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<blockquote data-quote="Moe Ronalds" data-source="post: 303904" data-attributes="member: 2083"><p>Ever had an interesting/funny character death, near death, injury or thing that would have resulted in death/injury if it weren't for sheer luck or just something plane bad happening to a character? If so post them here, I need a laugh. </p><p></p><p>I'll start:</p><p></p><p>Kobold Sorceress: What's in it for me (referring to a deal proposed by one of the PCs)</p><p>Party Monk: Well, we have an adventuring partner (the party rogue was not present that day) who we'd be interested in giving to you as slave labor...</p><p></p><p></p><p>Rogue: If anyone heals me I'll give them 100 gold pieces.</p><p>NPC Cleric:*casts cure light wounds* Now, kindly pay up...</p><p>Rogue's player: I run away. </p><p>Me: The Cleric runs after you. He grabs your shoulder, and mutters a few words. Roll to see if you stabalize this round. </p><p></p><p>(the following was actually handling how we got rid of a character whose player had been kicked out of the group (yes, it's the same rogue as the above two examples.))</p><p></p><p>Town Guard: You are under arrest for murder, thievery, rape, pillaging, and crimes against humanity!</p><p>Rogue:*runs*</p><p>NPC Cleric: *counters rogue in the woods. There's a flash of light, and blood rains from the sky. The rogue is missing. His face floats down to the PCs feet*</p><p></p><p>Monk: I open the door-</p><p>Fighter: How come he always gets to open the door?</p><p>Me: Do you want to open the door?</p><p>Fighter: yes!</p><p>Monk: Okay</p><p>Fighter: I open the door.</p><p>Me: Make a fortitude save.</p></blockquote><p></p>
[QUOTE="Moe Ronalds, post: 303904, member: 2083"] Ever had an interesting/funny character death, near death, injury or thing that would have resulted in death/injury if it weren't for sheer luck or just something plane bad happening to a character? If so post them here, I need a laugh. I'll start: Kobold Sorceress: What's in it for me (referring to a deal proposed by one of the PCs) Party Monk: Well, we have an adventuring partner (the party rogue was not present that day) who we'd be interested in giving to you as slave labor... Rogue: If anyone heals me I'll give them 100 gold pieces. NPC Cleric:*casts cure light wounds* Now, kindly pay up... Rogue's player: I run away. Me: The Cleric runs after you. He grabs your shoulder, and mutters a few words. Roll to see if you stabalize this round. (the following was actually handling how we got rid of a character whose player had been kicked out of the group (yes, it's the same rogue as the above two examples.)) Town Guard: You are under arrest for murder, thievery, rape, pillaging, and crimes against humanity! Rogue:*runs* NPC Cleric: *counters rogue in the woods. There's a flash of light, and blood rains from the sky. The rogue is missing. His face floats down to the PCs feet* Monk: I open the door- Fighter: How come he always gets to open the door? Me: Do you want to open the door? Fighter: yes! Monk: Okay Fighter: I open the door. Me: Make a fortitude save. [/QUOTE]
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