Greenfield
Adventurer
Just for fun, it's Character by Committee time: I'm creating a theoretical character for a theoretical game that has no predetermined game world. His backstory is that he's in hiding, and has taken to the road as an adventurer to avoid having his enemies being able to locate him. He has a Hat of Anonymity to hide him from them. (Haven't yet decided on who or what his enemies are, nor does it matter.)
He's a 9th level Wizard, Human, D&D 3.5, Conjuration specialist, dropping Illusion and Enchantment schools.
He'll have all the Cantrips, of course, because every Wiz has them all (except for the banned schools).
So, what does his spell list look like, if you're making him?
He's a 9th level Wizard, Human, D&D 3.5, Conjuration specialist, dropping Illusion and Enchantment schools.
He'll have all the Cantrips, of course, because every Wiz has them all (except for the banned schools).
So, what does his spell list look like, if you're making him?