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Character conversion problems for 4e (Short Essay)
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<blockquote data-quote="Imp" data-source="post: 4204005" data-attributes="member: 40094"><p>The OP was a drawn-out argumentative screed intended to try to convince people with doubts that the moon is in fact the sun and the new boss is (re this particular issue at least) not the same as the old boss; it <em>appears</em> to hinge on the notion that 4E classes are just combat roles, like Iron Heroes classes are, which, uh, works if you ignore large swaths of text and completely free up skill choices (possibly not a bad idea, f'rex a rogue flavored as a mage, with mage skills, could be pretty cool) but that's probably going to be a very very liberal interpretation of the game rules, as in, more-work-than-it's-worth liberal. Why do this? I dunno, I suppose to stamp down concerns, by & for people who utterly don't share those concerns, which can be a nice teambuilding exercise I guess but winds up being a bunch of useless information. As someone who <em>is</em> concerned about whether & how much 4e will allow me to play the characters I want to play, I'm finding I have to completely ignore this stuff, and just focus on looking at the rules when they actually come out. No idea what threads like this actually do.</p></blockquote><p></p>
[QUOTE="Imp, post: 4204005, member: 40094"] The OP was a drawn-out argumentative screed intended to try to convince people with doubts that the moon is in fact the sun and the new boss is (re this particular issue at least) not the same as the old boss; it [i]appears[/i] to hinge on the notion that 4E classes are just combat roles, like Iron Heroes classes are, which, uh, works if you ignore large swaths of text and completely free up skill choices (possibly not a bad idea, f'rex a rogue flavored as a mage, with mage skills, could be pretty cool) but that's probably going to be a very very liberal interpretation of the game rules, as in, more-work-than-it's-worth liberal. Why do this? I dunno, I suppose to stamp down concerns, by & for people who utterly don't share those concerns, which can be a nice teambuilding exercise I guess but winds up being a bunch of useless information. As someone who [i]is[/i] concerned about whether & how much 4e will allow me to play the characters I want to play, I'm finding I have to completely ignore this stuff, and just focus on looking at the rules when they actually come out. No idea what threads like this actually do. [/QUOTE]
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