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[Character Development] "Throw oil, catch 'em on fire"
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<blockquote data-quote="kyonu" data-source="post: 5095725" data-attributes="member: 88153"><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Okay, to get this set off, this is going to be a Pathfinder character that uses pretty much any 3.5 rules, since I believe most of them havn't really changed for the feats this guy uses. To put it short, this guy will be the one using improvised weaponry, known as Oil Potions or flasks, Grease pits, and anything else flammable; then using a Torch, or something fire related to set it off. BE WARNED, FRIENDLY FIRE POSSIBLE!</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">I want this to be a step-by-step progression, from level 1-20 (<em><span style="font-family: 'Verdana'">Or until he becomes a viable character option</span></em>.)</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">First things first: Class. There are a couple different things you can choose...</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Sorcerer/Wizard: Item Creation feats, including potions.</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Fighter: Can easily get the "Improvised Weapon Mastery" at level 8.</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Alchemist: He has potions already, but he doesn't really match the theme here...</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">I'm leaning toward a Dex-based Sorc/Wiz to get a high throw %, and because I can cast a fireball spell to ignite the fuel. They can create awesome potions, or more efficient ones, and swinging an unlimited burning torch is awesome.</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Ruling on Oil/Burning: As per Pathfinder PHB, the Torch has a non-proficient -4 to attack, so its best to get Catch Off-guard or the Weapon Finesse feat to negate this -4. (Catch off-guard if you prefer to not have a very high dex.) For throwing oil or a similarly ignitable fluid, you don’t receive the -4 penalty, and a direct hit deals direct damage to the target, and splash damage to all creatures within 5 feet. (Note: You receive the -4 bonus versus anything not used as an improvised weapon, such as a chair, or similar. For oil, flasks, alchemist’s fire, etc, do not receive this -4 penalty.) Range Increment is 5 increments, and a -2 to hit after each 10’ increment. Direct Damage and Splash damage for non-burning Oil, and damage received when caught on fire from ignited oil is unconfirmed. Does someone have this information?</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">While those are to be resolved, here are the first five levels: (<em><span style="font-family: 'Verdana'">Assuming good rolls, as a Sorc</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">STR - (<em><span style="font-family: 'Verdana'">Doesn't matter</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">DEX - 16-18</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">CON - 12+</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">INT - 12+</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">WIS - 10-18 (<em><span style="font-family: 'Verdana'">Doesn't matter or Wizard</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">CHA - 16-18</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">HP - Average at 23</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">AC - 14+ Non-dex modifiers</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Init - 3-4</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Saves - Fort 1, Ref 1, Will 4</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">BAB - +2</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Off hand - Torch</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Main hand - Lather material (<em><span style="font-family: 'Verdana'">For throwing</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Skills Required - Use Magic Device (<em><span style="font-family: 'Verdana'">Maybe Profession or Knowledge</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Spells Required: (<em>Not including Elemental Bloodline</em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 0: Flare (<em><span style="font-family: 'Verdana'">If enough heat to ignite</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 1: Grease (<em><span style="font-family: 'Verdana'">If ingitable</span></em>), Burning Hands, </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 2: Resist Energy (Fire), Scorching Ray, Pyrotechnics, Flaming Sphere (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">_________________________________________________________________________</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">(<em><span style="font-family: 'Verdana'">Below are spells for after level 5</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 3: Protection from Energy (Fire), Fireball, Flame Arrow</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 4: Fire Shield, Wall of Fire, Small Elemental Shape (Fire)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 5: Medium Elemental Shape (Fire)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 6: Large Elemental Shape (Fire)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 7: Delayed Blast Fireball (<em><span style="font-family: 'Verdana'">Optional</span></em>), Limited Wish</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 8: Incendiary Cloud, Sunburst (<em><span style="font-family: 'Verdana'">If Fire damage</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Level 9: Meteor Swarm (<em><span style="font-family: 'Verdana'">Optional</span></em>), Wish</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Bloodline: Optional. Listed below are the options for a decent bloodline, and why.</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Celestial: Has Heavenly Fire (<em><span style="font-family: 'Verdana'">If DM agrees it has heat to it</span></em>) at level 1. Level 11 gives you Flame Strike, and 9th level lets you fly. It gives you Weapon Finesse, Dodge and Mobility feats.</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Draconic: Gains Resist Energy (7th) and Spell Resistance (11th) bonus spells, (And wish at level 19) Arcana deals +1 per die rolled damage if you choose the Fire Dragon type (Red, Brass, Gold), Gains "Dragon Resistance", has Breath Weapon, gains Wings. Has Improved Initiative and Quicken Spell bonus feats.