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Character Death Variant
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<blockquote data-quote="CubicsRube" data-source="post: 7538777" data-attributes="member: 6848185"><p>Another idea if you want to keep the threat out there but not make pc death too common.</p><p></p><p>Get rid of death saves. Gone. Dust.</p><p></p><p>No extra hp. They gotta be cautious until they get some levels.</p><p></p><p>Each time a player goes to 0 hp, they roll a d20. On a 1 they die instantly. On 2-10 theyre down and dying. They'll make the same roll each round they're not treated. On a 10+ they can keep going, but stay at 0hp.</p><p></p><p>Everytime they take damage when at 0hp they make that roll.</p><p></p><p>The actual chance of dying is fairly low, but the psychological threat is there. It's the "what if i roll a 1?" factor.</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 7538777, member: 6848185"] Another idea if you want to keep the threat out there but not make pc death too common. Get rid of death saves. Gone. Dust. No extra hp. They gotta be cautious until they get some levels. Each time a player goes to 0 hp, they roll a d20. On a 1 they die instantly. On 2-10 theyre down and dying. They'll make the same roll each round they're not treated. On a 10+ they can keep going, but stay at 0hp. Everytime they take damage when at 0hp they make that roll. The actual chance of dying is fairly low, but the psychological threat is there. It's the "what if i roll a 1?" factor. [/QUOTE]
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