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General Tabletop Discussion
*Dungeons & Dragons
Character creation night
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<blockquote data-quote="GMforPowergamers" data-source="post: 6504262" data-attributes="member: 67338"><p>yea we used a bunch of the optional stuff (only 1 person costumed a background and it was the acolyte trading 1 skill for another) I had thought since so many people said 15-20 min character creation time 1 hour would be enough...I was wrong...</p><p></p><p></p><p>that's the thing... they very much didn't synch up we have ALOT of overlap. they also didn't really cherry pick equipment, even the 600-700gp and the items I let them buy only took a min or two at the end...it was all generating there stats writing there abilities and picking spells...</p><p></p><p></p><p> yea since we still have a campaign going that was what I was expecting... get togather at 5, BS till pizza comes around 6, then eat then make characters and start other game by 8... but nope</p><p></p><p></p><p>we didn't use bonds or flaws at all, everyone did roll a trinket though...</p><p></p><p></p><p></p><p>don't have to guess at all you are 100% nose on...</p><p></p><p>yea, we had a 2 players that both wanted to try battle master fighter, but both decided they would rather have cool spells and that spells were the way to go... <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /><img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p><p></p><p></p><p></p><p>man if there is anything pathfinder did right it was the skills...maybe a little more condesned... but then again maybe tool prof will do that... we shall see</p><p></p><p></p><p>yea after 2-3 games I wonder how this view changes</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6504262, member: 67338"] yea we used a bunch of the optional stuff (only 1 person costumed a background and it was the acolyte trading 1 skill for another) I had thought since so many people said 15-20 min character creation time 1 hour would be enough...I was wrong... that's the thing... they very much didn't synch up we have ALOT of overlap. they also didn't really cherry pick equipment, even the 600-700gp and the items I let them buy only took a min or two at the end...it was all generating there stats writing there abilities and picking spells... yea since we still have a campaign going that was what I was expecting... get togather at 5, BS till pizza comes around 6, then eat then make characters and start other game by 8... but nope we didn't use bonds or flaws at all, everyone did roll a trinket though... don't have to guess at all you are 100% nose on... yea, we had a 2 players that both wanted to try battle master fighter, but both decided they would rather have cool spells and that spells were the way to go... :erm::(:.-( man if there is anything pathfinder did right it was the skills...maybe a little more condesned... but then again maybe tool prof will do that... we shall see yea after 2-3 games I wonder how this view changes [/QUOTE]
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