p><p></p><p>SUBTABLE VII (SUBSTANCES)</p><p>[sblock]01-04 Dirt</p><p>05-07 Paint</p><p>08-10 Gold</p><p>11-13 Silver</p><p>14-16 Copper</p><p>17-18 Steel</p><p>19-21 Wood</p><p>22-24 Bones</p><p>25-27 Blood</p><p>28-30 Fruit</p><p>31-33 Bugs</p><p>34-35 Meat</p><p>36-38 Incense</p><p>39-40 Perfume</p><p>41-42 Weapons</p><p>43-45 Holy symbols</p><p>46-47 Books</p><p>48-51 Water</p><p>52-53 Magic items</p><p>54-57 Gems</p><p>58-60 Fur</p><p>61-63 Sauces</p><p>64-65 Teeth</p><p>66-69 Fat/blubber</p><p>70-72 Webs</p><p>73-74 Fire</p><p>75-77 Mud</p><p>78-79 Doors</p><p>80-83 Shoes</p><p>84-87 Gloves</p><p>88-90 Leaves</p><p>91-93 Rocks</p><p>94-95 Glass</p><p>96-97 Alcohol</p><p>98 Hearts</p><p>99 Brains</p><p>00 Salt[/sblock]</p><p></p><p>SUBTABLE VIII (ENERGY TYPES)</p><p>[sblock]1 Fire</p><p>2 Cold</p><p>3 Acid</p><p>4 Electricity</p><p>5 Sonic</p><p>6 Force</p><p>7 Holy</p><p>8 Unholy</p><p>9 Poison (if a breath weapon, this is still hp of damage)</p><p>10 Necromantic/negative energy[/sblock]</p><p></p><p>SUBTABLE IX (ALTERNATE MOVEMENT TYPES)</p><p>[sblock]1 Swim</p><p>2 Fly</p><p>3 Levitate</p><p>4 Astral projection</p><p>5 Astral travel (physical)</p><p>6 Timeslip </p><p>7 Etherealness</p><p>8 Burrow</p><p>9 Webwalking</p><p>10 Brachiation</p><p>11 Leap</p><p>12 Webswinging</p><p>13 Dream travel</p><p>14 Pass through earth and stone</p><p>15 Climb</p><p>16 Teleport (chance of error)</p><p>17 Plane shift</p><p>18 Firegate</p><p>19 Shadow walk</p><p>20 Teleport without error[/sblock]</p><p></p><p>SUBTABLE X (CREATURE TYPES):</p><p>[sblock]01-02 Human</p><p>03-04 Elf</p><p>05-06 Dwarf</p><p>07-08 Gnome</p><p>09-10 Halfling</p><p>11-12 Halfbreed</p><p>13-14 Cleric</p><p>15-16 Druid</p><p>17-18 Spider</p><p>19-20 Bug</p><p>21-22 Ranger</p><p>23-24 Thief</p><p>25-26 Assassin</p><p>27-28 Orc</p><p>29-30 Goblin</p><p>31-32 Gnoll</p><p>33-34 Kobold</p><p>35-36 Tabaxi</p><p>37-38 Merellin</p><p>39-40 Wizard</p><p>41-42 Sorcerer</p><p>43-44 Billyman</p><p>45-46 Ghost</p><p>47-48 Lion</p><p>49-50 Rat</p><p>51-52 Cat</p><p>53-54 Zombie</p><p>55-56 Merchant</p><p>57-58 Slaad</p><p>59-60 Modron</p><p>61-62 Dragon </p><p>63-64 Demon</p><p>65-66 Dog</p><p>67-68 Troglodyte</p><p>69-70 Rhino</p><p>71-72 Kid</p><p>73-74 Mind flayer</p><p>75-76 Drow</p><p>77-78 Devil</p><p>79-80 Celestial</p><p>81-82 Vampire</p><p>83-84 Schoolgirl</p><p>85-86 Bard</p><p>87-88 Monk</p><p>89-90 Innkeeper</p><p>91-92 Farmer</p><p>93-94 Smith</p><p>95-96 Tanner</p><p>97-98 Brewer</p><p>99-100 Cook[/sblock]</p><p></p><p>SUBTABLE XI (RANDOM NAMES)</p><p>[sblock]1 Aphwishis</p><p>2 Spukoni</p><p>3 Tridentus</p><p>4 Jimini</p><p>5 John (the H is optional)</p><p>6 Dexter</p><p>7 God</p><p>8 Bronco</p><p>9 Jor-El</p><p>10 Mr. Fantastic</p><p>11 Dr. Dudely</p><p>12 Oral</p><p>13 Kandor</p><p>14 Death</p><p>15 Destruction</p><p>16 Kitty</p><p>17 Angel</p><p>18 Goody</p><p>19 Gramps or Granny</p><p>20 Dad or Mom</p><p>21 Flower</p><p>22 Dog</p><p>23 Drake</p><p>24 Duncan</p><p>25 Zordan</p><p>26 Biff</p><p>27 Razor</p><p>28 Ransack</p><p>29 Clark</p><p>30 Kentwood</p><p>31 Assman</p><p>32 Lefty</p><p>33 Demon </p><p>34 Dude[/sblock]</p><p></p><p>SUBTABLE XII (RANDOM SOUND CHARACTERISTICS)</p><p>[sblock]1 Squeaky</p><p>2 Loud</p><p>3 Soft</p><p>4 Feminine</p><p>5 Sexy</p><p>6 Masculine</p><p>7 Deep</p><p>8 Thoughtful</p><p>9 High-pitched</p><p>10 Breathy</p><p>11 Italian accent</p><p>12 French accent</p><p>13 Spanish accent</p><p>14 German accent</p><p>15 Irish accent</p><p>16 "Cultured" accent[/sblock]</p><p></p><p>SUBTABLE XIII (RANDOM WEAPONS)</p><p>[sblock]1 Sword</p><p>2 Hammer</p><p>3 Mace </p><p>4 Axe</p><p>5 Dagger</p><p>6 Crossbow</p><p>7 Whip</p><p>8 Nunchaku</p><p>9 Spear </p><p>10 Flail[/sblock]</p><p></p><p>SUBTABLE XIV (RANDOM COMPOSITIONS)</p><p>[sblock]1 Wood</p><p>2 