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General Tabletop Discussion
Character Builds & Optimization
Character Build: 12th-level primary arcane caster
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<blockquote data-quote="kjenks" data-source="post: 2474780" data-attributes="member: 12892"><p>I was going to suggest something very close to Li Shenron's sorcerer. Make the character the opposite sex of the PC, a troubled teen with distant, incompetent parents. The character is working through some issues with guilt about accidental arson, a failed relationship, and is suffering from Post Traumatic Stress Disorder related to frequent exposure to fiery death. </p><p></p><p></p><p></p><p>Metamagic Rod (Extend, Lesser) x2</p><p>Cloak of Charisma +6</p><p>Vest of Resistance</p><p>Scepter of Obedience (Miniatures Handbook)</p><p>Some scrolls</p><p></p><p>Here's one spellcasting schtick: In round 1, cast Extended Guided Shot and Twinned Scorching Ray. In round 2, cast Quickened Scorching Ray and another Twinned Scorching Ray. If all of that hits, it's 60d6 damage.</p><p></p><p>Another schtick: In round 1, Wall of Force to keep the bad guys away from the party. In round 2, Mass Fly. Rounds 3+, nuke the bad guys from the air.</p><p></p><p>Yet another schtick: Familiar casts Greater Invis and holds the charge, touching the party's rogue in round 1. Also in round 1, this character casts Fires of Purity on the party fighter, then uses Swift Fly to get above the melee. Mass Fly on the party in round 2.</p><p></p><p>Twinned Fireball is also mighty nice.</p><p></p><p>You need Arcane Preparation to cast Quickened spells as a sorcerer. You also need Arcane Prep to make Extended Guided Shot work right.</p><p></p><p>Draconic Power adds more punch to [Fire] spells, but you also need at least one [Cold] spell for creatures with the [Fire] subtype and SR (which makes them hard to hurt with Empowered Magic Missiles).</p><p></p><p>Draconic Heritage allows Gather Info as a class skill, backed up by a big Cha score and the Scepter, so this character has something very useful to contribute out of combat.</p></blockquote><p></p>
[QUOTE="kjenks, post: 2474780, member: 12892"] I was going to suggest something very close to Li Shenron's sorcerer. Make the character the opposite sex of the PC, a troubled teen with distant, incompetent parents. The character is working through some issues with guilt about accidental arson, a failed relationship, and is suffering from Post Traumatic Stress Disorder related to frequent exposure to fiery death. Metamagic Rod (Extend, Lesser) x2 Cloak of Charisma +6 Vest of Resistance Scepter of Obedience (Miniatures Handbook) Some scrolls Here's one spellcasting schtick: In round 1, cast Extended Guided Shot and Twinned Scorching Ray. In round 2, cast Quickened Scorching Ray and another Twinned Scorching Ray. If all of that hits, it's 60d6 damage. Another schtick: In round 1, Wall of Force to keep the bad guys away from the party. In round 2, Mass Fly. Rounds 3+, nuke the bad guys from the air. Yet another schtick: Familiar casts Greater Invis and holds the charge, touching the party's rogue in round 1. Also in round 1, this character casts Fires of Purity on the party fighter, then uses Swift Fly to get above the melee. Mass Fly on the party in round 2. Twinned Fireball is also mighty nice. You need Arcane Preparation to cast Quickened spells as a sorcerer. You also need Arcane Prep to make Extended Guided Shot work right. Draconic Power adds more punch to [Fire] spells, but you also need at least one [Cold] spell for creatures with the [Fire] subtype and SR (which makes them hard to hurt with Empowered Magic Missiles). Draconic Heritage allows Gather Info as a class skill, backed up by a big Cha score and the Scepter, so this character has something very useful to contribute out of combat. [/QUOTE]
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Character Build: 12th-level primary arcane caster
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