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[Chaosium] QuestWorlds, a setting-agnostic roleplaying system - out now!
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<blockquote data-quote="Michael O'Brien" data-source="post: 9587353" data-attributes="member: 6807727"><p style="text-align: center"><a href="https://www.chaosium.com/questworlds-core-rulebook-pdf/" target="_blank"><img src="https://www.chaosium.com/product_images/uploaded_images/509287.jpg" alt="509287.jpg" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><h4 style="text-align: center"><span style="font-size: 22px">A Setting-Agnostic Roleplaying System</span></h4><h4 style="text-align: center">QuestWorlds is a rules engine designed for play in cinematic, larger-than-life settings inspired by classic pulps, comic books, and weird fiction.</h4><h4>What's Inside</h4><p><em>QuestWorlds</em> is a self-contained roleplaying system. No other books are required to play.</p><h4>Rules-Light Roleplaying</h4><p>QuestWorlds offers a complete, rules-light system focussed on resolving in-play conflicts quickly and easily. It centers around a simple core mechanic and optional rules that allow you to customize your game to suit any setting or genre.</p><h4>Create Your Own Characters</h4><p>QuestWorlds contains fast character creation rules that enable you to start playing straight away. The only limit is your imagination—use these rules to create any sort of character, ranging from an every-day accountant to an enigmatic super-human mastermind; the possibilities are endless!</p><h4>Create Your Own Worlds</h4><p>Dive into extensive rules for designing your own QuestWorlds settings and bring the epic adventures of your dreams to the tabletop!</p><h4>Get your copy today!</h4> <ul> <li data-xf-list-type="ul">PDF from Chaosium: <a href="https://www.chaosium.com/questworlds-core-rulebook-pdf/" target="_blank">$19.99</a></li> <li data-xf-list-type="ul">PDF from DriveThruRPG: <a href="https://www.drivethrurpg.com/en/product/509287/questworlds" target="_blank">$19.99</a></li> </ul><p><em>Note: Print and POD versions will be available later this year. If you purchase the PDF from Chaosium.com, you can deduct the cost of the PDF from the price of the physical book when it is out.</em></p><p style="text-align: center"><a href="https://www.chaosium.com/questworlds-core-rulebook-pdf/" target="_blank"><em><img src="https://www.chaosium.com/product_images/uploaded_images/qw-character-art-by-lionel-marty.png" alt="qw-character-art-by-lionel-marty.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></em></a></p><p>nb The <em>QuestWorlds</em> rules originated in 2000 as <em>Hero Wars</em> by Robin D. Laws. A revised edition was published as <em>HeroQuest</em> in 2003, and a new second edition in 2009. In 2015 <em>HeroQuest Glorantha</em> by Robin D. Laws and Jeff Richard set the <em>HeroQuest </em>rules in Greg Stafford’s world of Glorantha.</p><p></p><p>Under lead developer Ian Cooper, <a href="https://www.chaosium.com/questworlds-core-rulebook-pdf/" target="_blank"><em>QuestWorlds</em></a> once again makes the rules engine generic, suitable for play across a myriad of genres.</p></blockquote><p></p>
[QUOTE="Michael O'Brien, post: 9587353, member: 6807727"] [CENTER][URL='https://www.chaosium.com/questworlds-core-rulebook-pdf/'][IMG alt="509287.jpg"]https://www.chaosium.com/product_images/uploaded_images/509287.jpg[/IMG][/URL][/CENTER] [HEADING=3][CENTER][SIZE=6]A Setting-Agnostic Roleplaying System[/SIZE][/CENTER][/HEADING] [HEADING=3][CENTER]QuestWorlds is a rules engine designed for play in cinematic, larger-than-life settings inspired by classic pulps, comic books, and weird fiction.[/CENTER][/HEADING] [HEADING=3]What's Inside[/HEADING] [I]QuestWorlds[/I] is a self-contained roleplaying system. No other books are required to play. [HEADING=3]Rules-Light Roleplaying[/HEADING] QuestWorlds offers a complete, rules-light system focussed on resolving in-play conflicts quickly and easily. It centers around a simple core mechanic and optional rules that allow you to customize your game to suit any setting or genre. [HEADING=3]Create Your Own Characters[/HEADING] QuestWorlds contains fast character creation rules that enable you to start playing straight away. The only limit is your imagination—use these rules to create any sort of character, ranging from an every-day accountant to an enigmatic super-human mastermind; the possibilities are endless! [HEADING=3]Create Your Own Worlds[/HEADING] Dive into extensive rules for designing your own QuestWorlds settings and bring the epic adventures of your dreams to the tabletop! [HEADING=3]Get your copy today![/HEADING] [LIST] [*]PDF from Chaosium: [URL='https://www.chaosium.com/questworlds-core-rulebook-pdf/']$19.99[/URL] [*]PDF from DriveThruRPG: [URL='https://www.drivethrurpg.com/en/product/509287/questworlds']$19.99[/URL] [/LIST] [I]Note: Print and POD versions will be available later this year. If you purchase the PDF from Chaosium.com, you can deduct the cost of the PDF from the price of the physical book when it is out.[/I] [CENTER][URL='https://www.chaosium.com/questworlds-core-rulebook-pdf/'][I][IMG alt="qw-character-art-by-lionel-marty.png"]https://www.chaosium.com/product_images/uploaded_images/qw-character-art-by-lionel-marty.png[/IMG][/I][/URL][/CENTER] nb The [I]QuestWorlds[/I] rules originated in 2000 as [I]Hero Wars[/I] by Robin D. Laws. A revised edition was published as [I]HeroQuest[/I] in 2003, and a new second edition in 2009. In 2015 [I]HeroQuest Glorantha[/I] by Robin D. Laws and Jeff Richard set the [I]HeroQuest [/I]rules in Greg Stafford’s world of Glorantha. Under lead developer Ian Cooper, [URL='https://www.chaosium.com/questworlds-core-rulebook-pdf/'][I]QuestWorlds[/I][/URL] once again makes the rules engine generic, suitable for play across a myriad of genres. [/QUOTE]
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