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Character Concepts you cannot make in 5E
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<blockquote data-quote="Argyle King" data-source="post: 6265229" data-attributes="member: 58416"><p>For the lightly armored fighter, I'd consider dipping into the monk class so you could add WIS to AC. My character from the previous Encounters season was a rogue/monk; I had a pretty respectable AC. Also, since WIS was one of my primary abilities, I was actually fairly good at some non-physical skills. </p><p></p><p>I'm actually pretty happy with there not currently being a melee style for wizards; it would be nice if this edition allowed Fighters to actually be good at their primary role without needing to worry about other classes infringing upon their niche. That being said, I see no reason why this concept is not covered by multiclassing. </p><p></p><p>---------------------------------------------------------</p><p></p><p>Things I don't feel like I can make...</p><p></p><p>an awakened penguin ninja (one of my old 3.5 characters)</p><p></p><p>a 5E style sorcerer like WoTC showcased a few packets back... hopefully that concept survives; I thought it was cool</p><p></p><p>a warlord</p><p></p><p>goblin characters</p><p></p><p>a monk focused on grappling (I don't even know if grappling is possible in 5E yet...? It might very well be, but I don't remember reading rules for it.)</p><p></p><p> </p><p></p><p></p><p>Those are the ones which immediately came to mind.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6265229, member: 58416"] For the lightly armored fighter, I'd consider dipping into the monk class so you could add WIS to AC. My character from the previous Encounters season was a rogue/monk; I had a pretty respectable AC. Also, since WIS was one of my primary abilities, I was actually fairly good at some non-physical skills. I'm actually pretty happy with there not currently being a melee style for wizards; it would be nice if this edition allowed Fighters to actually be good at their primary role without needing to worry about other classes infringing upon their niche. That being said, I see no reason why this concept is not covered by multiclassing. --------------------------------------------------------- Things I don't feel like I can make... an awakened penguin ninja (one of my old 3.5 characters) a 5E style sorcerer like WoTC showcased a few packets back... hopefully that concept survives; I thought it was cool a warlord goblin characters a monk focused on grappling (I don't even know if grappling is possible in 5E yet...? It might very well be, but I don't remember reading rules for it.) Those are the ones which immediately came to mind. [/QUOTE]
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