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Character creation time
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<blockquote data-quote="Henry" data-source="post: 2094839" data-attributes="member: 158"><p>There is a big concern for optimizing a character, the more options you get. Overall, I'll certainly agree that it takes more time to create a character in 3E than previous; but that's because you COULDN'T take more time in 1E, short of just plain dawdling. If a person has a clear idea of what they want, then it takes only slightly more time in 3E than earlier editions to create a character - maybe 5 minutes more. If you DON'T have a clear idea, then it will take hours to decide and tweak.</p><p></p><p>In my defense, I LOVE to decide a tweak when I have time, so I'll re-do my PC 15 different times before my first game of the campaign. In 1E, if I wanted a Wizard, I made my wizard, and... well, that was it. I played him. Other than his 4 skill choices (assuming wilderness and dungeon survival guide), that was all that got tweaked, because even then, the DM picked your first level spells for you. It was kind of like Feng Shui RPG in that regard, because there's very little to customize except within a narrow template. </p><p></p><p>In the old days, we used to have "character-building sessions", for the first game we'd make the PC, coordinate with what everyone else was making, and then set aside the character till next session. Now, we mess with the character previous to the game, and actually play the character the very first session. That's different to me - we actually get play-time the first game of the campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 2094839, member: 158"] There is a big concern for optimizing a character, the more options you get. Overall, I'll certainly agree that it takes more time to create a character in 3E than previous; but that's because you COULDN'T take more time in 1E, short of just plain dawdling. If a person has a clear idea of what they want, then it takes only slightly more time in 3E than earlier editions to create a character - maybe 5 minutes more. If you DON'T have a clear idea, then it will take hours to decide and tweak. In my defense, I LOVE to decide a tweak when I have time, so I'll re-do my PC 15 different times before my first game of the campaign. In 1E, if I wanted a Wizard, I made my wizard, and... well, that was it. I played him. Other than his 4 skill choices (assuming wilderness and dungeon survival guide), that was all that got tweaked, because even then, the DM picked your first level spells for you. It was kind of like Feng Shui RPG in that regard, because there's very little to customize except within a narrow template. In the old days, we used to have "character-building sessions", for the first game we'd make the PC, coordinate with what everyone else was making, and then set aside the character till next session. Now, we mess with the character previous to the game, and actually play the character the very first session. That's different to me - we actually get play-time the first game of the campaign. :) [/QUOTE]
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