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Char Op & Barbarians
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<blockquote data-quote="fireinthedust" data-source="post: 4914878" data-attributes="member: 51930"><p>So the WOTC boards are a mess, and there's a general overview of barbarians on there (lordduskblade, good job, I guess). </p><p> </p><p>However, I'm looking for more in the way of various Charge-based builds, with an eye towards a He-Man style tiger-rider. I've added Mount to the Dire tiger statblock. I'm thinking of "Eternal Defender" when I get up to Epic. However, the rest is loosely He-Man.</p><p> </p><p>Questions:</p><p> </p><p>1) Are there other places to go for CharOp threads? We don't have one on ENworld, I haven't found.</p><p> </p><p>2) Help with barbarian Human builds, working in the Mark of Handling feat sometime in heroic; he'll have a Tiger mount probably by 5 or so, maybe sooner, maybe by 8. </p><p> </p><p>At level 3 I've got a great sword, High STR and good Con/Dex, 10 or 11 (cha) in everything else.</p><p> </p><p> </p><p>Feats:</p><p>Weapon Expertise (heavy Blades)</p><p>Powerful Charge</p><p>Action Surge</p><p> </p><p>Skills:</p><p>Atheletics</p><p>Nature </p><p>Endurance (I think)</p><p> </p><p> </p><p>I'm thinking Fullblade feat, mark of Handling (for Mount checks), and other specializations with Fullblade as he develops. I want to get Skill Training: Perception, as I've discovered that it comes in real handy for not getting trap-hit; however, 10 Wis, and we're getting a Rogue soon. </p><p> </p><p>I don't know if I should have Int as a dump stat for RP purposes, if going from 10 to 8 would make a difference for my other stats. The DM is giving us an all-around challenge, and having an 18 in everything would already come in handy; 2e style gaming, which is fun. Is a dump stat Int 8 a big hinderance for a Barbarian?</p><p> </p><p>Party:</p><p>Human Barbarian (me)</p><p>Tiefling Paladin</p><p>Eladrin Wizard</p><p>Shifter Druid </p><p> and we may get a Rogue, if we play on weekends enough.</p><p> </p><p>Yes, two controllers and no leader.</p><p> </p><p>My worry is because we got our asses handed to us by a troop of Goblins, and half of the players think tactical is something you use to catch fish. No, seriously. The DM is really earning his name, and I'm looking into every single aide to the party I can get: feats, skills, Equipment, Mounts, Magical items... the whole thing. I get the feeling a Winter Blanket could be more useful than a +3 sword at some points.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4914878, member: 51930"] So the WOTC boards are a mess, and there's a general overview of barbarians on there (lordduskblade, good job, I guess). However, I'm looking for more in the way of various Charge-based builds, with an eye towards a He-Man style tiger-rider. I've added Mount to the Dire tiger statblock. I'm thinking of "Eternal Defender" when I get up to Epic. However, the rest is loosely He-Man. Questions: 1) Are there other places to go for CharOp threads? We don't have one on ENworld, I haven't found. 2) Help with barbarian Human builds, working in the Mark of Handling feat sometime in heroic; he'll have a Tiger mount probably by 5 or so, maybe sooner, maybe by 8. At level 3 I've got a great sword, High STR and good Con/Dex, 10 or 11 (cha) in everything else. Feats: Weapon Expertise (heavy Blades) Powerful Charge Action Surge Skills: Atheletics Nature Endurance (I think) I'm thinking Fullblade feat, mark of Handling (for Mount checks), and other specializations with Fullblade as he develops. I want to get Skill Training: Perception, as I've discovered that it comes in real handy for not getting trap-hit; however, 10 Wis, and we're getting a Rogue soon. I don't know if I should have Int as a dump stat for RP purposes, if going from 10 to 8 would make a difference for my other stats. The DM is giving us an all-around challenge, and having an 18 in everything would already come in handy; 2e style gaming, which is fun. Is a dump stat Int 8 a big hinderance for a Barbarian? Party: Human Barbarian (me) Tiefling Paladin Eladrin Wizard Shifter Druid and we may get a Rogue, if we play on weekends enough. Yes, two controllers and no leader. My worry is because we got our asses handed to us by a troop of Goblins, and half of the players think tactical is something you use to catch fish. No, seriously. The DM is really earning his name, and I'm looking into every single aide to the party I can get: feats, skills, Equipment, Mounts, Magical items... the whole thing. I get the feeling a Winter Blanket could be more useful than a +3 sword at some points. [/QUOTE]
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