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<blockquote data-quote="Finley DaDum" data-source="post: 2762208" data-attributes="member: 30376"><p><strong>Int-14</strong></p><p></p><p>Well here's a very interesting example of this method leading me to an interesting change in character concept because of a hi score remaining here in the 5th round. I had planned the character as a slow thinking melee fighter, but this changes the concept to a slow acting but thoughtful fighter I'm thinking combat expertise and improved trip, maybe quick draw and pack a wide variety of weapons. Lead w/Guisarme for the trip then Quickdraw my Greatsword and powerattack the downed foe. OOOOhh Im liking that. Hell I might even change concepts to something else now perhaps a Dwarven Fighter/Rogue - a Boxman (Search/Open Locks/Disable Device).</p><p></p><p>I realize I risk being stuck with the 8 Dexterity but this may actually prove to be an interesting character flaw. A Strong, Healthy, Erudite character but clumsy perhaps litterally shortsighted he can hardly see past 20 feet and tends to trip overhimself. </p><p></p><p>In point buy I wouldn't have gotten to this point, but in some ways I find this more fun than the original concept, though some of this may be just the appeal of the new and unknown.</p></blockquote><p></p>
[QUOTE="Finley DaDum, post: 2762208, member: 30376"] [b]Int-14[/b] Well here's a very interesting example of this method leading me to an interesting change in character concept because of a hi score remaining here in the 5th round. I had planned the character as a slow thinking melee fighter, but this changes the concept to a slow acting but thoughtful fighter I'm thinking combat expertise and improved trip, maybe quick draw and pack a wide variety of weapons. Lead w/Guisarme for the trip then Quickdraw my Greatsword and powerattack the downed foe. OOOOhh Im liking that. Hell I might even change concepts to something else now perhaps a Dwarven Fighter/Rogue - a Boxman (Search/Open Locks/Disable Device). I realize I risk being stuck with the 8 Dexterity but this may actually prove to be an interesting character flaw. A Strong, Healthy, Erudite character but clumsy perhaps litterally shortsighted he can hardly see past 20 feet and tends to trip overhimself. In point buy I wouldn't have gotten to this point, but in some ways I find this more fun than the original concept, though some of this may be just the appeal of the new and unknown. [/QUOTE]
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