Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character Creation Bonus?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="marelion" data-source="post: 5736022" data-attributes="member: 6679828"><p>At CharGen the only goodiie I throw to my players is a free Adventurer`s Kit.</p><p>Throwing out extra feats would be a big no-go for me, for an extra feat at first level screws up the balancing pretty badly. </p><p></p><p>I am perfectly fine with letting a player choose any skill as a class skill though, if it fits the concept. This generaly helps since in our group we ruled out themes and limited background benefits to one benefit per char.</p><p></p><p>And I guess I could be persuaded to grant an extra skill, especially if the group is small(i.e. there are less han 4 players). But an extra feat? Nope, sir.</p><p></p><p>As far as magical items are concerned as a DM I am a lot more restrictive than the CB as well. i will give out magic items as per the official guidelines as far as levels are oncerned but do not expect me to give away frost/radiant weapons for frostcheese/radaiant mafia. In fact, the Lasting FrostWintertouched-combo is banned at my table for being too cheesy.</p><p></p><p>There may be further restrictions, butr these generally depend on the group. For example, in my current group I have a warlord in my party so I will not allow Bracers of Mighty Striking until the party hits Paragon. The two strenght-based melee characters are giving my monsters a hard time anyway weith their warlord support, so my group is nowhere near missing the extra damage these bracers could offer. i don`t like to play 4E as a variant of the Cold War where both sides of the game try to bring as many nukes to the party as possible.</p><p></p><p>Giving out bonusses to ability scores helps some classes while the benefits to other builds are quite limited. If i had a party solely consisting of MAD classes then maybe I might give this try for a high-power-approach. But generally i would be careful with this as well.</p><p></p><p>BTW: Why the interest? Are you planning to beef up a party of experienced players who want to advance more quickly? Or is this just some experiment to take a closer lok at the math and the feeling involved?</p></blockquote><p></p>
[QUOTE="marelion, post: 5736022, member: 6679828"] At CharGen the only goodiie I throw to my players is a free Adventurer`s Kit. Throwing out extra feats would be a big no-go for me, for an extra feat at first level screws up the balancing pretty badly. I am perfectly fine with letting a player choose any skill as a class skill though, if it fits the concept. This generaly helps since in our group we ruled out themes and limited background benefits to one benefit per char. And I guess I could be persuaded to grant an extra skill, especially if the group is small(i.e. there are less han 4 players). But an extra feat? Nope, sir. As far as magical items are concerned as a DM I am a lot more restrictive than the CB as well. i will give out magic items as per the official guidelines as far as levels are oncerned but do not expect me to give away frost/radiant weapons for frostcheese/radaiant mafia. In fact, the Lasting FrostWintertouched-combo is banned at my table for being too cheesy. There may be further restrictions, butr these generally depend on the group. For example, in my current group I have a warlord in my party so I will not allow Bracers of Mighty Striking until the party hits Paragon. The two strenght-based melee characters are giving my monsters a hard time anyway weith their warlord support, so my group is nowhere near missing the extra damage these bracers could offer. i don`t like to play 4E as a variant of the Cold War where both sides of the game try to bring as many nukes to the party as possible. Giving out bonusses to ability scores helps some classes while the benefits to other builds are quite limited. If i had a party solely consisting of MAD classes then maybe I might give this try for a high-power-approach. But generally i would be careful with this as well. BTW: Why the interest? Are you planning to beef up a party of experienced players who want to advance more quickly? Or is this just some experiment to take a closer lok at the math and the feeling involved? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character Creation Bonus?
Top