Iron</p><p>3 Bone</p><p>4 Rubber</p><p>5 Ice</p><p>6 Stone</p><p>7 Rope</p><p>8 Grass</p><p>9 Fire</p><p>10 Water</p><p>11 Gold</p><p>12 Cloth[/sblock]</p><p></p><p>SUBTABLE XV (BETTER HALVES)</p><p>[sblock]1 Centaur</p><p>2 Goat</p><p>3 Lion</p><p>4 Dragon</p><p>5 Skeleton</p><p>6 Dog</p><p>7 Cat</p><p>8 Slug</p><p>9 Snake</p><p>10 Ooze</p><p>11 Hawk</p><p>12 Gazelle</p><p>13 Kocho</p><p>14 Spider</p><p>15 Eel</p><p>16 Frog</p><p>17 Octopus</p><p>18 Treant</p><p>19 Rat</p><p>20 Thri-Kreen[/sblock]</p><p></p><p>SUBTABLE XVI (RANDOM HABITS)</p><p>[sblock]1 Pick nose</p><p>2 Pick toes</p><p>3 Pick ears</p><p>4 Rub chin</p><p>5 Rub nose</p><p>6 Clear throat</p><p>7 Habitual exclamation</p><p>8 Pull lip</p><p>9 Tap finger</p><p>10 Bite nails</p><p>11 Tap foot</p><p>12 Lick lips</p><p>13 Hold hands together behind your back</p><p>14 Hands on hips</p><p>15 Suck thumb</p><p>16 Pinky to mouth (a la Dr. Evil)</p><p>17 Guzzle, not sip</p><p>18 Clean nails with knife</p><p>19 Call everyone "Bro"</p><p>20 Bark at enemies[/sblock]</p><p></p><p></p><p>SUBTABLE XVII (RANDOM LYCANTHROPES)</p><p>[sblock]1 Werebear</p><p>2 Wereboar</p><p>3 Wererat</p><p>4 Weretiger</p><p>5 Werewolf</p><p>6 Wereshark</p><p>7 Werebat</p><p>8 Werespider</p><p>9 Wereworm</p><p>10 Werepoodle[/sblock]</p><p></p><p>SUBTABLE XVIII (RANDOM SYMBOLS)</p><p>[sblock]1 Unicorn</p><p>2 Symbol of Chaos </p><p>3 Dragon</p><p>4 Griffon</p><p>5 Crossed swords</p><p>6 Shield</p><p>7 Rose </p><p>8 Lillies</p><p>9 Frog</p><p>10 Crowns (1d3)</p><p>11 Arrows</p><p>12 Diamond</p><p>13 Circle</p><p>14 Oval</p><p>15 Fist</p><p>16 Tree </p><p>17 Lion</p><p>18 Tiger</p><p>19 Mountain or mountains</p><p>20 Water</p><p>21 Axe</p><p>22 Helm</p><p>23 Pegasus</p><p>24 Angel[/sblock]</p><p></p><p>SUBTABLE XIX (RANDOM BATTLECRIES)</p><p>[sblock]1 For Freedom!</p><p>2 Imperius Rex!</p><p>3 It's Clobberin' Time!</p><p>4 Gold and Glory!</p><p>5 For Galador!</p><p>6 For Chaos!</p><p>7 For Love!</p><p>8 For Justice!</p><p>9 For Truth!</p><p>10 Stars and Garters!</p><p>11 Like a Hurricane!</p><p>12 Bastards!</p><p>13 Without Honor!</p><p>14 For Money!</p><p>15 God is Great!</p><p>16 I'm So Badass!</p><p>17 Reap What You Sow!</p><p>18 Love and Honor and Obey!</p><p>19 By My Ass!</p><p>20 Morituri!</p><p>21 Ribbons and Lace!</p><p>22 In the Name of Dexter's Eyes!</p><p>23 By Bleak's Maw, I Destroy You!</p><p>24 The Unblinking Eye!</p><p>25 I Strike to the Rear!</p><p>26 Bad Thingy, Now You Die!</p><p>27 Let the Blood Flow!</p><p>28 Honor and Country!</p><p>29 For the Old Ones!</p><p>30 For the Old Ways!</p><p>31 For Beer!</p><p>32 Wine, Women and Song!</p><p>33 All Glory to Me!</p><p>34 Death to the Unbelievers![/sblock]</p><p></p><p>SUBTABLE XX (TARGETS OF VIRTUE)</p><p>[sblock]1 Women</p><p>2 Animals </p><p>3 Children</p><p>4 Unarmed people</p><p>5 Vermin</p><p>6 Creatures smaller than medium-sized</p><p>7 Oozes</p><p>8 In a church/shrine/temple/holy or unholy ground[/sblock]</p><p></p><p>SUBTABLE XXI (ADDICTIVES)</p><p>[sblock]1 Alcohol</p><p>2 Stealing</p><p>3 That ol' devil weed </p><p>4 Mushrooms</p><p>5 Sex</p><p>6 Food</p><p>7 Nutmeg</p><p>8 Chocolate</p><p>9 Blackroot grass </p><p>10 Dzur [think dwarven crack]</p><p>11 Psychedelic grubs </p><p>12 Nose dust[/sblock]</p><p></p><p>SUBTABLE XXII (RANDOM QUESTS)</p><p>[sblock]1 Slay the nearest dragon</p><p>2 Slay the nearest king (not a duke, etc; title must be king)</p><p>3 Recover the Hand of Vecna</p><p>4 Destroy the Sword of Kas</p><p>5 Journey to the center of Mount Bile</p><p>6 Learn the secrets of the Hill of Skulls</p><p>7 Break the Bleak Academy</p><p>8 Restore the Miloxi Empire</p><p>9 Slay the Drow race</p><p>10 Destroy a plane</p><p>11 Change a high priest's religion</p><p>12 Give one million gold pieces to orphans</p><p>13 Travel back in time