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<blockquote data-quote="Spatula" data-source="post: 4642535" data-attributes="member: 2198"><p>Found my first bug... if you have to cancel the initial download for some reason, you can't run the downloader again. You get an error that you can't have more than one process running at once (even though the download process isn't running anymore). I had to go into the registry and delete some keys to get it working again. Won't affect most people, I'm sure.</p><p></p><p>This is the list of remaining known issues that's shown when downloading the full app, if anyone is interested:</p><p>[sblock]This is the list of Known Issues with our Character Builder. We are going to work on these issues on an ongoing basis, and address them in the coming months.</p><p></p><p>Character Sheet Known Issues:</p><ul> <li data-xf-list-type="ul"> Journal entries can’t be printed on the character sheet as a separate page.</li> <li data-xf-list-type="ul"> Dexterity and Intelligence Bonus for AC are listed under Misc section in Defenses.</li> <li data-xf-list-type="ul"> Resistance gained from feats or magic weapons do not display in the resist list field.</li> <li data-xf-list-type="ul"> Rest reset function does not reset the magic item usage check box or the death check boxes.</li> <li data-xf-list-type="ul"> When checking the "Show All weapons" option to display all weapons in your inventory on your power cards, this setting does not persist when you close the character sheet.</li> <li data-xf-list-type="ul"> Notes added to character sheet fields (like skills, …) are not printed anywhere. </li> </ul><p>Powers and Power Cards Known Issues:</p><ul> <li data-xf-list-type="ul"> Some powers that have non-standard formats do not have their stats properly calculated in every possible cases (moonfire, tears of selune, rain of steel, unyielding avalanche, armor piercing thrust).</li> <li data-xf-list-type="ul"> Power stats only calculate attack and damage. The builder does not yet calculate the stats for the off-hand weapon in dual-wield powers, temporary hit points, nor healing. We also do not modify the power when feats or class features change the range of powers.</li> <li data-xf-list-type="ul"> Dragonborn Breath does not show details on the Power Card.</li> <li data-xf-list-type="ul"> The attack power from feral armor does not show up on a character's list of powers.</li> </ul><p>Feats Known Issues:</p><ul> <li data-xf-list-type="ul"> Gnoll feat "Claw Fighter" does not "equip" claws, and lists unarmed damage instead of claw damage.</li> <li data-xf-list-type="ul"> The Improved Razor Storm feat adds the improved power in addition to the original power instead of replacing the original power. </li> </ul><p>Campaign Pages Known Issues:</p><ul> <li data-xf-list-type="ul"> Check box on campaign pages should show partial selection.</li> <li data-xf-list-type="ul"> The campaign settings page does not yet have a way to make the Forgotten Realms deities count as their corresponding core deity for the purpose of taking feats (as described in the LFR rules). </li> </ul><p>Other:</p><ul> <li data-xf-list-type="ul"> If you have used the closed or the open Beta, we recommend uninstalling these applications before installing the full release application.</li> <li data-xf-list-type="ul"> When auto-building a character higher than level one, the magic items such a character is entitled to are not auto-generated.</li> <li data-xf-list-type="ul"> Taking a paragon multiclass without having a class-specific multiclass feat (or removing it after having made the selection) will crash the application.</li> <li data-xf-list-type="ul"> To be able to select Harper of Legends epic destiny without crashing the application, you need to have a class-specific multiclass feat.</li> <li data-xf-list-type="ul"> If you character is level 13 or higher, and you have not chosen powers before you use Auto-pick in the ability page, the application will crash.</li> <li data-xf-list-type="ul"> Feral armor levels are incorrect.</li> <li data-xf-list-type="ul"> Items or equipment can’t be renamed by the user.</li> <li data-xf-list-type="ul"> Summary section should separate Rituals from Alchemy.</li> <li data-xf-list-type="ul"> Equipment, Mounts: Warhorse is listed twice, with two different prices.</li> <li data-xf-list-type="ul"> A bundled Item (adventurer’s kit, climber’s kit) can’t be unbundled and separated in different items.</li> <li data-xf-list-type="ul"> The equipment page does not have containers.</li> <li data-xf-list-type="ul"> Warforged components are not supported.</li> <li data-xf-list-type="ul"> Custom equipment can’t be assigned a weight, and standard equipment weight can’t be customized.</li> <li data-xf-list-type="ul"> Vehicles are not available.</li> <li data-xf-list-type="ul"> Alchemical ammunition is not yet implemented.</li> <li data-xf-list-type="ul"> Characters above level 3 created with the full version can’t be loaded in the character sheet viewer with the demo version.</li> <li data-xf-list-type="ul"> The spiked shield functions as a weapon but does not properly also function as a shield.</li> </ul><p>[/sblock]</p><p></p><p>I'm intrigued by this talk of custom items... off to experiment!</p></blockquote><p></p>
