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Character for "Anything Goes" Campaign
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<blockquote data-quote="der_kluge" data-source="post: 1104981" data-attributes="member: 945"><p>You know, we wonder why people think ENWorld is a place full of munchkins and "rollplayers".</p><p></p><p>Dude, here's my answer - play what you want to play. Take this opportunity to play something that you've always wanted that you know most DMs won't allow, but do it for story-reasons. And unless everyone at the table is some kind of uber-munchkin out to inflict massive amounts of damage it's not going to matter. </p><p></p><p>I mean, two scenarios exist - everyone else at the table is going to be stupid-powerful, in which they will take care of all the horrible combat situations. Or two, you are the only one that makes a stupid-powerful character, and it could possibly unbalance the game, force the GM into making the encounters more difficult, and the others might resent you for it, especially if they've all made role-playing centric characters.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1104981, member: 945"] You know, we wonder why people think ENWorld is a place full of munchkins and "rollplayers". Dude, here's my answer - play what you want to play. Take this opportunity to play something that you've always wanted that you know most DMs won't allow, but do it for story-reasons. And unless everyone at the table is some kind of uber-munchkin out to inflict massive amounts of damage it's not going to matter. I mean, two scenarios exist - everyone else at the table is going to be stupid-powerful, in which they will take care of all the horrible combat situations. Or two, you are the only one that makes a stupid-powerful character, and it could possibly unbalance the game, force the GM into making the encounters more difficult, and the others might resent you for it, especially if they've all made role-playing centric characters. [/QUOTE]
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Character for "Anything Goes" Campaign
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