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Character Creation for WLD
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<blockquote data-quote="Hussar" data-source="post: 2920460" data-attributes="member: 22779"><p>Well, it's not like he'll be taking weeks off to pen scrolls and the like. Days more likely. And, there are a number of "safe" rooms that, once entered, you don't have to worry about random encounters. Besides, scrolls and potions aren't going to break the game anyway. Let 'em do it. Food might be an issue if you worry about that.</p><p></p><p>Jim Pinto has emphatically stated that there are no psionics in the WLD. None. No monsters, no items. So, yes, the psion has some advantage over the wizard, but, unless you toss in stuff to help, he's pretty much on his own as far as any boosting items.</p><p></p><p>Note, the rules for summoning don't apply to <em>creation</em> spells. Wall of stone works as written since it's creation, not summoning. You aren't bringing in a critter, you are just bringing energy. There's no reason it couldn't be summoned from another part of the Dungeon, or the floor or ceiling or whatever. Same with Black Tentacles. Try not to think too hard about it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IMC, I allow summoning to work as written. I figure it this way. Summoning brings in extra-planar beings of some sort. At some point in time, some of those extraplanar beings must have died in the WLD. Since their spirits cannot escape, they are trapped bodiless in the Dungeon. The summoning spells give them form again for a short duration and then they go back to being dead.</p><p></p><p>Just makes life so much simpler that way.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2920460, member: 22779"] Well, it's not like he'll be taking weeks off to pen scrolls and the like. Days more likely. And, there are a number of "safe" rooms that, once entered, you don't have to worry about random encounters. Besides, scrolls and potions aren't going to break the game anyway. Let 'em do it. Food might be an issue if you worry about that. Jim Pinto has emphatically stated that there are no psionics in the WLD. None. No monsters, no items. So, yes, the psion has some advantage over the wizard, but, unless you toss in stuff to help, he's pretty much on his own as far as any boosting items. Note, the rules for summoning don't apply to [i]creation[/i] spells. Wall of stone works as written since it's creation, not summoning. You aren't bringing in a critter, you are just bringing energy. There's no reason it couldn't be summoned from another part of the Dungeon, or the floor or ceiling or whatever. Same with Black Tentacles. Try not to think too hard about it. :) IMC, I allow summoning to work as written. I figure it this way. Summoning brings in extra-planar beings of some sort. At some point in time, some of those extraplanar beings must have died in the WLD. Since their spirits cannot escape, they are trapped bodiless in the Dungeon. The summoning spells give them form again for a short duration and then they go back to being dead. Just makes life so much simpler that way. [/QUOTE]
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