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<blockquote data-quote="Drawmack" data-source="post: 321456" data-attributes="member: 4981"><p><span style="color: white"></span></p><p><span style="color: white">So you consider the first one irritating?</span></p><p><span style="color: white"></span></p><p><span style="color: white">I didn't describe the self abuse. Often it was a couple of nights on a drunken rampage of debauchery. If also was often taking front line in battle right next to the fighters. It's not like I'd sit there and carve things into my skin. Also out of this guilt rose a robin hood type character. I would often steal from the rich and give to the poor more often then not focusing on orphanages. If stealing to help the poor I didn't suffer the self abuse.</span></p><p><span style="color: white"></span></p><p><span style="color: white">So you consider that not worth the time to role-play huh?</span></p><p><span style="color: white"></span></p><p><span style="color: white">So when I received notice that a goblin horde numbering approximatly 100 was on it's way to attack the citadel and I sent out my five worst worries to stop it and then had to suffer the repurcussions of my actions that wouldn't be interesting to you? When I received orders to go to a town that was controled by a rival power and attempt to gather inforamtion about their plans and I walked up to the front gate announced myself and asked what they were planning on doing that wouldn't be worth role-playing to you? Hmmm.</span></p><p><span style="color: white"></span></p><p><span style="color: white">While neither of them are standard they are both worthy characters.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Anyway, who said abrupt and unexplained personality change. Are you going to let the characters go to sleep one night and wake up the next morning with another character in the cleric's sleeping bag?</span></p><p><span style="color: white"></span></p><p><span style="color: white">The thief ran into a little girl who was destitute becuase what my character had stolen was a family heirloom that had been used as collateral in procuring loans for generations. He felt so bad about having stolen it that it cause his undo sense of guilt. The paladin accidently received official documents intended for someone else that led to his change of heart. </span></p><p><span style="color: white"></span></p><p><span style="color: white">thanks for calling the theif's idea creative I came up with that and suggested it to the DM to give me a way to work it into the character development of the character.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Drawmack, post: 321456, member: 4981"] [color=white] So you consider the first one irritating? I didn't describe the self abuse. Often it was a couple of nights on a drunken rampage of debauchery. If also was often taking front line in battle right next to the fighters. It's not like I'd sit there and carve things into my skin. Also out of this guilt rose a robin hood type character. I would often steal from the rich and give to the poor more often then not focusing on orphanages. If stealing to help the poor I didn't suffer the self abuse. So you consider that not worth the time to role-play huh? So when I received notice that a goblin horde numbering approximatly 100 was on it's way to attack the citadel and I sent out my five worst worries to stop it and then had to suffer the repurcussions of my actions that wouldn't be interesting to you? When I received orders to go to a town that was controled by a rival power and attempt to gather inforamtion about their plans and I walked up to the front gate announced myself and asked what they were planning on doing that wouldn't be worth role-playing to you? Hmmm. While neither of them are standard they are both worthy characters. Anyway, who said abrupt and unexplained personality change. Are you going to let the characters go to sleep one night and wake up the next morning with another character in the cleric's sleeping bag? The thief ran into a little girl who was destitute becuase what my character had stolen was a family heirloom that had been used as collateral in procuring loans for generations. He felt so bad about having stolen it that it cause his undo sense of guilt. The paladin accidently received official documents intended for someone else that led to his change of heart. thanks for calling the theif's idea creative I came up with that and suggested it to the DM to give me a way to work it into the character development of the character. [/color] [/QUOTE]
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