I know fairness is in the eye of the beholder but as a GM and/or player what do you think about this Idea.
First when I generatd characters with my group I used an Idea I Stole from the boards. I am fairly sure it was Wulf Ratbanes.
all players started with 10 in a stat and a card with +2 to each of the stats and one special card. (Special cards were +1 feat, +1 to two abilities, +2 to lowest ability and +1 to next lowest +1 level starting etc.)
They had to trade to get what they wanted for stats and to play the characters they wanted. It worked out well. They have good/great stats for their class and decent otherwise (Decent being 10-12). Then racial modifiers were applied. No one started with a stat above 18. I only have two 18's in the group of 6 one wis for the cleric and Int for the wizard.
But on to the point since this has nothing to do with character death yet.
I did a Second set of characters the same way myself. Now I have told the players when they created the original characters that when they Die they have to choose from the second set of characters. (I had 5 but a new player joined and since they were not around for the original trading they took on of the spares)
I update/advance the characters when ever the players gain a level.
Does this sound fair?
Everyone seems alright with it but no one has lost a character ( some have come close). I know they trust me to come up with cool/interesting/moderately powerful characters but they don't get to play exactly what they want.
I just wonder how others would feel or think they would feek under this rule?
Thanks
Later
First when I generatd characters with my group I used an Idea I Stole from the boards. I am fairly sure it was Wulf Ratbanes.
all players started with 10 in a stat and a card with +2 to each of the stats and one special card. (Special cards were +1 feat, +1 to two abilities, +2 to lowest ability and +1 to next lowest +1 level starting etc.)
They had to trade to get what they wanted for stats and to play the characters they wanted. It worked out well. They have good/great stats for their class and decent otherwise (Decent being 10-12). Then racial modifiers were applied. No one started with a stat above 18. I only have two 18's in the group of 6 one wis for the cleric and Int for the wizard.
But on to the point since this has nothing to do with character death yet.
I did a Second set of characters the same way myself. Now I have told the players when they created the original characters that when they Die they have to choose from the second set of characters. (I had 5 but a new player joined and since they were not around for the original trading they took on of the spares)
I update/advance the characters when ever the players gain a level.
Does this sound fair?
Everyone seems alright with it but no one has lost a character ( some have come close). I know they trust me to come up with cool/interesting/moderately powerful characters but they don't get to play exactly what they want.
I just wonder how others would feel or think they would feek under this rule?
Thanks
Later