Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The World of Inzeladun/Conan d20 Forum
General Discussion
Character Death
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grimhelm" data-source="post: 2743132" data-attributes="member: 37079"><p>The answer to your first question, "Is part of the suspense of an RPG the uncertainty of character life & death?" is most certainly yes.</p><p></p><p>However, it is my opinion that you can't legitimately use Indiana Jones or Perry Mason or Die Hard as foundations for your supposition. These are (with the possible exception of Mason) action movies and not very suspenseful at all. We watch these sorts of movies because we are thrilled with the action and the daring scenes, not because we really feel that the character is in actual danger. We watch how the hero is going to get out of the predicament he is in, but we never are in suspense about his actual well being, only about how he will escape or succeed in the scene.</p><p></p><p>The most successful suspense in movies has little to do with the above suspense. The most successful suspense is based upon a fear of death that is most realized when we know as viewers that danger lurks for the hero, but the danger has not yet been arrived at. After all, when our characters engage in combat, the fear of death is somewhat diminished. It is the anticipation of the oncoming death struggle that makes our palms sweat and our bowels churn.</p><p></p><p>Therefore, I would take issue with your eventual conclusion, that it is the hero's sacrifice that tantalizes us. Take the movie Jaws for instance...</p><p></p><p>We anticipate a mighty struggle of life and death with the shark as the hero goes out to sea, but the suspense is in the search, not in the sacrifice we anticipate. It is the <em>unknown </em> that we fear, that keeps us on the edges of our seats. When the shark appears, the suspense wanes and is replaced with the shared feelings of struggle. Like a man might take reflexive swings with his fists while watching boxing, he is no longer engaged in suspense. He is engaged by the struggle. Sacrifice is not an issue. Winning at all costs is the issue. There can be no suspense about what the hero will lose if we already know he will give it all up to win, and in movies most likely will win. </p><p></p><p>Therefore, the only possible way to maintain suspense throughout the fight is to maintain the sense of the unknown, not to hinge the whole thing on how much the hero is willing to sacrifice. A hero might very well be willing to sacrifice all, but this does not assure victory. Actually, it is rather more suspenseful to us if we know that the hero does not wish to give up his life, for in this way his life maintains value! Using Jaws as an example again, we never really feel remorse or fear for the salty old shark hunter. He is not really afraid of death. It is the guy who <em>is </em> afraid, who values his life, who isn't totally willing to give it all up, that captures our attention.</p></blockquote><p></p>
[QUOTE="Grimhelm, post: 2743132, member: 37079"] The answer to your first question, "Is part of the suspense of an RPG the uncertainty of character life & death?" is most certainly yes. However, it is my opinion that you can't legitimately use Indiana Jones or Perry Mason or Die Hard as foundations for your supposition. These are (with the possible exception of Mason) action movies and not very suspenseful at all. We watch these sorts of movies because we are thrilled with the action and the daring scenes, not because we really feel that the character is in actual danger. We watch how the hero is going to get out of the predicament he is in, but we never are in suspense about his actual well being, only about how he will escape or succeed in the scene. The most successful suspense in movies has little to do with the above suspense. The most successful suspense is based upon a fear of death that is most realized when we know as viewers that danger lurks for the hero, but the danger has not yet been arrived at. After all, when our characters engage in combat, the fear of death is somewhat diminished. It is the anticipation of the oncoming death struggle that makes our palms sweat and our bowels churn. Therefore, I would take issue with your eventual conclusion, that it is the hero's sacrifice that tantalizes us. Take the movie Jaws for instance... We anticipate a mighty struggle of life and death with the shark as the hero goes out to sea, but the suspense is in the search, not in the sacrifice we anticipate. It is the [I]unknown [/I] that we fear, that keeps us on the edges of our seats. When the shark appears, the suspense wanes and is replaced with the shared feelings of struggle. Like a man might take reflexive swings with his fists while watching boxing, he is no longer engaged in suspense. He is engaged by the struggle. Sacrifice is not an issue. Winning at all costs is the issue. There can be no suspense about what the hero will lose if we already know he will give it all up to win, and in movies most likely will win. Therefore, the only possible way to maintain suspense throughout the fight is to maintain the sense of the unknown, not to hinge the whole thing on how much the hero is willing to sacrifice. A hero might very well be willing to sacrifice all, but this does not assure victory. Actually, it is rather more suspenseful to us if we know that the hero does not wish to give up his life, for in this way his life maintains value! Using Jaws as an example again, we never really feel remorse or fear for the salty old shark hunter. He is not really afraid of death. It is the guy who [I]is [/I] afraid, who values his life, who isn't totally willing to give it all up, that captures our attention. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The World of Inzeladun/Conan d20 Forum
General Discussion
Character Death
Top