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Character creation time
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<blockquote data-quote="D+1" data-source="post: 2101121" data-attributes="member: 13654"><p>If I had to I could do it in 20-30 minutes. A spellcaster might take longer than other characters but I've played enough characters in almost 30 years of gaming to not NEED to read up on spells if time is short. Of course, if time is not a problem I can take 20 minutes or it could be 2 hours to create a character.</p><p></p><p>I do keep character ideas in the back of my mind and sometimes write them down or actually work them up to one degree or another, writing a bit of background, planning out feat selections over the course of 10 levels or whatever. At least that way I'm never really stuck for an idea of where to START and that can be half the battle.</p><p></p><p>It DOES take rather significantly longer than it did back in the day... but then back in the day we could whip them up on a sheet of plain wide-ruled notebook paper in about 5 minutes start to finish. There were no skills to pick, few calculations to make, and a much more limited number of things that actually NEEDED to be recorded before you could throw a PC into the fray.</p></blockquote><p></p>
[QUOTE="D+1, post: 2101121, member: 13654"] If I had to I could do it in 20-30 minutes. A spellcaster might take longer than other characters but I've played enough characters in almost 30 years of gaming to not NEED to read up on spells if time is short. Of course, if time is not a problem I can take 20 minutes or it could be 2 hours to create a character. I do keep character ideas in the back of my mind and sometimes write them down or actually work them up to one degree or another, writing a bit of background, planning out feat selections over the course of 10 levels or whatever. At least that way I'm never really stuck for an idea of where to START and that can be half the battle. It DOES take rather significantly longer than it did back in the day... but then back in the day we could whip them up on a sheet of plain wide-ruled notebook paper in about 5 minutes start to finish. There were no skills to pick, few calculations to make, and a much more limited number of things that actually NEEDED to be recorded before you could throw a PC into the fray. [/QUOTE]
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