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Character concept help: DS defiling healer
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<blockquote data-quote="elephantgrey" data-source="post: 6044975" data-attributes="member: 6683269"><p>When i say steal life from those around me, i kinda include them, stealing life from many to heal one. This is a one-shot, so I dont mind hurting teammates really, just aslong as i dont pop like three dailies in the first encounter and TPKing us at the start of the night.</p><p>When i say defiling healer, i dont mean that every heal i do has to use the arcane defiling power, just a healer that feels like its leaching health.</p><p>I know the concept is counterproductive on the whole, but thats why i am trying to implement it in a one-shot game instead of a campaign. Its an idea i think is cool (fluff wise), and i just would like to give it a try.</p><p>I guess what im really asking for here is an arcane healer build that feels like it steals health from enemies, and takes health from one/some allies, to heal another.</p></blockquote><p></p>
[QUOTE="elephantgrey, post: 6044975, member: 6683269"] When i say steal life from those around me, i kinda include them, stealing life from many to heal one. This is a one-shot, so I dont mind hurting teammates really, just aslong as i dont pop like three dailies in the first encounter and TPKing us at the start of the night. When i say defiling healer, i dont mean that every heal i do has to use the arcane defiling power, just a healer that feels like its leaching health. I know the concept is counterproductive on the whole, but thats why i am trying to implement it in a one-shot game instead of a campaign. Its an idea i think is cool (fluff wise), and i just would like to give it a try. I guess what im really asking for here is an arcane healer build that feels like it steals health from enemies, and takes health from one/some allies, to heal another. [/QUOTE]
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Character concept help: DS defiling healer
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