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Character ability v. player volition: INT, WIS, CHA
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<blockquote data-quote="Celebrim" data-source="post: 4979017" data-attributes="member: 4937"><p>It's certainly more to the point. I'm fine giving the player wide latitude to interpret what and how a particular disadvantage (or advantage) impacts his RP. In this case, I'd probably handle the situation by having NPCs to react negatively at first to the character, but allowing him to win over the NPCs (or at least the better sort of them) by force of his personality and charm (and perform and diplomacy skill).</p><p></p><p>It's worth noting that the original Cyrano character manifests his low charisma in another fashion as well - by being very self-conscious of his appearance and by having chronic low self-esteem with regards to everything associated with personal appearance. The original character is therefore complex and believable. I would consider a Cyrano like character to be a well played realization of a character with low charisma (or some social drawback) but exceptional intelligence (and suitable skills).</p><p></p><p></p><p></p><p>Sure, but you would also - if you are playing the character well - be willing to both signal your low charisma in play by various acts on your part, and willing to accept me as DM roleplaying most NPCs you meet as having various negative reactions to you initially - some of which might make life interesting and uncomfortable. </p><p></p><p>And we could equally do the other way around, with you claiming your charisma indicated a high degree of physical attractiveness, but loathsome personal habits, extremely introverted, a vapid personality, and/or just being really annoying to talk with. In which case, your roleplay and my responce to it would be different, but accomplish the goal of signaling your characters low charisma and occasionally making your life difficult because of it.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4979017, member: 4937"] It's certainly more to the point. I'm fine giving the player wide latitude to interpret what and how a particular disadvantage (or advantage) impacts his RP. In this case, I'd probably handle the situation by having NPCs to react negatively at first to the character, but allowing him to win over the NPCs (or at least the better sort of them) by force of his personality and charm (and perform and diplomacy skill). It's worth noting that the original Cyrano character manifests his low charisma in another fashion as well - by being very self-conscious of his appearance and by having chronic low self-esteem with regards to everything associated with personal appearance. The original character is therefore complex and believable. I would consider a Cyrano like character to be a well played realization of a character with low charisma (or some social drawback) but exceptional intelligence (and suitable skills). Sure, but you would also - if you are playing the character well - be willing to both signal your low charisma in play by various acts on your part, and willing to accept me as DM roleplaying most NPCs you meet as having various negative reactions to you initially - some of which might make life interesting and uncomfortable. And we could equally do the other way around, with you claiming your charisma indicated a high degree of physical attractiveness, but loathsome personal habits, extremely introverted, a vapid personality, and/or just being really annoying to talk with. In which case, your roleplay and my responce to it would be different, but accomplish the goal of signaling your characters low charisma and occasionally making your life difficult because of it. [/QUOTE]
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