to the moment of Solurnustice and see the sun ignite</p><p>14 Defeat the next monster you meet singlehandedly</p><p>15 Cause a nation's economy to collapse</p><p>16 Journey to Union and join one of the epic level organizations there</p><p>17 Become a god</p><p>18 Destroy Tiamat </p><p>19 Remove the curse from Epla, the Isle of Atrocities</p><p>20 Create an entirely new race</p><p>21 Step into the Far Realms for just a moment</p><p>22 Restore the sanity of Nigel the Alienist</p><p>23 Slay a hydra by yourself with your bare hands</p><p>24 Find the perfect outfit</p><p>25 Find the prettiest wife/most handsome husband</p><p>26 Debunk the theory of gravity</p><p>27 Travel to where the sun enters the sea at night</p><p>28 Resurrect a dead dynasty and restore them to their throne</p><p>29 Win a war</p><p>30 Eat of the Mana of Heaven[/sblock]</p><p></p><p>SUBTABLE XXIII (VISITATIONS)</p><p>[sblock]1 Where you were born</p><p>2 Where you set out for your first adventure from</p><p>3 Your parents</p><p>4 Your childhood hero</p><p>5 The capital of your homeland</p><p>6 Forinthia</p><p>7 The Abyss</p><p>8 The Heavens</p><p>9 The Positive Plane</p><p>10 An alternate Material plane</p><p>11 The Plane of Shadow</p><p>12 The highest mountain around (Mt. Ice)</p><p>13 A demon's home</p><p>14 The Halls of Light</p><p>15 Your childhood best friend</p><p>16 The redwoods</p><p>17 Pesh [or some other place known for vice]</p><p>18 The underdark</p><p>19 The Botanical Gardens on Gorel</p><p>20 Azar[/sblock]</p><p></p><p>SUBTABLE XXIV (NEW CAREER CHOICES)</p><p>[sblock]1 Mason</p><p>2 Carpenter</p><p>3 Fisher</p><p>4 Painter</p><p>5 Teacher </p><p>6 Bartender</p><p>7 Confessor</p><p>8 Boxer</p><p>9 Politician</p><p>10 Smith</p><p>11 Leatherworker</p><p>12 Herald</p><p>13 Herbalist</p><p>14 Mercenary</p><p>15 Playwright</p><p>16 Candlemaker</p><p>17 Gemcutter</p><p>18 Bookmaker</p><p>19 Trapper/furier</p><p>20 Scribe[/sblock]</p><p></p><p>SUBTABLE XXV (LEG REPLACEMENTS)</p><p>[sblock]1 Wheels</p><p>2 Pogo stick-type appendage (think gambado)</p><p>3 Arms</p><p>4 Tentacles</p><p>5 Tracks (tank-style)</p><p>6 Roots</p><p>7 One foot (like a slug's)</p><p>8 Mouths</p><p>9 Eyes</p><p>10 Tongues[/sblock]</p></blockquote><p></p>
[QUOTE="LogicsFate, post: 3965027, member: 28408"] THE JESTER'S INSANE-LEVELS-CHAOS-CHART Roll 1d500 [CODE]01-03 +1d6 to random attribute 04-06 -1d6 to random attribute 07-09 Gain random body part (subtable I) 10 Lose random body part (subtable I) 11 Gain 1d8 psionic Power Points. If you aren't psionic these allow you to take psionic feats and skills and mean that you're always a flatfooted psionic against psionic attacks. 12-13 Change type to plant; this will be accompanied by some physical changes (leaves, green skin, etc.) 14-15 Change type to undead; gain all undead qualities; will be accompanied by some physical changes 16-17 Change type to outsider; this will be accompanied by some physical changes (hooves, silver skin, etc.) 18-20 Change to a new random alignment (roll 1d8) 21 Gain random feat (subtable II) 22 Gain permanent +1d12 luck bonus to a random skill (subtable III) 23-24 Lose random sense (count special senses, such as darkvision and low-light vision, seperately; roll randomly to see which is lost) 25-26 Gain random sense (subtable IV); this may be accompanied by bizarre physical changes. 