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[Character Creation] [VtR] nWoD Vampire Game
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<blockquote data-quote="Graf" data-source="post: 3921137" data-attributes="member: 3087"><p>I'm of several minds about it.</p><p></p><p>On one hand prequels and roleplaying turning into vampires has a lot of appeal to me. It's a big deal for the character and roleplaying that out could lead to the sort of organic character growth is attractive to me. </p><p>Also, the big impediments to doing this in a tabletop game (everyone else sitting around and waiting/"secret" stuff coming out) can be easily avoided in an online game.</p><p></p><p>On the other hand some people don't like it. If you want to play a powerful dynamic character and the character's embrace turns out to involve (either through miscommunication, or just sucky dice rolls) soul-crushing humiliation then that can be detrimental.</p><p></p><p>My current stance is this:</p><p>I want people to create mortals first because 1) you've only been embraced recently; while you've become <em>something</em> else those mortal memories, that mortal life, is still your primary frame of reference 2) it'll be easier for the people without books/experience to follow along.</p><p></p><p>We can then talk about the embrace. I'll run preludes (before and after the embrace) for those who are interested and the game will start with everyone meeting at one point in time at a specific place.</p></blockquote><p></p>
[QUOTE="Graf, post: 3921137, member: 3087"] I'm of several minds about it. On one hand prequels and roleplaying turning into vampires has a lot of appeal to me. It's a big deal for the character and roleplaying that out could lead to the sort of organic character growth is attractive to me. Also, the big impediments to doing this in a tabletop game (everyone else sitting around and waiting/"secret" stuff coming out) can be easily avoided in an online game. On the other hand some people don't like it. If you want to play a powerful dynamic character and the character's embrace turns out to involve (either through miscommunication, or just sucky dice rolls) soul-crushing humiliation then that can be detrimental. My current stance is this: I want people to create mortals first because 1) you've only been embraced recently; while you've become [i]something[/i] else those mortal memories, that mortal life, is still your primary frame of reference 2) it'll be easier for the people without books/experience to follow along. We can then talk about the embrace. I'll run preludes (before and after the embrace) for those who are interested and the game will start with everyone meeting at one point in time at a specific place. [/QUOTE]
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[Character Creation] [VtR] nWoD Vampire Game
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