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<blockquote data-quote="CreamCloud0" data-source="post: 9482820" data-attributes="member: 7034710"><p><u><strong>Goliath</strong></u></p><p><strong>Speed</strong>:35 <strong>HP</strong>:14+2d4 <strong>Size</strong>:Medium</p><p><strong>Powerful Build</strong>: you count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift, you have advantage on all STR ability checks and saving throws you make(not attack rolls), additionally you can weild 2-handed or versatile melee weapons that don't have the heavy property in one hand.</p><p><strong>Stone's Endurance</strong>: as a reaction when you take damage on your turn you can reduce the amount taken equal to your proficiency bonus.</p><p><strong>Mountain Born</strong>: you have resistance to cold damage, you’re also acclimated to and ignore the negative effects of high altitudes, including elevations above 20,000 feet.</p><p><strong>Giant's Toss</strong>: the ranges for all thrown weapons you use is increased by 50%, additionally when you take the attack action you may substitute an attack to grapple an adjacent target and if you are successful you may also choose to then subsequently throw that creature, a medium creature can be thrown up to 15ft and small or smaller creatures 25ft, if you have 18STR or more these distances increase by 10ft, if the creature is willing you do not need to grapple them to pick them up and they are not caused to become prone when they land.</p><p><strong>Hammer Fist</strong>: your unarmed attacks deal 1d8 bludgeoning damage and you may use either the Push or Topple weapon mastery property when you hit with it.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9482820, member: 7034710"] [U][B]Goliath[/B][/U] [B]Speed[/B]:35 [B]HP[/B]:14+2d4 [B]Size[/B]:Medium [B]Powerful Build[/B]: you count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift, you have advantage on all STR ability checks and saving throws you make(not attack rolls), additionally you can weild 2-handed or versatile melee weapons that don't have the heavy property in one hand. [B]Stone's Endurance[/B]: as a reaction when you take damage on your turn you can reduce the amount taken equal to your proficiency bonus. [B]Mountain Born[/B]: you have resistance to cold damage, you’re also acclimated to and ignore the negative effects of high altitudes, including elevations above 20,000 feet. [B]Giant's Toss[/B]: the ranges for all thrown weapons you use is increased by 50%, additionally when you take the attack action you may substitute an attack to grapple an adjacent target and if you are successful you may also choose to then subsequently throw that creature, a medium creature can be thrown up to 15ft and small or smaller creatures 25ft, if you have 18STR or more these distances increase by 10ft, if the creature is willing you do not need to grapple them to pick them up and they are not caused to become prone when they land. [B]Hammer Fist[/B]: your unarmed attacks deal 1d8 bludgeoning damage and you may use either the Push or Topple weapon mastery property when you hit with it. [/QUOTE]
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