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General Tabletop Discussion
*Pathfinder & Starfinder
Chaos Mage: weak, strong or balanced?
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<blockquote data-quote="Li Shenron" data-source="post: 922903" data-attributes="member: 1465"><p>I really want to try a Chaos Mage as an NPC who is allied with the PCs, but I just cannot understand if it going to be unbalanced when compared to the other spellcasters, for good or bad.</p><p></p><p>The Chaos Mage is a weird core class from Mongoose's "Chaos Magic" supplement book (Encyclopedia Arcane series). It is basically one step beyond the Sorcerer casting versatility AND the Wizard spell knowledge scope:</p><p></p><p>Wizard = lots of spells known, not many spells/day, prepare spells</p><p></p><p>Sorcerer = few spells known, many spells/day, cast spontaneously</p><p></p><p>Chaos Mage = no spells known, no limits on spells/day, cast spontaneously</p><p></p><p>Ok, it looks odd... the CM does not really know specific spells, he chooses on-the-fly which magic effect he wants (limited to damage, movement, creation and maybe something else) and how strong. This sets the DC for a casting check - the stronger the spell, the more difficult the check for the CM; secondary parameters such as duration, bonus/penalty to ST, etc. further alter the DC.</p><p></p><p>The real limit is that every time he casts he suffers subdual damage (or real damage if the spellcasting check is failed); furthermore, there are long-term drawbacks that may be overcome only by burning Xp.</p><p></p><p>Sorry that I have to be so generic, but I don't have the book here and I think it's better I don't write numbers than write them wrong! I would really like to know if anyone in the world has ever tried to play or run a CM at all, because I think the concept is very interesting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 922903, member: 1465"] I really want to try a Chaos Mage as an NPC who is allied with the PCs, but I just cannot understand if it going to be unbalanced when compared to the other spellcasters, for good or bad. The Chaos Mage is a weird core class from Mongoose's "Chaos Magic" supplement book (Encyclopedia Arcane series). It is basically one step beyond the Sorcerer casting versatility AND the Wizard spell knowledge scope: Wizard = lots of spells known, not many spells/day, prepare spells Sorcerer = few spells known, many spells/day, cast spontaneously Chaos Mage = no spells known, no limits on spells/day, cast spontaneously Ok, it looks odd... the CM does not really know specific spells, he chooses on-the-fly which magic effect he wants (limited to damage, movement, creation and maybe something else) and how strong. This sets the DC for a casting check - the stronger the spell, the more difficult the check for the CM; secondary parameters such as duration, bonus/penalty to ST, etc. further alter the DC. The real limit is that every time he casts he suffers subdual damage (or real damage if the spellcasting check is failed); furthermore, there are long-term drawbacks that may be overcome only by burning Xp. Sorry that I have to be so generic, but I don't have the book here and I think it's better I don't write numbers than write them wrong! I would really like to know if anyone in the world has ever tried to play or run a CM at all, because I think the concept is very interesting :) [/QUOTE]
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Chaos Mage: weak, strong or balanced?
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