27-29 Reincarnated (per the spell) 30-31 Skin color change (subtable V) 32-33 Hair color change (subtable V) 34 Grow scales (+1 natural armor bonus) 35-36 Gender change 37 Skin softens (natural armor decreases by -1; if no natural armor bonus, count this as a penalty) 38-39 Gain fire subtype (with physical changes, i.e. red skin, etc.) 40-41 Gain cold subtype (physical changes, i.e. blue skin, etc) 42-43 Speed increases by +10' 44-45 Speed decreases by -10' 46-48 Pregnant with chaos baby (subtable VI)- gestation period: 1d100 weeks 49 Plagued by bad weather 50 Need to eat twice as much as normal 51-52 Insanity (see Player's Option: Spells and Magic for ideas) 53-54 Fast Healing +1 55-56 Slow Healing- only 1+con bonus hp/day; 2+con bonus with a long term care check or complete rest, 3+con bonus for both. 57 No longer need to sleep 58 No longer need to eat 59-60 Must eat (subtable VII) 61-62 Covets (subtable VII) 63-64 Hates (VII) 65-66 Hates random creature type (roll on Reincarnation table for type) 67-69 Suffer extra 1d6 hp/round from (VII) 70 Lose all language skills 71 Scry 1/day (per the spell) 72-74 -2 luck penalty to saves of random category 75-77 +2 luck bonus to saves of random category 78-80 Enormously fertile 81-83 Sterile 84-85 Grow 1d30", add 1d4 lbs/inch 86-87 Shrink 1d30", lose 4d4 lbs 88-89 Gain DR5/+1; if already has DR, it increases by +2 (no increase to the amount reduced) 90-91 Alcohol poisons subject (Fort DC16, initial and secondary damage 1d8 con) 92-93 Speak with Dead 1/day (as the spell) 94-95 Gain random medium magic item 96-97 Random magic item destroyed 98-100 Chaos Curse! Roll once per day on charts until chaos curse comes up again. 101-102 Switch two attributes at random 103 Grow feathers 104-105 Tongue becomes forked 106-107 Gain breath weapon (range is dex bonus x 5', roll on subtable VIII for type, damage is 1d6/point of con bonus plus 1d6; Ref half, DC10+half HD+con bonus) 108-109 Gain immunity to (VIII) 110-111 +5 to SR 112 Immune to phantasms 113 Immune to charms 114-115 Healing per day is increased by con bonus. 116-117 Switch sexual preference 118 Shed skin 1/month, grow 1d4", add 1d30 lbs. 119 Gain funny walk; speed reduced 10' (think Ministry of Funny Walks) 120-122 Stinky (-6 to hide and diplomacy checks) 123 Smells like (VII) 124-125 Become albino 126-128 Genitals enlarge to massive proportions (x1d4+6) 129-130 Easily critted (all threat ranges increased by one) 131-132 Horns grow 1d12"; if over 5" may be used to attack (1d4 damage, 1d6 if over 10") 133 Immune to webs 134-136 Gain alternate move type (IX) 137-138 Become an ooze with all type modifiers; int becomes - 139-140 Phase out of existence for 1d10 rounds every now and then (20%/day; occurs at random time) 141-142 Lose random chaos attribute 143-145 Delude into thinking you're a (X) 146-147 Hate (X) 148-149 Love (X) 150 Lose all ranks in a random skill you have ranks in 151 Lose random feat 152-153 Stalked by (VI) 154-156 Touch of Chaos 1/day- Will save, DC10+cha bonus+ half level or gain random chaos attribute 157-159 Chaos Curse (see 98-100) 160-162 Shiny (-4 to hide) 163-164 Gain +2 luck bonus on attack rolls 165-166 Gain +2 luck bonus on damage rolls 167-168 Grow moss 169-170 Nirrighan's Dismemberment 1/day 171-173 Become extremely frugal with money 174-176 Compelled to spend money 177 Gain a level 178 Lose a level 179-181 Can't turn down a challenge 182-184 Change name to (XI) 185-187 Voice gets really.... (XII) 188-189 Enlarge 1 size category, including all mods from MM 190 Weapon gains 3d6 Int (no other properties) and can communicate per dmg 191-192 Shrink 1 size category, including all mods from MM 193-194 Can't say own name 195-196 Frog-like tongue 197-198 Eyes turn bugeyed 199-200 Turn into a waterscope 201-203 Arm becomes a (XIII) 204-205 Arm becomes made of (XIV) 206-208 Lower half becomes that of a (XV) 209-210 Gain hooves 211 Nose elongates 1d6" 212-213 Always know the time 214-215 Duality: can take one mental action and one physical action, plus a move-equivelent action, each round 216-217 -2 luck penalty to saves vs. (VIII) 218-220 Periodic migraines 221-222 Amnesia, instant and total ("Who- where am I???") 223 Periodic amnesia (every 1d6 days lost memory