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<blockquote data-quote="Cheiromancer" data-source="post: 3443488" data-attributes="member: 141"><p>Very interesting. I was just looking at a build for a rogue 3/swashbuckler 3 in <a href="https://www.enworld.org/index.php?posts/3443140/" target="_blank">this post</a>. Mind you, I was complaining about the AC, so take it with a grain of salt. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I can give you the skill point break-down too, if you like; the usual open lock and disable traps stuff. I didn't put much into Hide and Move Silently. Sources: it uses Vexing Flanker from PHBII (Combat Reflexes is the prerequisite, and you get +4 when you flank instead of +2) and Daring Outlaw from Complete Scoundrel (rogue and swashbuckler levels stack for sneak attack, grace and dodge class features). A few skill tricks, too, also from CS. Oh, and Swashbuckler is from Complete Warrior. </p><p></p><p>That's one alternative. I also made a Fighter1/RogueX who wears heavy armor; he is designed to have a killer AC (33 at level 7) but can't really hit very well. He gives up evasion and takes penalties on a lot of roguelike skills, but he can still open locks with the best of them. He pretends he's a cleric in the hopes that the bad guys target him with reflex spells. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3443488, member: 141"] Very interesting. I was just looking at a build for a rogue 3/swashbuckler 3 in [URL="https://www.enworld.org/index.php?posts/3443140/"]this post[/URL]. Mind you, I was complaining about the AC, so take it with a grain of salt. :) I can give you the skill point break-down too, if you like; the usual open lock and disable traps stuff. I didn't put much into Hide and Move Silently. Sources: it uses Vexing Flanker from PHBII (Combat Reflexes is the prerequisite, and you get +4 when you flank instead of +2) and Daring Outlaw from Complete Scoundrel (rogue and swashbuckler levels stack for sneak attack, grace and dodge class features). A few skill tricks, too, also from CS. Oh, and Swashbuckler is from Complete Warrior. That's one alternative. I also made a Fighter1/RogueX who wears heavy armor; he is designed to have a killer AC (33 at level 7) but can't really hit very well. He gives up evasion and takes penalties on a lot of roguelike skills, but he can still open locks with the best of them. He pretends he's a cleric in the hopes that the bad guys target him with reflex spells. :) [/QUOTE]
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