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General Tabletop Discussion
*Dungeons & Dragons
Character Classes should Mean Something in the Setting
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<blockquote data-quote="aco175" data-source="post: 8248967" data-attributes="member: 27385"><p>I tend to have classes only for PCs and the NPCs are mostly classless in terms of PHB classes. I have NPCs that have some fighter powers, but I freely give them other powers that the PCs cannot have or even get. I like the idea to have organizations in the world that are more regional over worldly. There can be a fighter-type 'guild' that accepts anyone that served in the military. This can be through the background or any NPC the DM wants and not only fighters. </p><p></p><p>I like the idea of using sorcerer's patron as some sort of game prop. If I'm a demon or genie and give some of my power to people walking around on the ground, I want something in return. Eventually I'm calling on them to do something or give that power back. This of course brings into the game other problems with some classes not having anything like this and players upset. Certain things are campaign focused and may not spill over. </p><p></p><p>If I had a warlock or sorcerer in my game, then the bloodline or patron would come up, but not likely if nobody was playing one. Maybe in a follow-on campaign if there was a reason to bring the old PC back and have something.</p></blockquote><p></p>
[QUOTE="aco175, post: 8248967, member: 27385"] I tend to have classes only for PCs and the NPCs are mostly classless in terms of PHB classes. I have NPCs that have some fighter powers, but I freely give them other powers that the PCs cannot have or even get. I like the idea to have organizations in the world that are more regional over worldly. There can be a fighter-type 'guild' that accepts anyone that served in the military. This can be through the background or any NPC the DM wants and not only fighters. I like the idea of using sorcerer's patron as some sort of game prop. If I'm a demon or genie and give some of my power to people walking around on the ground, I want something in return. Eventually I'm calling on them to do something or give that power back. This of course brings into the game other problems with some classes not having anything like this and players upset. Certain things are campaign focused and may not spill over. If I had a warlock or sorcerer in my game, then the bloodline or patron would come up, but not likely if nobody was playing one. Maybe in a follow-on campaign if there was a reason to bring the old PC back and have something. [/QUOTE]
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Character Classes should Mean Something in the Setting
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