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[Chaosium] Coming in February – Craft your own worlds of legend with QuestWorlds
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<blockquote data-quote="Michael O'Brien" data-source="post: 9612857" data-attributes="member: 6807727"><p><strong>From the Q&A: Why was HeroQuest renamed QuestWorlds?</strong></p><p></p><p style="text-align: center"><em><img src="https://www.chaosium.com/product_images/uploaded_images/questworlds-logo-inc-tm.png" alt="questworlds-logo-inc-tm.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></em></p><p></p><p><em>From our <a href="https://www.chaosium.com/frequently-asked-questions" target="_blank">Frequently Asked Questions</a>:</em></p><p><em></em></p><p><em>Q: Why was HeroQuest renamed QuestWorlds?</em></p><p></p><p>A: In the 1970s, Chaosium founder Greg Stafford first used the term "heroquest" to describe a transformative journey in which a quester enters the realm of the gods to reenact a myth, returning with gifts or special knowledge, and later began designing a roleplaying game exploring those themes. Robin D Laws worked with Greg as lead designer.</p><p></p><p>That TTRPG was originally published as <em>Hero Wars</em> in 2000, only because Greg Stafford's preferred title <em>HeroQuest</em> was already taken, by the totally unrelated 1989 Milton Bradley board game.</p><p></p><p>Later, Greg learned that Milton Bradley's HeroQuest trademark had lapsed. This gave him the opportunity to bring out a new edition of his TTRPG in 2003, now called <em>HeroQuest</em>, the title he'd wanted all along. And in 2015 <em>HeroQuest Glorantha</em> set the game intrinsically in Glorantha, Greg Stafford's fantasy universe.</p><p></p><p style="text-align: center"><img src="https://www.chaosium.com/product_images/uploaded_images/screen-shot-2025-03-15-at-9.59.36-pm.png" alt="screen-shot-2025-03-15-at-9.59.36-pm.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p><p>In 2020 Hasbro, which now owned the old Milton Bradley board game IP (but not the trademark), approached Chaosium about purchasing the trademark. A deal was done, and ownership of the HeroQuest trademark was <a href="https://www.chaosium.com/blogmoon-design-publications-transfers-ownership-of-the-heroquest-trademark-to-hasbro/" target="_blank">duly transferred</a>. Under their Avalon Hill imprint, Hasbro <a href="https://heroquest.avalonhill.com/" target="_blank">rereleased</a> the <em>HeroQuest</em> board game in 2021. Meanwhile, the <em>HeroQuest</em> TTRPG was rebranded as "Questworlds". <a href="https://www.chaosium.com/blogquestworlds-a-settingagnostic-roleplaying-system-out-now/" target="_blank">QuestWorlds</a> is available now. The <a href="https://www.chaosium.com/blogannouncing-the-questworlds-srd-the-ruleslite-and-preplite-rpg-engine/" target="_blank">QuestWorlds System Reference Document</a> (SRD) has been been released under the <a href="https://www.chaosium.com/orclicense/" target="_blank">ORC License</a> for others to use.</p><p></p><p><em>TL/DR the name of the game changed the first time (2003) because Greg Stafford discovered the title he'd always wanted – HeroQuest – was now available, the original trademark owners having let it lapse. The name changed the second time (2020) because a deal was made to transfer the trademark back to the current owners of the board game.</em></p><p></p><h4><em>Get your copy of the new QuestWorlds!</em></h4><p><img src="https://www.chaosium.com/product_images/uploaded_images/questworlds-cover-image-copy.jpg" alt="questworlds-cover-image-copy.jpg" class="fr-fic fr-dii fr-draggable fr-fir" data-size="" style="" />QuestWorlds offers a complete, rules-light system focussed on resolving in-play conflicts quickly and easily. It centers around a simple core mechanic and optional rules that allow you to customize your game to suit any setting or genre.</p><ul> <li data-xf-list-type="ul">PDF from Chaosium: <a href="https://www.chaosium.com/questworlds-core-rulebook-pdf/" target="_blank">$19.99</a>*. </li> <li data-xf-list-type="ul">PDF from DriveThruRPG: <a href="https://www.drivethrurpg.com/en/product/509287/questworlds" target="_blank">$19.99</a></li> <li data-xf-list-type="ul">Softcover from DriveThruRPG: <a href="https://www.drivethrurpg.com/en/product/509287/questworlds" target="_blank">$29.99</a></li> <li data-xf-list-type="ul">Softcover + PDF from DriveThruRPG: <a href="https://www.drivethrurpg.com/en/product/509287/questworlds" target="_blank">$39.99</a> $49.98</li> </ul><p><em>*If you purchase the PDF from Chaosium.com, you can deduct the cost of the PDF from the price of the physical book from Chaosium when it is out later this year.</em></p></blockquote><p></p>