[QUOTE="Spatula, post: 4642535, member: 2198"] Found my first bug... if you have to cancel the initial download for some reason, you can't run the downloader again. You get an error that you can't have more than one process running at once (even though the download process isn't running anymore). I had to go into the registry and delete some keys to get it working again. Won't affect most people, I'm sure. This is the list of remaining known issues that's shown when downloading the full app, if anyone is interested: [sblock]This is the list of Known Issues with our Character Builder. We are going to work on these issues on an ongoing basis, and address them in the coming months. Character Sheet Known Issues: [list] [*] Journal entries can’t be printed on the character sheet as a separate page. [*] Dexterity and Intelligence Bonus for AC are listed under Misc section in Defenses. [*] Resistance gained from feats or magic weapons do not display in the resist list field. [*] Rest reset function does not reset the magic item usage check box or the death check boxes. [*] When checking the "Show All weapons" option to display all weapons in your inventory on your power cards, this setting does not persist when you close the character sheet. [*] Notes added to character sheet fields (like skills, …) are not printed anywhere. [/list] Powers and Power Cards Known Issues: [list] [*] Some powers that have non-standard formats do not have their stats properly calculated in every possible cases (moonfire, tears of selune, rain of steel, unyielding avalanche, armor piercing thrust). [*] Power stats only calculate attack and damage. The builder does not yet calculate the stats for the off-hand weapon in dual-wield powers, temporary hit points, nor healing. We also do not modify the power when feats or class features change the range of powers. [*] Dragonborn Breath does not show details on the Power Card. [*] The attack power from feral armor does not show up on a character's list of powers. [/list] Feats Known Issues: [list] [*] Gnoll feat "Claw Fighter" does not "equip" claws, and lists unarmed damage instead of claw damage. [*] The Improved Razor Storm feat adds the improved power in addition to the original power instead of replacing the original power. [/list] Campaign Pages Known Issues: [list] [*] Check box on campaign pages should show partial selection. [*] The campaign settings page does not yet have a way to make the Forgotten Realms deities count as their corresponding core deity for the purpose of taking feats (as described in the LFR rules). [/list] Other: [list] [*] If you have used the closed or the open Beta, we recommend uninstalling these applications before installing the full release application. [*] When auto-building a character higher than level one, the magic items such a character is entitled to are not auto-generated. [*] Taking a paragon multiclass without having a class-specific multiclass feat (or removing it after having made the selection) will crash the application. [*] To be able to select Harper of Legends epic destiny without crashing the application, you need to have a class-specific multiclass feat. [*] If you character is level 13 or higher, and you have not chosen powers before you use Auto-pick in the ability page, the application will crash. [*] Feral armor levels are incorrect. [*] Items or equipment can’t be renamed by the user. [*] Summary section should separate Rituals from Alchemy. [*] Equipment, Mounts: Warhorse is listed twice, with two different prices. [*] A bundled Item (adventurer’s kit, climber’s kit) can’t be unbundled and separated in different items. [*] The equipment page does not have containers. [*] Warforged components are not supported. [*] Custom equipment can’t be assigned a weight, and standard equipment weight can’t be customized. [*] Vehicles are not available. [*] Alchemical ammunition is not yet implemented. [*] Characters above level 3 created with the full version can’t be loaded in the character sheet viewer with the demo version. [*] The spiked shield functions as a weapon but does not properly also function as a shield. [/list] [/sblock] I'm intrigued by this talk of custom items... off to experiment! [/QUOTE]
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