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General Tabletop Discussion
*Dungeons & Dragons
Character Building Options: Do you use them all?
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<blockquote data-quote="Negflar2099" data-source="post: 7477283" data-attributes="member: 65944"><p>Xantathar's Guide to Everything introduced a whole mess of new character building options, from rolling to determine your druid's mentor, to figuring out how you became a soldier, sage or whatever your background is. It even includes an entire section on rolling the elements of your character's life such as if they have siblings, if their parents are alive or dead and so on. </p><p></p><p>The Wayfinder's Guide to Eberron introduced a bunch more, like if your character has regrets over the last war or why they want to go to Sharn. </p><p></p><p>While I love all of this I'm a little worried it might be overwhelming, especially all at once and especially when you combine it with the need to roll your personality traits or make decisions about your class features, spells, and equipment. It's a lot to take in. </p><p></p><p>I know the system says you can come back to it later, but that feels like it would leave gaps in your backstory that may not make sense after you play. You can ignore those rolls sure, but it could still feel weird. </p><p></p><p>What do you all think? Have you tried creating a character with all of the options? If so, did you roll them all at the same time or did you parse them out during play?</p></blockquote><p></p>
[QUOTE="Negflar2099, post: 7477283, member: 65944"] Xantathar's Guide to Everything introduced a whole mess of new character building options, from rolling to determine your druid's mentor, to figuring out how you became a soldier, sage or whatever your background is. It even includes an entire section on rolling the elements of your character's life such as if they have siblings, if their parents are alive or dead and so on. The Wayfinder's Guide to Eberron introduced a bunch more, like if your character has regrets over the last war or why they want to go to Sharn. While I love all of this I'm a little worried it might be overwhelming, especially all at once and especially when you combine it with the need to roll your personality traits or make decisions about your class features, spells, and equipment. It's a lot to take in. I know the system says you can come back to it later, but that feels like it would leave gaps in your backstory that may not make sense after you play. You can ignore those rolls sure, but it could still feel weird. What do you all think? Have you tried creating a character with all of the options? If so, did you roll them all at the same time or did you parse them out during play? [/QUOTE]
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Character Building Options: Do you use them all?
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