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<blockquote data-quote="DM with a vengence" data-source="post: 1657132" data-attributes="member: 1679"><p>Assuming this guy is the big bad, what you want are allies, and by allies I mean the most powerful celestials. The best way to get the big celestials is with the Thaumaturgist PrC. Use multiple Greater Planar Allies to bring in Planetars, Tulanis (BoED), and creatures with the Saint Template (BoED), and any other high level Celestials, and then Gate in a Solar or two. Linking the entire party up to the Solar with Shield Other is a major boost, as Solar have a ton of DR, Regeneration and hp, they can act as a damage sponge for the entire party.</p><p></p><p>Domains should be Good, and whatever you like. Glory is good, especially if combined with the CD feat Divine Spell Power that let's you use Turn Undead to boost CL. Another good choice would be Inquisition, which let's you get that extra mile out of your Dispel Magics.</p><p></p><p>Spell-wise, everybody should be buffed to the gills. If there aren't RP objections, try and get everybody worshipping the same god, as it makes several spells more powerful. Righteous Wrath of the Faithful, Recitation, and Elation all provide combat bonuses that stack. Mass Spell Resistance combined with an Orange Ioun Stone, Bead of Karma, and Divine Spell Power can give the entire party SR 41. Protection from Elements and Divine Agility can defend against his breath weapon. His standard attacks are a little harder to deal with, but the Shield Other should help a lot, and the number of celestials on hand will provide ready healing and lesser targets to deal with his mooks. Freedom of Movement and Deathward cover most of the other stuff he could hit you with, and you're good to go.</p><p></p><p>If you can get it, try and get the ability to Inscribe Runes, from the Player Guide to Faerun. Handing out Runes of Righteous Might and Divine Favor to all the fighters makes your melee attacks even more powerful, and given time, you should be able to take him down. Just keep healing, and don't let the people with the ability to do damage go down.</p></blockquote><p></p>
[QUOTE="DM with a vengence, post: 1657132, member: 1679"] Assuming this guy is the big bad, what you want are allies, and by allies I mean the most powerful celestials. The best way to get the big celestials is with the Thaumaturgist PrC. Use multiple Greater Planar Allies to bring in Planetars, Tulanis (BoED), and creatures with the Saint Template (BoED), and any other high level Celestials, and then Gate in a Solar or two. Linking the entire party up to the Solar with Shield Other is a major boost, as Solar have a ton of DR, Regeneration and hp, they can act as a damage sponge for the entire party. Domains should be Good, and whatever you like. Glory is good, especially if combined with the CD feat Divine Spell Power that let's you use Turn Undead to boost CL. Another good choice would be Inquisition, which let's you get that extra mile out of your Dispel Magics. Spell-wise, everybody should be buffed to the gills. If there aren't RP objections, try and get everybody worshipping the same god, as it makes several spells more powerful. Righteous Wrath of the Faithful, Recitation, and Elation all provide combat bonuses that stack. Mass Spell Resistance combined with an Orange Ioun Stone, Bead of Karma, and Divine Spell Power can give the entire party SR 41. Protection from Elements and Divine Agility can defend against his breath weapon. His standard attacks are a little harder to deal with, but the Shield Other should help a lot, and the number of celestials on hand will provide ready healing and lesser targets to deal with his mooks. Freedom of Movement and Deathward cover most of the other stuff he could hit you with, and you're good to go. If you can get it, try and get the ability to Inscribe Runes, from the Player Guide to Faerun. Handing out Runes of Righteous Might and Divine Favor to all the fighters makes your melee attacks even more powerful, and given time, you should be able to take him down. Just keep healing, and don't let the people with the ability to do damage go down. [/QUOTE]
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