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General Tabletop Discussion
*TTRPGs General
Character ability v. player volition: INT, WIS, CHA
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<blockquote data-quote="Greg K" data-source="post: 4978446" data-attributes="member: 5038"><p>For myself, it is about playing the character and mental stats are part of the character. Therefore, if you give your character low Int, Wis, and/or Cha, I expect the character to be played that way or the player making an honest attempt to do so. Treating those abilities as dump stats and ignoring the actual ability scores will get you booted from the table by myself and the rest of the group. YMMV</p><p></p><p>As for character with Int, Wis, and/or Cha, that is higher than players, we cut some slack. The DM may give extra clues if a skill does not cover it or, for charsima/charisma skills, the basis for what you are trying to get across might be more appropriate than the words used by the player. However, it is still the same message that the player is trying to get across through his character (just assumed to be in a more appropriate form).</p></blockquote><p></p>
[QUOTE="Greg K, post: 4978446, member: 5038"] For myself, it is about playing the character and mental stats are part of the character. Therefore, if you give your character low Int, Wis, and/or Cha, I expect the character to be played that way or the player making an honest attempt to do so. Treating those abilities as dump stats and ignoring the actual ability scores will get you booted from the table by myself and the rest of the group. YMMV As for character with Int, Wis, and/or Cha, that is higher than players, we cut some slack. The DM may give extra clues if a skill does not cover it or, for charsima/charisma skills, the basis for what you are trying to get across might be more appropriate than the words used by the player. However, it is still the same message that the player is trying to get across through his character (just assumed to be in a more appropriate form). [/QUOTE]
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Character ability v. player volition: INT, WIS, CHA
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