</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Elemental, Fire (Recommended): Bonus spells: Burning Hands, scorching ray, Protection from energy, Elemental Body 1 (9th), II (11th), III (13th), IV (15th). Arcana will change any damaging spell to Fire if you choose, </span></span></span><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">and all Elemental abilities empower or resist the Fire energy. At 20th, you're immine to crits, sneak attack, and all fire. Good Feats: Dodge, Imp. Initiative, Weapon Finesse</span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Feats list required to make it work: <em><span style="font-family: 'Verdana'">(From Pathfinder PHB)</span></em></span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Throw Anything, Catch Off-guard</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Improvised Weapon Mastery (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Item Creation-Potions</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Quicken Spell</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Dodge</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Mobility (<em><span style="font-family: 'Verdana'">Spell casting</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Eschew Materials</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Improved Initiative (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Magical Aptitude (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Master Craftsman (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Any relative Ranged Feats for throwing Oil (<em><span style="font-family: 'Verdana'">Optional</span></em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Weapon Finesse</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Weapon Focus (Thrown Weapon)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Quicken Spell</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Widen Spell</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Without further adue, here is a test first-level character:</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Sorcerer Lvl 1, Elemental (<em><span style="font-family: 'Verdana'">Fire</span></em>) Bloodline (<em><span style="font-family: 'Verdana'">Based on Point-buy</span></em>) Alignment: Chaotic Neutral</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Elf:+2 Dex, +2 Int, -2 Con</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">STR - 10</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">DEX - 18</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">CON - 10</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">INT - 10</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">WIS - 12</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">CHA - 16</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">AC: 14</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Init: 4</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">HP: 6 (Average)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">BAB: 0 </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">SPD: 30ft</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Saves: Fort 0, Ref 4, Will 3 </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">CMB: 0 CMD: 14</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Weapon: Flask of Oil, Torch</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Damage: Ruling?</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Damage: Torch - 1d4 hit + 1d6 Fire damage (<em>Reflex DC15 negates, failure 1d6 per round until the DC15 is Successful</em>) </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Attack: oil 4, torch 0(Feat)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Armor: None</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Skills:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Appraise: </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Bluff:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Craft:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Fly:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Intimidate:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Knowledge (Arcana):</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Profession:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Spellcraft: 1</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Use Magic Device: 1</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">- Perception: 2 (Racial)</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Feats:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Eschew Materials (Sorcerer), Weapon Finesse (<em>Or Catch Of-guard to negate -4 on torch</em>)</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Special: Cantrips (<em>Unlimited level-0 Spells</em>), Elemental Ray (<em>1d6 Fire damage; 6 times/day</em>)</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Spells:</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">0-Level</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Detect Magic</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Daze</span></span></span></p><p><span style="color: wheat"><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">•</span> </span></span><span style="font-family: 'Verdana'">Prestidigitation</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Ray of Frost (<em>Deals Fire damage via Bloodline</em>)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">1-Level</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Grease (<em>If considered Flammable</em>) Color Spray (If not Grease)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• Burning Hands</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">• (Bonus Spell) Mage Armor</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Gear: (Gold 120GP)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Adventurer’s Outfit 1GP 5lbs</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Torch x2 2CP 2lbs</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">15 1-pint Oil Flask 1.5GP 15lbs</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Spell Pouch 5GP 2lbs</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Flint and Steel 1GP -</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Flask (Empty) x6 18CP 9lbs</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Common Meals x2 6sp –</span></span></span></p><p> </p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Weight: 33</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Money: Add it up…</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: wheat">Languages: Common, Elf</span></span></span></p><p> </p><p><span style="color: wheat">So there is the idea... What do you guys think? Viable? Powerful? Ideal? Suggestions?</span></p><p> </p><p><span style="color: #f5deb3">Note this is open to anything that can be converted to Pathfinder. Currently, this is using -just- pathfinder, so may be weak in some areas.</span></p><p> </p><p><span style="color: #f5deb3">Thanks in advance for input!</span></p></blockquote><p></p>