for 1d10 hours) 224-225 All creatures within 60' gain a chaos attribute 226-228 Glow with permanent faerie fire 229-231 Speak only in rhyme 232 Return to base characteristics, lose all chaos attributes and break curse of chaos 233-234 Momentary mental contact with horrendous entity from beyond the stars- it knows you're there now! 235-237 Fall in love with nearest member of appropriate sex (race irrelevant) 238-239 Need a story to go to sleep 240-241 Age 1d10 years 242-243 Grow 1d10 years younger 244 Laugh whenever you talk 245-246 Habit (XVI) 247-248 Permanently hasted 249-250 Permanently slowed 251-252 Fused to clothes and armor 253-254 Way with merchants: 20% off all purchases 255-257 Animals love you 258 Don't need water 259 Need double normal sleep 260-261 Need double normal food 262-263 Need double normal water 264-265 Gain alienoid template [custom template] 266-268 Gain half-slaad template [custom] 269-270 No sense of humor 271-272 Ears stick out 1d6" 273-274 Teeth fall out 275-277 Gain scent quality 278-279 Nasty cough 280 Cease aging 281-282 Learning trouble: -10% to all earned xp 283-284 Accelerated learning: +10% to all earned xp 285-287 Prehensile tail 288-290 Very sweaty (drop weapon on a natural 1-3 on attack roll) 291-292 Love sports 293-295 Easily intoxicated 296-298 Chaos Curse! (see 98-100) 299-300 Steam comes out ears 301-302 Take on air subtype 303-304 Take on earth subtype 305-307 See through mist and fog 308-310 Brownish liquid drips from mouth 311-312 Leave footprints of (X) 313-314 Head doubles in diameter 315 Permanently glow with daylight 316 Identify by touch 1/day 317-318 Surrounded by 30' sphere of darkness 319-322 Symbol of chaos burned into (I) 323-324 6'x6'x6' extradimensional space just inside anus 325-327 Gain 1d12 hp 328-330 Lose 1d12 hp permanently from total 331-332 Become random lycanthrope (XVII) 333-334 Change type to construct; gain all construct traits; appearance changes 335-336 Psionic susceptibility (-2 to saves vs. attack modes) 337-339 Mental hardness increases by +1 340-341 (VII) doesn't exist for you 342-343 Perfectly mimic voices (+2 circumstance modifier to bluff and disguise checks) 344-345 Adopt a random symbol (XVIII) 346-347 Adopt a random battlecry (XIX) 348 Sense the sun's location 349-350 Dispel magic 1/day by touch 351-352 Negate psionics 1/day by touch 353-354 Perfect map of where you go is in your memory 355-357 Vivid dreams; make a Will save, DC15, to awaken each hour 358-360 Hair falls out 361 Spontaneously combust (die) 362-364 Stutter (concentration check, DC15 + spell level, to cast a spell 365-367 Smell yummy to monsters 368-369 Petrified 370-371 Refuse to fight (XX) 372 See in black and white 373-375 Rage +1/day; Will save, DC15 + cha bonus of provoker, if provoked or enter rage involuntarily (still only 1/day) 376-378 Chaos Curse! (as 98-100) 379-381 Hairy like a sasquatch 382-383 Theme song plays wherever you go (roll 1d20 for quality of song, as per a perform check) 384-385 Speak in tongues 386-387 Bones weaken (-1 penalty to natural armor; if no natural armor bonus, this becomes a penalty) 388 Mental block: can't advance any further in one current class 389-390 Not limited by height on jump checks 391-393 Gain 3d34 lbs [no, really, d34. I have a friend who has one that he loaned to me. There are several subtables rolled on a d34, too.] 394-396 Lose 3d34 lbs; if small sized, instead lose 2d8 lbs. 397-398 Cast no shadow 399-400 Cast no reflection 401-402 Handwriting becomes completely illegible (even to you) 403 Become illiterate 404-405 Eyes are now at the end of stalks (1d10") 406-407 Lose 1 level of spellcasting ability (if any) 408-409 Lose 1d8 power points permanently 410 (I) grows to huge size 411 Can no longer use pronouns 412 Can no longer use adjectives 413 