Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character Change
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Poltergeist" data-source="post: 322092" data-attributes="member: 2903"><p>My current group has a rule that if you "abandon" a character out of dislike you enter with a new character "two levels lower" than the previous one. While I personally disagree with the rule it at least ensures that no one abandons a character on a whim. I am of the "fun" school of thought and feel that if someone does not like their character, allowing that character to retire (or die) and allowing a new character of equal level to replace him or her in the party is the best choice. I think it can also be great if the character is written out in dramatic fashion:</p><p></p><p>Let the paladin face insurmountable odds, dying to save the rest of the party as a horde of his gods foes overwhelm him.</p><p></p><p>Let the amoral thief finally make a big enough score that she has little use for the dirty and dangerous life of an adventurer anymore, flips her party off, and rides off into a life of leisure.</p><p></p><p>Let the romantic in your party fall in love and settle down, leaving behind the dangers of the road.</p><p></p><p>Let the sorceress discover the true nature of her blood gift and leave behind the world of mortal men joining her <dragon/faerie/infernal/celestial/whatever you pick) ancestors.</p><p></p><p>When characters leave in this kind of fashion, it is a nice writing out that will leave the character memorable even though gone and even leaves potential for them perhaps popping up at a later date as an NPC or "guest star." New characters can also breathe new life into a campaign, allowing new tactics, new role playing opportunities, and even a shift in part culture. </p><p></p><p>To nerd myself, I will reference the British Sci-Fi series Doctor Who and his ever changing array of companions. Watching a beloved companion leave was always sad, but the introduction of a new and interesting companion often breathed life into the show when it was getting stale.</p></blockquote><p></p>
[QUOTE="Poltergeist, post: 322092, member: 2903"] My current group has a rule that if you "abandon" a character out of dislike you enter with a new character "two levels lower" than the previous one. While I personally disagree with the rule it at least ensures that no one abandons a character on a whim. I am of the "fun" school of thought and feel that if someone does not like their character, allowing that character to retire (or die) and allowing a new character of equal level to replace him or her in the party is the best choice. I think it can also be great if the character is written out in dramatic fashion: Let the paladin face insurmountable odds, dying to save the rest of the party as a horde of his gods foes overwhelm him. Let the amoral thief finally make a big enough score that she has little use for the dirty and dangerous life of an adventurer anymore, flips her party off, and rides off into a life of leisure. Let the romantic in your party fall in love and settle down, leaving behind the dangers of the road. Let the sorceress discover the true nature of her blood gift and leave behind the world of mortal men joining her <dragon/faerie/infernal/celestial/whatever you pick) ancestors. When characters leave in this kind of fashion, it is a nice writing out that will leave the character memorable even though gone and even leaves potential for them perhaps popping up at a later date as an NPC or "guest star." New characters can also breathe new life into a campaign, allowing new tactics, new role playing opportunities, and even a shift in part culture. To nerd myself, I will reference the British Sci-Fi series Doctor Who and his ever changing array of companions. Watching a beloved companion leave was always sad, but the introduction of a new and interesting companion often breathed life into the show when it was getting stale. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character Change
Top