[QUOTE="kyonu, post: 5095725, member: 88153"] [COLOR=black][FONT=Verdana][COLOR=wheat]Okay, to get this set off, this is going to be a Pathfinder character that uses pretty much any 3.5 rules, since I believe most of them havn't really changed for the feats this guy uses. To put it short, this guy will be the one using improvised weaponry, known as Oil Potions or flasks, Grease pits, and anything else flammable; then using a Torch, or something fire related to set it off. BE WARNED, FRIENDLY FIRE POSSIBLE![/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]I want this to be a step-by-step progression, from level 1-20 ([I][FONT=Verdana]Or until he becomes a viable character option[/FONT][/I].)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]First things first: Class. There are a couple different things you can choose...[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Sorcerer/Wizard: Item Creation feats, including potions.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Fighter: Can easily get the "Improvised Weapon Mastery" at level 8.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Alchemist: He has potions already, but he doesn't really match the theme here...[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]I'm leaning toward a Dex-based Sorc/Wiz to get a high throw %, and because I can cast a fireball spell to ignite the fuel. They can create awesome potions, or more efficient ones, and swinging an unlimited burning torch is awesome.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Ruling on Oil/Burning: As per Pathfinder PHB, the Torch has a non-proficient -4 to attack, so its best to get Catch Off-guard or the Weapon Finesse feat to negate this -4. (Catch off-guard if you prefer to not have a very high dex.) For throwing oil or a similarly ignitable fluid, you don’t receive the -4 penalty, and a direct hit deals direct damage to the target, and splash damage to all creatures within 5 feet. (Note: You receive the -4 bonus versus anything not used as an improvised weapon, such as a chair, or similar. For oil, flasks, alchemist’s fire, etc, do not receive this -4 penalty.) Range Increment is 5 increments, and a -2 to hit after each 10’ increment. Direct Damage and Splash damage for non-burning Oil, and damage received when caught on fire from ignited oil is unconfirmed. Does someone have this information?[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]While those are to be resolved, here are the first five levels: ([I][FONT=Verdana]Assuming good rolls, as a Sorc[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]STR - ([I][FONT=Verdana]Doesn't matter[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]DEX - 16-18[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]CON - 12+[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]INT - 12+[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]WIS - 10-18 ([I][FONT=Verdana]Doesn't matter or Wizard[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]CHA - 16-18[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]HP - Average at 23[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]AC - 14+ Non-dex modifiers[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Init - 3-4[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Saves - Fort 1, Ref 1, Will 4[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]BAB - +2[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Off hand - Torch[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Main hand - Lather material ([I][FONT=Verdana]For throwing[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Skills Required - Use Magic Device ([I][FONT=Verdana]Maybe Profession or Knowledge[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Spells Required: ([I]Not including Elemental Bloodline[/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 0: Flare ([I][FONT=Verdana]If enough heat to ignite[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 1: Grease ([I][FONT=Verdana]If ingitable[/FONT][/I]), Burning Hands, [/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 2: Resist Energy (Fire), Scorching Ray, Pyrotechnics, Flaming Sphere ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]_________________________________________________________________________[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]([I][FONT=Verdana]Below are spells for after level 5[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 3: Protection from Energy (Fire), Fireball, Flame Arrow[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 4: Fire Shield, Wall of Fire, Small Elemental Shape (Fire)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 5: Medium Elemental Shape (Fire)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 6: Large Elemental Shape (Fire)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 7: Delayed Blast Fireball ([I][FONT=Verdana]Optional[/FONT][/I]), Limited Wish[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 8: Incendiary Cloud, Sunburst ([I][FONT=Verdana]If Fire damage[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Level 9: Meteor Swarm ([I][FONT=Verdana]Optional[/FONT][/I]), Wish[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Bloodline: Optional. Listed below are the options for a decent bloodline, and why.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Celestial: Has Heavenly Fire ([I][FONT=Verdana]If DM agrees it has heat to it[/FONT][/I]) at level 1. Level 11 gives you Flame Strike, and 9th level lets you fly. It gives you Weapon Finesse, Dodge and Mobility feats.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Draconic: Gains Resist Energy (7th) and Spell Resistance (11th) bonus spells, (And wish at level 19) Arcana deals +1 per die rolled damage if you choose the Fire Dragon type (Red, Brass, Gold), Gains "Dragon Resistance", has Breath Weapon, gains Wings. Has Improved Initiative and Quicken Spell bonus feats.