Can no longer use nouns 414-415 Always takes 3 rounds to get to the point when talking 416-418 Always vacillating (initiative shifts down 1d4 points each round; below 0 you lose your action and roll again for a new initiative next round) 419-421 On the ball (+1d4 to initiative each round) 422 Vanish in a puff of smoke 423-424 Chaos curse! (98-100) 425-427 Become addicted to (XXI) 428-429 Lose all subtypes and descriptors 430-432 Random quest (XXII) 433-434 Can't speak anyone else's name 435-436 New favorite color (V) 437-438 Heal self completely 1/day 439-440 Don't heal naturally 441-443 Head replaced by (I) 444-446 Strong desire to go visit (XXIII) 447-448 Desire new career as (XXIV) 449-450 Try to take enemies alive 451-452 My Light at will 453-454 Immune to random spell (roll as if for a medium scroll) 455-457 Slippery (enemies suffer a -8 circumstance check on offensive grapple checks against you) 458-460 Random piece of equipment gains 3d6 int, wis, cha. 461-463 Incontinent (30%/hour of an "accident") 464 Gain Glum Creature template [custom template] 465-466 Semiclone of you appears 467-469 Eyes change color (V) 470-471 Legs replaced by (XXV) 472-473 All curses on you are broken 474-475 All enchantments on you are broken 476 Age backwards 477-478 You die at -20 hp 479-480 You die at 0 hp 481-482 Can't remember names of creatures 483-485 Flowers grow from (I) 486-487 Immune to gaze attacks 488 Immune to Chaos effects 489-490 Chaos Curse! 491-493 Gain flair for artwork (+2 competence bonus on all checks related to art) 494 Split into two versions of yourself 495 Split into two versions, the second is opposite alignment 496 Split into two bodies; each has half the str, dex and con of the original 497 Gain Divine Rank 0 [this may make the character an npc] 498-500 Immune to gravity (fly away)[/CODE] [B]Subtables[/B] Subtable I: random body parts [sblock]1 Arm 2 Leg 3 Hand 4 Foot 5 Eye 6 Head 7 Mouth 8 Penis 9 Vagina 10 Tentacle 11 Wings (fly at walking speed) 12 Rattle 13 Fangs (1d6 bite for a medium creature, scales with size) 14 Horns (stubby) 15 Hooves 16 Claws (1d6 per claw for a medium creature, scales with size) 17 Fins (give swim speed equal to walking speed) 18 Gills (breathe water) 19 Stinger (1d4 plus poison; damage scales with size; poison: Fort DC 10 +con bonus; initial and secondary damage 1d4 to a random attribute) 20 Tail[/sblock] SUBTABLE II (CHAOS-GRANTED FEATS) [sblock]1 Improved Initiative 2 Quickdraw 3 Cleave 4 Mobility 5 Psionic Charge 6 Lethality 7 Improved Two-Weapon Fighting 8 Final Strike 9 Improved Bull Rush 10 Linguist 11 Up the Walls 12 Instant Stand 13 Death Blow 14 Expert Tactician 15 Craft Wondrous Item 16 Spell Penetration 17 Guard Your Flanks 18 Brutal Bludgeoning 19 Divine Cleansing 20 Fists of Iron[/sblock] SUBTABLE III (CHAOS-AFFECTED SKILLS): [sblock]1 Hide 2 Move Silently 3 Spot 4 Listen 5 Search 6 Alchemy 7 Heal 8 Spellcraft 9 Knowledge (arcana) 10 " (religion) 11 " (politics) 12 Craft (all) 13 Bluff 14 Sense Motive 15 Wilderness Lore 16 Diplomacy 17 Perform (all) 18 Swim 19 Climb 20 Balance 21 Use Magic Device 22 Scry 23 Animal Empathy 24 Use Rope[/sblock] SUBTABLE IV (SENSES) (Where applicable, enhanced senses give a +4 bonus on appropriate checks) [sblock]1 Vision 2 Hearing 3 Smell 4 Taste 5 Touch 6 Detect Poison 7 Detect thoughts 8 Scrying sense 9 Detect magic 10 Darksight 11 Lowlight vision 12 Detect psionics 13 Detect evil 14 Detect undead 15 Discern lies 16 Detect radiation 17 Detect good 18 Detect law 19 Detect chaos 20 Detect life 21 Detect disease 22 See invisible 23 Empathic sense 24 Far sight (x4)[/sblock] SUBTABLE V (COLOR) [sblock]1 Red 2 Orange 3 Yellow 4 Green 5 Blue 6 Purple 7 Black 8 White 9 Grey 10 Brown 11 Gold 12 Silver 13 Pink 14 Striped (2 colors; reroll for each) 15 Polka