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Character Development that takes a twist
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<blockquote data-quote="GeorgeFields" data-source="post: 3068197" data-attributes="member: 12618"><p>I have a similar story with my halfling, Eeridric. I created him with the intent on eventually becoming an arcane trickster. He was puny. I mean PUNY. Str 6, Con 7. PUNY. He had the Dex & Int to back up my intent, though.</p><p></p><p>On one of the first adventures, we come across a small goblin camp. With the exception of 2 guards, they were asleep. I, easily, snuck up behind them and picked them off with surprise sneak attacks using my crossbow. No more guards to raise the alarm.</p><p></p><p>The rest of the group enters camp as I enter the largest tent. I find a sleeping ogre and line up my crossbow for the coup de grace. He made his save. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> Suddenly, I'm back-pedaling out of the tent, trying to re-load for another shot. Long story, short: a couple of lucky misses by the ogre, a single magic-missile from the sorcerer, and a few more shots from myself, the ogre drops. In the mean-time, the two fighters finish off the goblins.</p><p></p><p>We continue past the camp and find a small human barbarian tribe, one of a dozen in the area that don't get along with the exception of the druid that travels from tribe to tribe. After relating the ogre story, I'm re-named "Ogre-Slayer" by the barbarian tribe.</p><p></p><p>A few sessions later, I meet a contact to an underground group of halfling arcane tricksters and start delving into wizardry. By the time I am Rog 2 / Wiz 2, we have returned to the barbarian lands to warn them of a diabolic army we've learned that will be descending from the mountains and through their lands. With the help of the druid, we arrange a meeting of the tribal leaders to unite them. Even though we had earned the trust of one tribe, the rest weren't so eager to listen to us. IIRC, the druid spoke up telling the deeds of "Ogre-Slayer" and got the leaders to at least hear us out.</p><p></p><p>Much of what happened next is fuzzy (time will do that to the memory), but I remember Eeridric emerging from a tent w/o any of his wizard's clothes, wearing nothing but pants, and having the symbols of all the barbarian tribes painted all over his body. One rousing speech later, and the tribes were united to head off the threat.</p><p></p><p>Two pc's were killed, one lost, two stranded in the sieged town. Eeridric had retreated into the forest with the barbarians as their new leader. That was the last session, but I levelled him anyway. Rog 2 / Wiz 2 / Barbarian 1. One of my favorite characters of all time.</p></blockquote><p></p>
[QUOTE="GeorgeFields, post: 3068197, member: 12618"] I have a similar story with my halfling, Eeridric. I created him with the intent on eventually becoming an arcane trickster. He was puny. I mean PUNY. Str 6, Con 7. PUNY. He had the Dex & Int to back up my intent, though. On one of the first adventures, we come across a small goblin camp. With the exception of 2 guards, they were asleep. I, easily, snuck up behind them and picked them off with surprise sneak attacks using my crossbow. No more guards to raise the alarm. The rest of the group enters camp as I enter the largest tent. I find a sleeping ogre and line up my crossbow for the coup de grace. He made his save. :eek: Suddenly, I'm back-pedaling out of the tent, trying to re-load for another shot. Long story, short: a couple of lucky misses by the ogre, a single magic-missile from the sorcerer, and a few more shots from myself, the ogre drops. In the mean-time, the two fighters finish off the goblins. We continue past the camp and find a small human barbarian tribe, one of a dozen in the area that don't get along with the exception of the druid that travels from tribe to tribe. After relating the ogre story, I'm re-named "Ogre-Slayer" by the barbarian tribe. A few sessions later, I meet a contact to an underground group of halfling arcane tricksters and start delving into wizardry. By the time I am Rog 2 / Wiz 2, we have returned to the barbarian lands to warn them of a diabolic army we've learned that will be descending from the mountains and through their lands. With the help of the druid, we arrange a meeting of the tribal leaders to unite them. Even though we had earned the trust of one tribe, the rest weren't so eager to listen to us. IIRC, the druid spoke up telling the deeds of "Ogre-Slayer" and got the leaders to at least hear us out. Much of what happened next is fuzzy (time will do that to the memory), but I remember Eeridric emerging from a tent w/o any of his wizard's clothes, wearing nothing but pants, and having the symbols of all the barbarian tribes painted all over his body. One rousing speech later, and the tribes were united to head off the threat. Two pc's were killed, one lost, two stranded in the sieged town. Eeridric had retreated into the forest with the barbarians as their new leader. That was the last session, but I levelled him anyway. Rog 2 / Wiz 2 / Barbarian 1. One of my favorite characters of all time. [/QUOTE]
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