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<blockquote data-quote="Dykstrav" data-source="post: 5110901" data-attributes="member: 40522"><p>Most anything in a fantasy setting sounds goofy at some point or another. I think the class quotes stand out because so few players try to speak in character or in the context of the game when they perform actions. Nevertheless, I think the class quotes are less goofy than the sort of thing that players actually say around the table. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cleric: <em>"Does anyone need a heal this turn?"</em></p><p></p><p>Fighter: <em>"19! That gives me a 26! You suck it, kobold! That's 11 damage and he's marked if he's still alive."</em></p><p></p><p>Paladin: <em>"No, it's not a 'mark,' it's a </em>divine challenge, <em>which </em>includes<em> a mark effect. Fighters don't have a 'mark' thing either, what</em> they <em>have is a 'combat challenge' class feature."</em></p><p></p><p>Ranger: <em>"I get to make two attacks per round as an at-will. Your thing might push him, but I get two attacks. And I can quarry that critter too."</em></p><p></p><p>Rogue: <em>"I think I should get roleplaying experience from finding treasure. Just sayin'. Anyone want to be my flank buddy this turn?"</em></p><p></p><p>Warlock: <em>"I'm not evil, I just have the infernal pact. What? Why wouldn't your lawful good cleric of Bahamut like me? You'll still heal me, right?"</em></p><p></p><p>Warlord: <em>"Anyone want a shift? Don't forget, you get bonuses on that dude until the end my next turn."</em></p><p><em></em></p><p>Wizard: <em>"No, this one targets Fortitude, not Reflex. The fighter is tough, he can take it. I'll roll the attack against him first..."</em></p></blockquote><p></p>
[QUOTE="Dykstrav, post: 5110901, member: 40522"] Most anything in a fantasy setting sounds goofy at some point or another. I think the class quotes stand out because so few players try to speak in character or in the context of the game when they perform actions. Nevertheless, I think the class quotes are less goofy than the sort of thing that players actually say around the table. :) Cleric: [I]"Does anyone need a heal this turn?"[/I] Fighter: [I]"19! That gives me a 26! You suck it, kobold! That's 11 damage and he's marked if he's still alive."[/I] Paladin: [I]"No, it's not a 'mark,' it's a [/I]divine challenge, [I]which [/I]includes[I] a mark effect. Fighters don't have a 'mark' thing either, what[/I] they [I]have is a 'combat challenge' class feature."[/I] Ranger: [I]"I get to make two attacks per round as an at-will. Your thing might push him, but I get two attacks. And I can quarry that critter too."[/I] Rogue: [I]"I think I should get roleplaying experience from finding treasure. Just sayin'. Anyone want to be my flank buddy this turn?"[/I] Warlock: [I]"I'm not evil, I just have the infernal pact. What? Why wouldn't your lawful good cleric of Bahamut like me? You'll still heal me, right?"[/I] Warlord: [I]"Anyone want a shift? Don't forget, you get bonuses on that dude until the end my next turn." [/I] Wizard: [I]"No, this one targets Fortitude, not Reflex. The fighter is tough, he can take it. I'll roll the attack against him first..."[/I] [/QUOTE]
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