dotted (roll for background and dot colors) 16 Spotted like a big cat (roll for background and spot colors)[/sblock] SUBTABLE VI (CHAOS BABIES) [sblock]1 Slaad, red 2 ", green 3 ", blue 4 ", grey 5 ", death 6 Ethereal filcher 7 Fish 8 Six-legged cat 9 Chaos beast 10 Otyugh 11 Black pudding 12 Rust monster 13 Huge monstrous spider 14 Cloaker 15 Medusa 16 Aboleth[/sblock] SUBTABLE VII (SUBSTANCES) [sblock]01-04 Dirt 05-07 Paint 08-10 Gold 11-13 Silver 14-16 Copper 17-18 Steel 19-21 Wood 22-24 Bones 25-27 Blood 28-30 Fruit 31-33 Bugs 34-35 Meat 36-38 Incense 39-40 Perfume 41-42 Weapons 43-45 Holy symbols 46-47 Books 48-51 Water 52-53 Magic items 54-57 Gems 58-60 Fur 61-63 Sauces 64-65 Teeth 66-69 Fat/blubber 70-72 Webs 73-74 Fire 75-77 Mud 78-79 Doors 80-83 Shoes 84-87 Gloves 88-90 Leaves 91-93 Rocks 94-95 Glass 96-97 Alcohol 98 Hearts 99 Brains 00 Salt[/sblock] SUBTABLE VIII (ENERGY TYPES) [sblock]1 Fire 2 Cold 3 Acid 4 Electricity 5 Sonic 6 Force 7 Holy 8 Unholy 9 Poison (if a breath weapon, this is still hp of damage) 10 Necromantic/negative energy[/sblock] SUBTABLE IX (ALTERNATE MOVEMENT TYPES) [sblock]1 Swim 2 Fly 3 Levitate 4 Astral projection 5 Astral travel (physical) 6 Timeslip 7 Etherealness 8 Burrow 9 Webwalking 10 Brachiation 11 Leap 12 Webswinging 13 Dream travel 14 Pass through earth and stone 15 Climb 16 Teleport (chance of error) 17 Plane shift 18 Firegate 19 Shadow walk 20 Teleport without error[/sblock] SUBTABLE X (CREATURE TYPES): [sblock]01-02 Human 03-04 Elf 05-06 Dwarf 07-08 Gnome 09-10 Halfling 11-12 Halfbreed 13-14 Cleric 15-16 Druid 17-18 Spider 19-20 Bug 21-22 Ranger 23-24 Thief 25-26 Assassin 27-28 Orc 29-30 Goblin 31-32 Gnoll 33-34 Kobold 35-36 Tabaxi 37-38 Merellin 39-40 Wizard 41-42 Sorcerer 43-44 Billyman 45-46 Ghost 47-48 Lion 49-50 Rat 51-52 Cat 53-54 Zombie 55-56 Merchant 57-58 Slaad 59-60 Modron 61-62 Dragon 63-64 Demon 65-66 Dog 67-68 Troglodyte 69-70 Rhino 71-72 Kid 73-74 Mind flayer 75-76 Drow 77-78 Devil 79-80 Celestial 81-82 Vampire 83-84 Schoolgirl 85-86 Bard 87-88 Monk 89-90 Innkeeper 91-92 Farmer 93-94 Smith 95-96 Tanner 97-98 Brewer 99-100 Cook[/sblock] SUBTABLE XI (RANDOM NAMES) [sblock]1 Aphwishis 2 Spukoni 3 Tridentus 4 Jimini 5 John (the H is optional) 6 Dexter 7 God 8 Bronco 9 Jor-El 10 Mr. Fantastic 11 Dr. Dudely 12 Oral 13 Kandor 14 Death 15 Destruction 16 Kitty 17 Angel 18 Goody 19 Gramps or Granny 20 Dad or Mom 21 Flower 22 Dog 23 Drake 24 Duncan 25 Zordan 26 Biff 27 Razor 28 Ransack 29 Clark 30 Kentwood 31 Assman 32 Lefty 33 Demon 34 Dude[/sblock] SUBTABLE XII (RANDOM SOUND CHARACTERISTICS) [sblock]1 Squeaky 2 Loud 3 Soft 4 Feminine 5 Sexy 6 Masculine 7 Deep 8 Thoughtful 9 High-pitched 10 Breathy 11 Italian accent 12 French accent 13 Spanish accent 14 German accent 15 Irish accent 16 "Cultured" accent[/sblock] SUBTABLE XIII (RANDOM WEAPONS) [sblock]1 Sword 2 Hammer 3 Mace 4 Axe 5 Dagger 6 Crossbow 7 Whip 8 Nunchaku 9 Spear 10 Flail[/sblock] SUBTABLE XIV (RANDOM COMPOSITIONS) [sblock]1 Wood 2 Iron 3 Bone 4 Rubber 5 Ice 6 Stone 7 Rope 8 Grass 9 Fire 10 Water 11 Gold 12 Cloth[/sblock] SUBTABLE XV (BETTER HALVES) [sblock]1 Centaur 2 Goat 3 Lion 4 Dragon 5 Skeleton 6 Dog 7 Cat 8 Slug 9 Snake 10 Ooze 11 Hawk 12 Gazelle 13 Kocho 14 Spider 15 Eel 16 Frog 17 Octopus 18 Treant 19 Rat 20 Thri-Kreen[/sblock] SUBTABLE XVI (RANDOM HABITS) [sblock]1 Pick nose 2 Pick toes 3 Pick ears 4 Rub chin 5 Rub nose 6 Clear throat 7 Habitual exclamation 8 Pull lip 9 Tap finger 10 Bite nails 11 Tap foot 12 Lick lips 13 Hold hands together behind your back 14 Hands on hips 15 Suck thumb 16 Pinky to mouth (a la Dr. Evil) 17 Guzzle, not sip 18 Clean nails with knife 19 Call everyone "Bro" 20 Bark at enemies[/sblock] SUBTABLE XVII (RANDOM LYCANTHROPES) [sblock]1 Werebear 2 Wereboar 3 Wererat 4 Weretiger 5 Werewolf 6 Wereshark 7 Werebat 8 Werespider 9 Wereworm 10 Werepoodle[/sblock] SUBTABLE XVIII (RANDOM SYMBOLS) [sblock]1 Unicorn 2 Symbol of Chaos 3 Dragon 4 Griffon 5 Crossed swords 6 Shield 7 Rose 8 Lillies 9 Frog 10 Crowns (1d3) 11 Arrows 12 Diamond 13 Circle 14 Oval 15 Fist 16 Tree 17 Lion 18 Tiger 19 Mountain or mountains 20 Water 21 Axe 22 Helm 23 Pegasus 24 Angel[/sblock] SUBTABLE XIX (RANDOM BATTLECRIES) [sblock]1 For Freedom! 