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Character Builder Challenge! Build me a Ranger - in NPC, Companion, and PC format
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<blockquote data-quote="monboesen" data-source="post: 5357034" data-attributes="member: 4647"><p>Here is a companion version. I combined his striker feature with the tattoos.</p><p></p><p>Elf Level 10</p><p>Medium natural humanoid</p><p>HP 70; Bloodied 35; Surges 7; Surge Value 17</p><p>AC 25; Fortitude 21; Reflex 25; Will 23</p><p>Speed 7 </p><p>Initiative +9</p><p>Perception +12</p><p>Low-Light Vision</p><p></p><p>Traits</p><p>Group Awareness • Aura 5 </p><p>Non-elf allies in the aura gain a +1 racial bonus to Perception checks.</p><p></p><p>Wild Step</p><p>An elf ignores difficult terrain when it shifts.</p><p></p><p>Standard Actions</p><p>r Longbow basic attack • At-Will</p><p>Attack: Range 20/40; +16 vs. AC</p><p>Hit: 1d10 + 9.</p><p></p><p>m Short sword basic attack • At-Will</p><p>Attack: (1 target); +17 vs. AC</p><p>Hit: 1d6 + 6.</p><p></p><p>Twin strike • At-Will</p><p>Requirements: Longbow or Shortwords.</p><p>Attack: Ranged 20/40 (One or two targets); +16 vs. AC; Make two attacks</p><p>Hit: 1d10 + 5.</p><p>Attack: Melee (One or two targets); +17 vs. AC; Make two attacks</p><p>Hit: 1d6 + 5.</p><p></p><p>R Spikes of the Manticore • Encounter</p><p>Requirements: Longbow.</p><p>Attack: Ranged 20/40 (One or two targets, one attack per target); +16 vs. AC</p><p>Hit: 2d10 + 9 (first shot) and 1d10+9 (second shot).</p><p></p><p>Move Actions</p><p>Serpentine Dodge • Encounter</p><p>Requirements: You must be within 2 squares of at least two enemies.</p><p>Effect: You can shift 3 squares. Until the end of your next turn, you gain a power bonus to all defenses equal to the number of enemies you were adjacent to at any time during this shift.</p><p></p><p>Minor Actions</p><p>Elemental tattoo • At-Will</p><p>Effect: Add one energy type (cold, fire, lightning) to your next attack. The attack does an ekstra 1d6 points of damage of that type.</p><p></p><p>Free Actions</p><p>Elven Accuracy • Encounter</p><p>Effect: An elf can reroll an attack roll. It must use the second roll, even if it’s lower.</p><p></p><p>Skills Athletics +12, Nature +12, Stealth +14</p><p>Str 14 (+7) Dex 18 (+9) Wis 14 (+7)</p><p>Con 13 (+6) Int 11 (+5) Cha 10 (+5)</p><p>Alignment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />Languages Common, Elven</p></blockquote><p></p>
[QUOTE="monboesen, post: 5357034, member: 4647"] Here is a companion version. I combined his striker feature with the tattoos. Elf Level 10 Medium natural humanoid HP 70; Bloodied 35; Surges 7; Surge Value 17 AC 25; Fortitude 21; Reflex 25; Will 23 Speed 7 Initiative +9 Perception +12 Low-Light Vision Traits Group Awareness • Aura 5 Non-elf allies in the aura gain a +1 racial bonus to Perception checks. Wild Step An elf ignores difficult terrain when it shifts. Standard Actions r Longbow basic attack • At-Will Attack: Range 20/40; +16 vs. AC Hit: 1d10 + 9. m Short sword basic attack • At-Will Attack: (1 target); +17 vs. AC Hit: 1d6 + 6. Twin strike • At-Will Requirements: Longbow or Shortwords. Attack: Ranged 20/40 (One or two targets); +16 vs. AC; Make two attacks Hit: 1d10 + 5. Attack: Melee (One or two targets); +17 vs. AC; Make two attacks Hit: 1d6 + 5. R Spikes of the Manticore • Encounter Requirements: Longbow. Attack: Ranged 20/40 (One or two targets, one attack per target); +16 vs. AC Hit: 2d10 + 9 (first shot) and 1d10+9 (second shot). Move Actions Serpentine Dodge • Encounter Requirements: You must be within 2 squares of at least two enemies. Effect: You can shift 3 squares. Until the end of your next turn, you gain a power bonus to all defenses equal to the number of enemies you were adjacent to at any time during this shift. Minor Actions Elemental tattoo • At-Will Effect: Add one energy type (cold, fire, lightning) to your next attack. The attack does an ekstra 1d6 points of damage of that type. Free Actions Elven Accuracy • Encounter Effect: An elf can reroll an attack roll. It must use the second roll, even if it’s lower. Skills Athletics +12, Nature +12, Stealth +14 Str 14 (+7) Dex 18 (+9) Wis 14 (+7) Con 13 (+6) Int 11 (+5) Cha 10 (+5) Alignment :):):):):)Languages Common, Elven [/QUOTE]
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