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General Tabletop Discussion
*Dungeons & Dragons
Character Classes should Mean Something in the Setting
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<blockquote data-quote="jmartkdr2" data-source="post: 8248735" data-attributes="member: 7017304"><p>My first thought was "but DnD doesn't have <strong>a</strong> world, it has many worlds." It's not setting agnostic, but people play in many different settings so any way you tie a class to a setting is going to need to be reexamined when you change settings.</p><p></p><p></p><p>The thing is, sorcerers and rangers have a baseline. Sorcerers have their origin. They could choose to have their character not know about it, but they could chose to lean into it if they wanted. Maybe they're from a dragon-blooded noble house, or they spend their childhood in the shadowfell. Rangers have their circle plus the general idea of being a ranger (a protector in the wilderness). </p><p></p><p>The only classes that don't have something in the class to build off of are fighter and rogue. With fighters, most subclasses do the work for you: any of the mage-knight subclasses could be a knightly order in the setting if you want, and most of the non-magic ones could be tied to specific schools or martial traditions. Rogues are tougher - several of the subclasses just imply that you worked for a shady group, which is really vague. </p><p></p><p>But if only one class has the problem, than it's not a general problem.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8248735, member: 7017304"] My first thought was "but DnD doesn't have [B]a[/B] world, it has many worlds." It's not setting agnostic, but people play in many different settings so any way you tie a class to a setting is going to need to be reexamined when you change settings. The thing is, sorcerers and rangers have a baseline. Sorcerers have their origin. They could choose to have their character not know about it, but they could chose to lean into it if they wanted. Maybe they're from a dragon-blooded noble house, or they spend their childhood in the shadowfell. Rangers have their circle plus the general idea of being a ranger (a protector in the wilderness). The only classes that don't have something in the class to build off of are fighter and rogue. With fighters, most subclasses do the work for you: any of the mage-knight subclasses could be a knightly order in the setting if you want, and most of the non-magic ones could be tied to specific schools or martial traditions. Rogues are tougher - several of the subclasses just imply that you worked for a shady group, which is really vague. But if only one class has the problem, than it's not a general problem. [/QUOTE]
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