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General Tabletop Discussion
*TTRPGs General
Character Death and The Rest of the Night
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<blockquote data-quote="librarius_arcana" data-source="post: 3034229" data-attributes="member: 41554"><p>Well just let him Co DM, there are so many points in a game to get involed, it would be silly not to, </p><p></p><p>(just of the top of my head) you could let him be a more realistic and subtle ghost,</p><p>After he dies let him read anything he wants to do with the game currently being played </p><p></p><p>Then allow him to only say something like "five" words (and only five total) to the rest of the team, (either via spooky cryptic messages in person or via dreams) the party can't ask the ghost anything until after he has already talked to them (which will use up words,) </p><p></p><p>And then tell the ghost player to be wise in what is said, and to choose carefully when,</p><p></p><p>If he's clever he could help the team and still be involed in the rest of the game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="librarius_arcana, post: 3034229, member: 41554"] Well just let him Co DM, there are so many points in a game to get involed, it would be silly not to, (just of the top of my head) you could let him be a more realistic and subtle ghost, After he dies let him read anything he wants to do with the game currently being played Then allow him to only say something like "five" words (and only five total) to the rest of the team, (either via spooky cryptic messages in person or via dreams) the party can't ask the ghost anything until after he has already talked to them (which will use up words,) And then tell the ghost player to be wise in what is said, and to choose carefully when, If he's clever he could help the team and still be involed in the rest of the game ;) [/QUOTE]
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Character Death and The Rest of the Night
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