2 Imperius Rex! 3 It's Clobberin' Time! 4 Gold and Glory! 5 For Galador! 6 For Chaos! 7 For Love! 8 For Justice! 9 For Truth! 10 Stars and Garters! 11 Like a Hurricane! 12 Bastards! 13 Without Honor! 14 For Money! 15 God is Great! 16 I'm So Badass! 17 Reap What You Sow! 18 Love and Honor and Obey! 19 By My Ass! 20 Morituri! 21 Ribbons and Lace! 22 In the Name of Dexter's Eyes! 23 By Bleak's Maw, I Destroy You! 24 The Unblinking Eye! 25 I Strike to the Rear! 26 Bad Thingy, Now You Die! 27 Let the Blood Flow! 28 Honor and Country! 29 For the Old Ones! 30 For the Old Ways! 31 For Beer! 32 Wine, Women and Song! 33 All Glory to Me! 34 Death to the Unbelievers![/sblock] SUBTABLE XX (TARGETS OF VIRTUE) [sblock]1 Women 2 Animals 3 Children 4 Unarmed people 5 Vermin 6 Creatures smaller than medium-sized 7 Oozes 8 In a church/shrine/temple/holy or unholy ground[/sblock] SUBTABLE XXI (ADDICTIVES) [sblock]1 Alcohol 2 Stealing 3 That ol' devil weed 4 Mushrooms 5 Sex 6 Food 7 Nutmeg 8 Chocolate 9 Blackroot grass 10 Dzur [think dwarven crack] 11 Psychedelic grubs 12 Nose dust[/sblock] SUBTABLE XXII (RANDOM QUESTS) [sblock]1 Slay the nearest dragon 2 Slay the nearest king (not a duke, etc; title must be king) 3 Recover the Hand of Vecna 4 Destroy the Sword of Kas 5 Journey to the center of Mount Bile 6 Learn the secrets of the Hill of Skulls 7 Break the Bleak Academy 8 Restore the Miloxi Empire 9 Slay the Drow race 10 Destroy a plane 11 Change a high priest's religion 12 Give one million gold pieces to orphans 13 Travel back in time to the moment of Solurnustice and see the sun ignite 14 Defeat the next monster you meet singlehandedly 15 Cause a nation's economy to collapse 16 Journey to Union and join one of the epic level organizations there 17 Become a god 18 Destroy Tiamat 19 Remove the curse from Epla, the Isle of Atrocities 20 Create an entirely new race 21 Step into the Far Realms for just a moment 22 Restore the sanity of Nigel the Alienist 23 Slay a hydra by yourself with your bare hands 24 Find the perfect outfit 25 Find the prettiest wife/most handsome husband 26 Debunk the theory of gravity 27 Travel to where the sun enters the sea at night 28 Resurrect a dead dynasty and restore them to their throne 29 Win a war 30 Eat of the Mana of Heaven[/sblock] SUBTABLE XXIII (VISITATIONS) [sblock]1 Where you were born 2 Where you set out for your first adventure from 3 Your parents 4 Your childhood hero 5 The capital of your homeland 6 Forinthia 7 The Abyss 8 The Heavens 9 The Positive Plane 10 An alternate Material plane 11 The Plane of Shadow 12 The highest mountain around (Mt. Ice) 13 A demon's home 14 The Halls of Light 15 Your childhood best friend 16 The redwoods 17 Pesh [or some other place known for vice] 18 The underdark 19 The Botanical Gardens on Gorel 20 Azar[/sblock] SUBTABLE XXIV (NEW CAREER CHOICES) [sblock]1 Mason 2 Carpenter 3 Fisher 4 Painter 5 Teacher 6 Bartender 7 Confessor 8 Boxer 9 Politician 10 Smith 11 Leatherworker 12 Herald 13 Herbalist 14 Mercenary 15 Playwright 16 Candlemaker 17 Gemcutter 18 Bookmaker 19 Trapper/furier 20 Scribe[/sblock] SUBTABLE XXV (LEG REPLACEMENTS) [sblock]1 Wheels 2 Pogo stick-type appendage (think gambado) 3 Arms 4 Tentacles 5 Tracks (tank-style) 6 Roots 7 One foot (like a slug's) 8 Mouths 9 Eyes 10 Tongues[/sblock] [/QUOTE]
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