Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Concepts you cannot make in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadence" data-source="post: 6265421" data-attributes="member: 6701124"><p>More effectively than other classes does not necessarily mean effectively. If someone wants to be a taffeta and spoon fighter, I want the game to have the mobile fighter with rapier and light armor and the heavy armored fighter with big sword to both mince him with ease. This is because with equal effort and training, it seems like better equipment > worse or no equipment. If they're putting some of their combat training into other skills, then they should be even worse still in a fight. </p><p></p><p>You did previously say you don't want the light-armor/big-weapon/skilled fighter to necessarily be equal to the standard one in a straight-up fight... just to belong in the same ring. That seems reasonable to me. In 3.5, would a Rogue who-subbed out back-stab for bonus combat feats (from UA) and who had toughness and the one martial weapon proficiency be kind of what you're picturing (except in terms of the class name you had to write down)? Or maybe a skirmisher ranger from PF?</p><p></p><p></p><p></p><p>I was about to start listing examples from Howard's stories (clearly not single class fighter, if even mostly fighter; wore armor when appropriate; etc...) ... you mean the movie Conan though?</p><p></p><p>In either case, I'm pretty sure you could certainly make a very effective unarmored/big weapons fighter compared to all the other PCs in the game if everyone else had standard PC builds and they let you have the 68 point ability score build Conan would have (calculated using the point buy for PF). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>(All of the write-ups I've ever seen have him something like 18/17-18/18/12-15/11-15/14-17 - - <a href="http://old.enworld.org/Inzeladun/conan.htm" target="_blank">http://old.enworld.org/Inzeladun/conan.htm</a> , <a href="http://forum.rpg.net/showthread.php?622972-4e-Conan-the-Barbarian-NPC" target="_blank">http://forum.rpg.net/showthread.php?622972-4e-Conan-the-Barbarian-NPC</a> , or the stats from the old D&D module are in the middle of <a href="http://dragonsfoot.org/forums/viewtopic.php?f=11&t=60964&hilit=conan+stats&start=60" target="_blank">http://dragonsfoot.org/forums/viewtopic.php?f=11&t=60964&hilit=conan+stats&start=60</a> ).</p></blockquote><p></p>
[QUOTE="Cadence, post: 6265421, member: 6701124"] More effectively than other classes does not necessarily mean effectively. If someone wants to be a taffeta and spoon fighter, I want the game to have the mobile fighter with rapier and light armor and the heavy armored fighter with big sword to both mince him with ease. This is because with equal effort and training, it seems like better equipment > worse or no equipment. If they're putting some of their combat training into other skills, then they should be even worse still in a fight. You did previously say you don't want the light-armor/big-weapon/skilled fighter to necessarily be equal to the standard one in a straight-up fight... just to belong in the same ring. That seems reasonable to me. In 3.5, would a Rogue who-subbed out back-stab for bonus combat feats (from UA) and who had toughness and the one martial weapon proficiency be kind of what you're picturing (except in terms of the class name you had to write down)? Or maybe a skirmisher ranger from PF? I was about to start listing examples from Howard's stories (clearly not single class fighter, if even mostly fighter; wore armor when appropriate; etc...) ... you mean the movie Conan though? In either case, I'm pretty sure you could certainly make a very effective unarmored/big weapons fighter compared to all the other PCs in the game if everyone else had standard PC builds and they let you have the 68 point ability score build Conan would have (calculated using the point buy for PF). ;) (All of the write-ups I've ever seen have him something like 18/17-18/18/12-15/11-15/14-17 - - [URL]http://old.enworld.org/Inzeladun/conan.htm[/URL] , [URL]http://forum.rpg.net/showthread.php?622972-4e-Conan-the-Barbarian-NPC[/URL] , or the stats from the old D&D module are in the middle of [URL]http://dragonsfoot.org/forums/viewtopic.php?f=11&t=60964&hilit=conan+stats&start=60[/URL] ). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Concepts you cannot make in 5E
Top