Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Promotions/Press
[Chaosium] Chaosium's first Arthurian game - King Arthur's Knights; 'Out of the Suitcase' with Chaosium President Rick Meints
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Michael O'Brien" data-source="post: 8472885" data-attributes="member: 6807727"><p><em><strong>Chaosium President <a href="https://www.chaosium.com/rick-meints" target="_blank">Rick Meints</a> shares stories from a life-time as a collector of all things Chaosium.</strong></em></p><p></p><p style="text-align: center"><img src="https://www.chaosium.com/product_images/uploaded_images/262983741-2135989706561013-1526894574866155701-n.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p><p>In late 1978 Chaosium published <em>King Arthur's Knights</em> by Greg Stafford. It was to be our sixth and final new board game for almost a decade (until <em>Arkham Horror</em> in 1987). For $9.95 you got a zip-lock bag that contained a poster map board, a 16-page rulebook, a sheet of standees, and 11 decks of tiny cards.</p><p></p><p>I chatted with Greg about the game on a few occasions and his one power-gamer tip for the game was "don't take a wife". I thought he was joking until I read the rules. As for what the game was like, Greg described it thusly:</p><p></p><p><em>"I love King Arthur (you don't say–Ed.*), and I wanted to do a game based on the legend. William Church did the gorgeous map. It’s a pretty simple quest game, and you get to choose what kind of knight you wish to play: beginning, regular, or superior. You march around the board and choose cards for the encounters in each region. The cards are opponents that remain there afterwards, roll dice to fight them. If you defeat them you take the card off. It has special places, etc., and you play until someone gets enough points to win. The farther north you go, the tougher the opponents are. Beginning knights have to stay south. And to prevent the tough knights from mopping up the south, and depriving the beginning knights of their natural adventures, there are really powerful women there who can disable the powerful knights, but who can be ignored by beginning knights. Game balance, you know. The flaw in the game is that you have to leave cards on the board, so that that pretty thing gets all covered with cards. This is easily solved by just putting them to the side, and shuffling the deck when you need to start over."</em></p><p></p><p style="text-align: center"><img src="https://www.chaosium.com/product_images/uploaded_images/262522858-2135989579894359-6266345754714351827-n.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p><p>There is only one printing of the game, and it was for no more than 2000 copies total. CHA1006 went out of print in late 1981. </p><p></p><p>*Of course, Greg went on to most famously explore his love of King Arthur with his game <em>Pendragon</em>, first published in 1985 and <a href="https://www.chaosium.com/pendragon-rpg" target="_blank">still in print today</a>.</p></blockquote><p></p>
[QUOTE="Michael O'Brien, post: 8472885, member: 6807727"] [I][B]Chaosium President [URL='https://www.chaosium.com/rick-meints']Rick Meints[/URL] shares stories from a life-time as a collector of all things Chaosium.[/B][/I] [CENTER][IMG]https://www.chaosium.com/product_images/uploaded_images/262983741-2135989706561013-1526894574866155701-n.jpeg[/IMG] [/CENTER] In late 1978 Chaosium published [I]King Arthur's Knights[/I] by Greg Stafford. It was to be our sixth and final new board game for almost a decade (until [I]Arkham Horror[/I] in 1987). For $9.95 you got a zip-lock bag that contained a poster map board, a 16-page rulebook, a sheet of standees, and 11 decks of tiny cards. I chatted with Greg about the game on a few occasions and his one power-gamer tip for the game was "don't take a wife". I thought he was joking until I read the rules. As for what the game was like, Greg described it thusly: [I]"I love King Arthur (you don't say–Ed.*), and I wanted to do a game based on the legend. William Church did the gorgeous map. It’s a pretty simple quest game, and you get to choose what kind of knight you wish to play: beginning, regular, or superior. You march around the board and choose cards for the encounters in each region. The cards are opponents that remain there afterwards, roll dice to fight them. If you defeat them you take the card off. It has special places, etc., and you play until someone gets enough points to win. The farther north you go, the tougher the opponents are. Beginning knights have to stay south. And to prevent the tough knights from mopping up the south, and depriving the beginning knights of their natural adventures, there are really powerful women there who can disable the powerful knights, but who can be ignored by beginning knights. Game balance, you know. The flaw in the game is that you have to leave cards on the board, so that that pretty thing gets all covered with cards. This is easily solved by just putting them to the side, and shuffling the deck when you need to start over."[/I] [CENTER][IMG]https://www.chaosium.com/product_images/uploaded_images/262522858-2135989579894359-6266345754714351827-n.jpeg[/IMG] [/CENTER] There is only one printing of the game, and it was for no more than 2000 copies total. CHA1006 went out of print in late 1981. *Of course, Greg went on to most famously explore his love of King Arthur with his game [I]Pendragon[/I], first published in 1985 and [URL='https://www.chaosium.com/pendragon-rpg']still in print today[/URL]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
[Chaosium] Chaosium's first Arthurian game - King Arthur's Knights; 'Out of the Suitcase' with Chaosium President Rick Meints
Top