[QUOTE="Michael O'Brien, post: 9612857, member: 6807727"] [B]From the Q&A: Why was HeroQuest renamed QuestWorlds?[/B] [CENTER][I][IMG alt="questworlds-logo-inc-tm.png"]https://www.chaosium.com/product_images/uploaded_images/questworlds-logo-inc-tm.png[/IMG][/I][/CENTER] [I]From our [URL='https://www.chaosium.com/frequently-asked-questions']Frequently Asked Questions[/URL]: Q: Why was HeroQuest renamed QuestWorlds?[/I] A: In the 1970s, Chaosium founder Greg Stafford first used the term "heroquest" to describe a transformative journey in which a quester enters the realm of the gods to reenact a myth, returning with gifts or special knowledge, and later began designing a roleplaying game exploring those themes. Robin D Laws worked with Greg as lead designer. That TTRPG was originally published as [I]Hero Wars[/I] in 2000, only because Greg Stafford's preferred title [I]HeroQuest[/I] was already taken, by the totally unrelated 1989 Milton Bradley board game. Later, Greg learned that Milton Bradley's HeroQuest trademark had lapsed. This gave him the opportunity to bring out a new edition of his TTRPG in 2003, now called [I]HeroQuest[/I], the title he'd wanted all along. And in 2015 [I]HeroQuest Glorantha[/I] set the game intrinsically in Glorantha, Greg Stafford's fantasy universe. [CENTER][IMG alt="screen-shot-2025-03-15-at-9.59.36-pm.png"]https://www.chaosium.com/product_images/uploaded_images/screen-shot-2025-03-15-at-9.59.36-pm.png[/IMG] [/CENTER] In 2020 Hasbro, which now owned the old Milton Bradley board game IP (but not the trademark), approached Chaosium about purchasing the trademark. A deal was done, and ownership of the HeroQuest trademark was [URL='https://www.chaosium.com/blogmoon-design-publications-transfers-ownership-of-the-heroquest-trademark-to-hasbro/']duly transferred[/URL]. Under their Avalon Hill imprint, Hasbro [URL='https://heroquest.avalonhill.com/']rereleased[/URL] the [I]HeroQuest[/I] board game in 2021. Meanwhile, the [I]HeroQuest[/I] TTRPG was rebranded as "Questworlds". [URL='https://www.chaosium.com/blogquestworlds-a-settingagnostic-roleplaying-system-out-now/']QuestWorlds[/URL] is available now. The [URL='https://www.chaosium.com/blogannouncing-the-questworlds-srd-the-ruleslite-and-preplite-rpg-engine/']QuestWorlds System Reference Document[/URL] (SRD) has been been released under the [URL='https://www.chaosium.com/orclicense/']ORC License[/URL] for others to use. [I]TL/DR the name of the game changed the first time (2003) because Greg Stafford discovered the title he'd always wanted – HeroQuest – was now available, the original trademark owners having let it lapse. The name changed the second time (2020) because a deal was made to transfer the trademark back to the current owners of the board game.[/I] [HEADING=3][I]Get your copy of the new QuestWorlds![/I][/HEADING] [IMG align="right" alt="questworlds-cover-image-copy.jpg"]https://www.chaosium.com/product_images/uploaded_images/questworlds-cover-image-copy.jpg[/IMG]QuestWorlds offers a complete, rules-light system focussed on resolving in-play conflicts quickly and easily. It centers around a simple core mechanic and optional rules that allow you to customize your game to suit any setting or genre. [LIST] [*]PDF from Chaosium: [URL='https://www.chaosium.com/questworlds-core-rulebook-pdf/']$19.99[/URL]*. [*]PDF from DriveThruRPG: [URL='https://www.drivethrurpg.com/en/product/509287/questworlds']$19.99[/URL] [*]Softcover from DriveThruRPG: [URL='https://www.drivethrurpg.com/en/product/509287/questworlds']$29.99[/URL] [*]Softcover + PDF from DriveThruRPG: [URL='https://www.drivethrurpg.com/en/product/509287/questworlds']$39.99[/URL] $49.98 [/LIST] [I]*If you purchase the PDF from Chaosium.com, you can deduct the cost of the PDF from the price of the physical book from Chaosium when it is out later this year.[/I] [/QUOTE]
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