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Chapter 5, The B-Team [SPOILERS!]
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<blockquote data-quote="Andrew Moreton" data-source="post: 7402781" data-attributes="member: 6920268"><p>Interesting so far I rate the encounters in the first few adventures as being fairly low on the threat curve, and none of the higher level stuff looks too worrying. I have already started upgrading most npc's so they challange my players but I have to do that in every AP.</p><p></p><p>The problem of the OP comes down to your player's and how well you know them , I expect my players to be quite happy with the death of temporary characters at the hands of a villain. I won't rig the fight but stacking the deck against them before the fight will be ok. Essentially though it comes down to what is most fun for the players and if it will anger or upset the players then don't go out of your way to kill the B-Team. On the other hand if the B-Team survives then I recomend not letting the players use them in later battles alongside their main pc's let anyone who wants to swap characters even let them choose which character they are going to play every time they reach a convenient point where the group could recieve reinforcements but players running two characters particularly as levels increase slows down the game a lot. I recently finished Way of the Wicked were I gave each player a main character and a cohort and except for the final battle I never allowed them to mass the full group for any battle I always made sure there were jobs the space characters needed to do</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7402781, member: 6920268"] Interesting so far I rate the encounters in the first few adventures as being fairly low on the threat curve, and none of the higher level stuff looks too worrying. I have already started upgrading most npc's so they challange my players but I have to do that in every AP. The problem of the OP comes down to your player's and how well you know them , I expect my players to be quite happy with the death of temporary characters at the hands of a villain. I won't rig the fight but stacking the deck against them before the fight will be ok. Essentially though it comes down to what is most fun for the players and if it will anger or upset the players then don't go out of your way to kill the B-Team. On the other hand if the B-Team survives then I recomend not letting the players use them in later battles alongside their main pc's let anyone who wants to swap characters even let them choose which character they are going to play every time they reach a convenient point where the group could recieve reinforcements but players running two characters particularly as levels increase slows down the game a lot. I recently finished Way of the Wicked were I gave each player a main character and a cohort and except for the final battle I never allowed them to mass the full group for any battle I always made sure there were jobs the space characters needed to do [/QUOTE]
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