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General Tabletop Discussion
*Dungeons & Dragons
Character Build - As Many Spells As Possible?
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<blockquote data-quote="DND_Reborn" data-source="post: 8592305" data-attributes="member: 6987520"><p>For people who enjoy character building and exploring options, I was wondering what build would give you the most spells possible, starting at level 1 but even more so as you gain levels.</p><p></p><p>I figured for race, Drow Elf, Tiefling, and Triton all grant three spells by 5th level.</p><p></p><p>Feats might be Magic Initiate grants two cantrips and a 1st level spell. Ritual Caster two ritual spells. Fey/ Shadow Touched is another two spells. What else?</p><p></p><p>All the full-casters start with two 1st level slots, but overall I think Wizard with Arcane Recovery and Ritual Casting would be the class to beat (not to mention tier 4 features!), although Sorcerer using Font of Magic can get a lot of spell slots without the need for the short rest, but they lack Ritual Casting. Circle of Land Druid is also a nice choice, with Natural Recovery <em>and</em> bonus prepared spells.</p><p></p><p>I'm sure there are options from WotC books I don't have, so anything else you care to add?</p><p></p><p>To be clear, this is an exercise both in number of spells or spell-like features available (prepared, known, innate, etc.) as well as most spell slots/castings per long rest (with the short rest if needed).</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8592305, member: 6987520"] For people who enjoy character building and exploring options, I was wondering what build would give you the most spells possible, starting at level 1 but even more so as you gain levels. I figured for race, Drow Elf, Tiefling, and Triton all grant three spells by 5th level. Feats might be Magic Initiate grants two cantrips and a 1st level spell. Ritual Caster two ritual spells. Fey/ Shadow Touched is another two spells. What else? All the full-casters start with two 1st level slots, but overall I think Wizard with Arcane Recovery and Ritual Casting would be the class to beat (not to mention tier 4 features!), although Sorcerer using Font of Magic can get a lot of spell slots without the need for the short rest, but they lack Ritual Casting. Circle of Land Druid is also a nice choice, with Natural Recovery [I]and[/I] bonus prepared spells. I'm sure there are options from WotC books I don't have, so anything else you care to add? To be clear, this is an exercise both in number of spells or spell-like features available (prepared, known, innate, etc.) as well as most spell slots/castings per long rest (with the short rest if needed). [/QUOTE]
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Character Build - As Many Spells As Possible?
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