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character death?
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<blockquote data-quote="jayoungr" data-source="post: 9256795" data-attributes="member: 6702445"><p>It wouldn't cause feelings of unfairness with my players because we're all basically on the same page about how we play and what we want a campaign to look like. If feelings of unfairness were to arise, that would clue me in to a mismatch in player expectations.</p><p></p><p></p><p>I didn't say I'm not willing to kill your character. You'll notice that I used the expression <em>"perma</em>death." That doesn't mean your character won't be killed. It just means that if you're not done with the character, I'll work with you to find a reasonable way to bring them back in the event that this happens. And yeah, this is built on the idea that we all want the same thing from a campaign and the player is not just being an asshat for the sake of it.</p><p></p><p></p><p>The reason I'd have the conversation is because I'd suspect there was a mismatch in goals between that player and the rest of the table.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 9256795, member: 6702445"] It wouldn't cause feelings of unfairness with my players because we're all basically on the same page about how we play and what we want a campaign to look like. If feelings of unfairness were to arise, that would clue me in to a mismatch in player expectations. I didn't say I'm not willing to kill your character. You'll notice that I used the expression [I]"perma[/I]death." That doesn't mean your character won't be killed. It just means that if you're not done with the character, I'll work with you to find a reasonable way to bring them back in the event that this happens. And yeah, this is built on the idea that we all want the same thing from a campaign and the player is not just being an asshat for the sake of it. The reason I'd have the conversation is because I'd suspect there was a mismatch in goals between that player and the rest of the table. [/QUOTE]
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