[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Elemental, Fire (Recommended): Bonus spells: Burning Hands, scorching ray, Protection from energy, Elemental Body 1 (9th), II (11th), III (13th), IV (15th). Arcana will change any damaging spell to Fire if you choose, [/COLOR][/FONT][/COLOR][FONT=Verdana][COLOR=lemonchiffon]and all Elemental abilities empower or resist the Fire energy. At 20th, you're immine to crits, sneak attack, and all fire. Good Feats: Dodge, Imp. Initiative, Weapon Finesse[/COLOR][/FONT] [COLOR=black][FONT=Verdana][COLOR=wheat]Feats list required to make it work: [I][FONT=Verdana](From Pathfinder PHB)[/FONT][/I][/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Throw Anything, Catch Off-guard[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Improvised Weapon Mastery ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Item Creation-Potions[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Quicken Spell[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Dodge[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Mobility ([I][FONT=Verdana]Spell casting[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Eschew Materials[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Improved Initiative ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Magical Aptitude ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Master Craftsman ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Any relative Ranged Feats for throwing Oil ([I][FONT=Verdana]Optional[/FONT][/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Weapon Finesse[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Weapon Focus (Thrown Weapon)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Quicken Spell[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Widen Spell[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Without further adue, here is a test first-level character:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Sorcerer Lvl 1, Elemental ([I][FONT=Verdana]Fire[/FONT][/I]) Bloodline ([I][FONT=Verdana]Based on Point-buy[/FONT][/I]) Alignment: Chaotic Neutral[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Elf:+2 Dex, +2 Int, -2 Con[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]STR - 10[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]DEX - 18[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]CON - 10[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]INT - 10[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]WIS - 12[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]CHA - 16[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]AC: 14[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Init: 4[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]HP: 6 (Average)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]BAB: 0 [/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]SPD: 30ft[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Saves: Fort 0, Ref 4, Will 3 [/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]CMB: 0 CMD: 14[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Weapon: Flask of Oil, Torch[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Damage: Ruling?[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Damage: Torch - 1d4 hit + 1d6 Fire damage ([I]Reflex DC15 negates, failure 1d6 per round until the DC15 is Successful[/I]) [/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Attack: oil 4, torch 0(Feat)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Armor: None[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Skills:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Appraise: [/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Bluff:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Craft:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Fly:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Intimidate:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Knowledge (Arcana):[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Profession:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Spellcraft: 1[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Use Magic Device: 1[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]- Perception: 2 (Racial)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Feats:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Eschew Materials (Sorcerer), Weapon Finesse ([I]Or Catch Of-guard to negate -4 on torch[/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Special: Cantrips ([I]Unlimited level-0 Spells[/I]), Elemental Ray ([I]1d6 Fire damage; 6 times/day[/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Spells:[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]0-Level[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Detect Magic[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Daze[/COLOR][/FONT][/COLOR] [COLOR=wheat][COLOR=black][FONT=Verdana][COLOR=wheat]•[/COLOR] [/FONT][/COLOR][FONT=Verdana]Prestidigitation[/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Ray of Frost ([I]Deals Fire damage via Bloodline[/I])[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]1-Level[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Grease ([I]If considered Flammable[/I]) Color Spray (If not Grease)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• Burning Hands[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]• (Bonus Spell) Mage Armor[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Gear: (Gold 120GP)[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Adventurer’s Outfit 1GP 5lbs[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Torch x2 2CP 2lbs[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]15 1-pint Oil Flask 1.5GP 15lbs[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Spell Pouch 5GP 2lbs[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Flint and Steel 1GP -[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Flask (Empty) x6 18CP 9lbs[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Common Meals x2 6sp –[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Weight: 33[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Money: Add it up…[/COLOR][/FONT][/COLOR] [COLOR=black][FONT=Verdana][COLOR=wheat]Languages: Common, Elf[/COLOR][/FONT][/COLOR] [COLOR=wheat]So there is the idea... What do you guys think? Viable? Powerful? Ideal? Suggestions?[/COLOR] [COLOR=#f5deb3]Note this is open to anything that can be converted to Pathfinder. Currently, this is using -just- pathfinder, so may be weak in some areas.[/COLOR] [COLOR=#f5deb3]Thanks in advance for input![/COLOR] [/QUOTE]
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[Character Development] "Throw oil, catch 'em on fire"
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