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[Character Creation] [VtR] nWoD Vampire Game
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<blockquote data-quote="Graf" data-source="post: 3961656" data-attributes="member: 3087"><p>Fair enough. I'd misunderstood you. I apologize if you felt that my comments were a besmerchment upon your character. They weren't meant to be. And they were general.</p><p></p><p>Bah. This is going exactly where I thought it would. I don't honestly have the headspace to sit down and think about how optimized/un-optimized/deserving/undeserving each individual character is.</p><p><strong></strong></p><p><strong>It's my bad for originally allowing the character. I'll apologize to Festy personally and ask him to dump the xp and push his humanity back up to 7.</strong></p><p></p><p><strong>The optional rule is permanently disallowed.</strong></p><p></p><p>You are free to "give up" humanity if you want to. I think that the advantages of having a higher humanity far outweight the possibilities picking up derangements. But... whatever. Sure. Start off with humanity 6 or 5 or whatever if you like.</p><p></p><p></p><p>Obviously a valid point.</p><p>The humanity system is sorta flawed*. But like alignment in DnD I don't think we're going to get a better system (I.e. I'm not gonna write a new one).</p><p></p><p>I do feel obliged to point out that I was speaking in terms of the "swap" mechanic, which does specifically mention "heinous acts". It's not like I was making it up. It's in the book. And I (at least) was talking about swapping.</p><p>I understand that it's hard to read through the thread but it represents my context for conversations. If you bring up dropping humanity and we've had a bunch of posts about it already then that's the context from which I speak (however fair or unfair you might see it).</p><p></p><p>* This is the biggest problem for Diego actually. <strong>I'm inclined to give certain kinds of circumstantial bonuses on the check.</strong> If you're naked and stealing clothing from the discount bin at a superstore it's different from snagging something from a mom 'n pop shop where you know the owners.</p><p>[edit= I guess that what I'm saying is that I'd consider there being some sort of "professional bonus" maybe? But I wouldn't want that for all the acts.</p><p>Whatever.</p><p>We'll cross that bridge when we get to it.]</p><p></p><p></p><p>For the record I see this as a fundamental, inescapable part of the job description.</p><p></p><p>As for the people I play with?</p><p>Lets just say that my group can't meet anymore, but I do feel there are fundamental differences between how a group that has only met and played online shakes out vs. a group that's met every other week for years.</p></blockquote><p></p>
[QUOTE="Graf, post: 3961656, member: 3087"] Fair enough. I'd misunderstood you. I apologize if you felt that my comments were a besmerchment upon your character. They weren't meant to be. And they were general. Bah. This is going exactly where I thought it would. I don't honestly have the headspace to sit down and think about how optimized/un-optimized/deserving/undeserving each individual character is. [B] It's my bad for originally allowing the character. I'll apologize to Festy personally and ask him to dump the xp and push his humanity back up to 7.[/B] [b]The optional rule is permanently disallowed.[/b] You are free to "give up" humanity if you want to. I think that the advantages of having a higher humanity far outweight the possibilities picking up derangements. But... whatever. Sure. Start off with humanity 6 or 5 or whatever if you like. Obviously a valid point. The humanity system is sorta flawed*. But like alignment in DnD I don't think we're going to get a better system (I.e. I'm not gonna write a new one). I do feel obliged to point out that I was speaking in terms of the "swap" mechanic, which does specifically mention "heinous acts". It's not like I was making it up. It's in the book. And I (at least) was talking about swapping. I understand that it's hard to read through the thread but it represents my context for conversations. If you bring up dropping humanity and we've had a bunch of posts about it already then that's the context from which I speak (however fair or unfair you might see it). * This is the biggest problem for Diego actually. [b]I'm inclined to give certain kinds of circumstantial bonuses on the check.[/b] If you're naked and stealing clothing from the discount bin at a superstore it's different from snagging something from a mom 'n pop shop where you know the owners. [edit= I guess that what I'm saying is that I'd consider there being some sort of "professional bonus" maybe? But I wouldn't want that for all the acts. Whatever. We'll cross that bridge when we get to it.] For the record I see this as a fundamental, inescapable part of the job description. As for the people I play with? Lets just say that my group can't meet anymore, but I do feel there are fundamental differences between how a group that has only met and played online shakes out vs. a group that's met every other week for years. [/QUOTE]
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