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Chapter Three of Lost Mines of Phandelver is Frustrating
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<blockquote data-quote="GlassJaw" data-source="post: 7150108" data-attributes="member: 22103"><p>My players are in Ch 3 right now and I've changed a few details here and there.</p><p></p><p>I wanted my players to have to do some legwork so I did not allow them to interrogate a goblin to find the castle. I assume the designers put that in there as a safety net if the players skipped a bunch of things but that's the fun of Ch 3 and all the side quests!</p><p></p><p>My players went to Thundertree first after crushing the Redbrands (they found the secret door to Glasstaff's room and surprised him). </p><p></p><p>I also wanted the players to have to explore Thundertree a bit so I required them to bring info about the cultists to Reidoth before he would direct them to the castle. I also ruled that Reidoth did not know where the mine was. The players have to go to the castle. </p><p></p><p>I perhaps made it tad more railroady but my group is new and I wanted to let them gain some xp. The module has some really locations and I didn't want to skip them either. And of course they went on to kill the dragon in Thundertree at level 3!</p><p></p><p></p><p>Sent from my iPhone using EN World</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 7150108, member: 22103"] My players are in Ch 3 right now and I've changed a few details here and there. I wanted my players to have to do some legwork so I did not allow them to interrogate a goblin to find the castle. I assume the designers put that in there as a safety net if the players skipped a bunch of things but that's the fun of Ch 3 and all the side quests! My players went to Thundertree first after crushing the Redbrands (they found the secret door to Glasstaff's room and surprised him). I also wanted the players to have to explore Thundertree a bit so I required them to bring info about the cultists to Reidoth before he would direct them to the castle. I also ruled that Reidoth did not know where the mine was. The players have to go to the castle. I perhaps made it tad more railroady but my group is new and I wanted to let them gain some xp. The module has some really locations and I didn't want to skip them either. And of course they went on to kill the dragon in Thundertree at level 3! Sent from my iPhone using EN World [/QUOTE]
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Chapter Three of Lost Mines of Phandelver is Frustrating
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