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Character creation as playing D&D
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<blockquote data-quote="Rhenny" data-source="post: 5853630" data-attributes="member: 18333"><p>I've played and DMd every edition since basic, and I also look back fondly at the times when we had to roll for character abilities. </p><p></p><p>This may sound contradictory and slightly weird, but, when players roll for abilities and don't plan for them, I think players feel more like the PC has a life of its own. In life, everyone is dealt a hand of cards. Some have brains, brawn and good looks, others not so much. The trick is to make due with what you have.</p><p></p><p>When I had a character who had average or below average stats, one of the driving goals was to improve my stats in some way. I know that is not possible in 4e, but in prior editions, and with DM granted boons, it could be part of character motivation.</p><p></p><p>If we all used random character generation, we could perhaps get away from Min/max for a while and just roleplay. Of course, with the randomness sometimes balance will go out the window, but I think I might be ok with that as long as something is gained (be it personality and roleplay potential or other boons the DM might give to compensate a clearly inferior PC).</p></blockquote><p></p>
[QUOTE="Rhenny, post: 5853630, member: 18333"] I've played and DMd every edition since basic, and I also look back fondly at the times when we had to roll for character abilities. This may sound contradictory and slightly weird, but, when players roll for abilities and don't plan for them, I think players feel more like the PC has a life of its own. In life, everyone is dealt a hand of cards. Some have brains, brawn and good looks, others not so much. The trick is to make due with what you have. When I had a character who had average or below average stats, one of the driving goals was to improve my stats in some way. I know that is not possible in 4e, but in prior editions, and with DM granted boons, it could be part of character motivation. If we all used random character generation, we could perhaps get away from Min/max for a while and just roleplay. Of course, with the randomness sometimes balance will go out the window, but I think I might be ok with that as long as something is gained (be it personality and roleplay potential or other boons the DM might give to compensate a clearly inferior PC). [/QUOTE]
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