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General Tabletop Discussion
*TTRPGs General
Character ability v. player volition: INT, WIS, CHA
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<blockquote data-quote="billd91" data-source="post: 4981492" data-attributes="member: 3400"><p>Ugh. No. Smashing the puzzle isn't solving it. Resorting to that kind of role play once the player has done something else smacks me as dissociative gaming.</p><p>I'd much rather have the player figure it out and then come up with a way for Krunk to figure it out in Krunk's simpleton ways.</p><p></p><p>Now, if you're untangling the Gordian knot and cleverly figure out (like Alexander) that the real secret is to cut it, have Krunk do it in frustration. *chop* "THERE!! There's what I think of your knot! Not as strong as my axe, is it!"</p></blockquote><p></p>
[QUOTE="billd91, post: 4981492, member: 3400"] Ugh. No. Smashing the puzzle isn't solving it. Resorting to that kind of role play once the player has done something else smacks me as dissociative gaming. I'd much rather have the player figure it out and then come up with a way for Krunk to figure it out in Krunk's simpleton ways. Now, if you're untangling the Gordian knot and cleverly figure out (like Alexander) that the real secret is to cut it, have Krunk do it in frustration. *chop* "THERE!! There's what I think of your knot! Not as strong as my axe, is it!" [/QUOTE]
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Character ability v. player volition: INT, WIS, CHA
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